Ok, I found a bunch of new bugs, a couple of which are very serious. I typed this up before reading your comment on not worrying about saving-during-cutscene bugs, so you can ignore those, but they're still pretty amusing. Oh, and although the Golden Link thing was obviously due to Cheating (gave myself the Mirror shield), the whole warping-to-Beat-conversation was not due to cheating at all.
I'm making these public simply because some of them are pretty hilarious. Also note that most of the following bugs can only be found if you actively search for them. But you can still abuse them heavily. Ok, without further ado...
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Part of the Mega City museum exterior is off... you can become *almost* stuck in the wall. Not a big deal.
Toxic sludge in Power Station basement is incorrect graphically in some places. Once again, not really a big deal.
A button in the Powerless Station basement creates a funky graphical bug, because it tries to turn off the laser that isn't there, and instead makes part of the floor off-color. This has actually existed for a while, but I forgot about it.

HUGE BUG: if you are killed by the bats after Wind Man OR if you F6-continue for some reason, you will appear at the start of the Power Station WITH THE LIGHTSABER. Because of this, you can leave and go on a crazy rampage, killing all the enemies and stuff. But you can also cut bushes. So the cave near Light's Lab, the Sewer entrance, the Forest, and the area near the Garage are now all accessible, except really glitchy. The Forest and Garage areas take you to layer screens. The Forest one keeps you boxed in, but the Garage one leads to a huge amount of brown and layer screens... plus the entrance to Tornis City! BIIIIIG problems there. The cave and sewer are pretty interesting as well. They take you to screen 80, which you can leave via the right side and encounter some Power Station basement relics on the way. Without using F11, the farthest you can get is to a toolbox that has a LEP inside, but you cannot reach it. If you do use F11, you can pick up the LEP (except you pick it up 6 times, getting you another one and a half bars of life), and you can visit some screens to the right. The most interesting is the "You got Warper!" message apparently left over from the non-DC version of the quest (and a corresponding warp that dumps you off in the actual level), and there is also a warp that either dumps you off on the first floor, or takes you to the message from Dr. Light after getting the first Triforce. There's also some general bits of the Power Station basement. I had lots of fun with this one. My best advice to correct this is to simply make all the bushes unslashable. While it doesn't directly address the problem, it eliminates all bad side-affects of it.

Continuing during the "you restored the electricity!" scene dumps you off in, as you probably suspected, more layer screens. These don't seem to be able to be exploited in any way, however.
If you beat the Level 1 boss, but then save and quit, the door leading to the Triforce shuts and you can never get it. Not good. Luckily, only morons would do this.
Continuing during Dr. Light's post-triforce conversation takes you to a really bizarre image, and then a new conversation... the one you hear after getting the 8th Triforce! It then dumps you outside the Research Lab. You are then stranded there due to lack of Rush Marine.

(what the hell is going on here?)
Heh, this one is going to piss you off. When you enter Dr. Light's Lab post-Level 1, you appear in a black screen for a moment before warping into the actual lab. If you continue while on this in-between screen, you will reappear in the Iso Dome's password machine with "3 2 1" on the screen and the number 4 selected.. Seriously, don't worry about this one. Only idiots like me would find it. However, don't rule out the possibility that there are others like this, that can be accessed through in-betweens.
A couple things I forgot to mention:
1) My comment about not being able to get any work done was about how much fun I'm having screwing around, rather than looking for bugs. I'm not actually really busy or anything. This is very high on my priority list, I'm just goofing around with it.
2) Wind Man is infinitely easier now. While I never really had a problem with him (except when the convey lefts screw up and I run into the spikes despite the fact that I'm holding up), I can see why others would. I'd say this new version is good. A bit on the easy side, but that's what you're going for, and it IS the first boss, after all.
3) Going to Tornis City way eariler than you're supposed to is ...... interesting. There's almost no way to progress. You can actually cover a lot of ground through the sewers, so I think you can make it make to Mega City, but with all the Bats in the sewers, it's quite a challenge. And it serves no purpose.
Another edit: don't think I didn't see you in the "X User(s) are reading this topic" thing. Why didn't you reply? *makes strange noises*
Edited by Jish, 17 April 2006 - 10:45 PM.