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The Legend of Zelda: A Link Between Worlds


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#511 Shane

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Posted 15 November 2013 - 10:46 PM

Does he give us the red shiny pegasus boots again? :P



#512 Anthus

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Posted 16 November 2013 - 12:51 AM

Did anyone else see Majora's Mask on the wall in this video? [link] (at about 0:47)

 

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#513 The Satellite

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Posted 16 November 2013 - 12:55 AM

Yep. That's old news. :P



#514 Shane

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Posted 16 November 2013 - 01:02 AM

The one that has been pointed out repeatedly to death by MM fanboys?

 

Yes. :P


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#515 TheLegend_njf

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Posted 19 November 2013 - 02:42 PM

Apparently Miyamoto slammed this game at first, saying it was an idea that's 20 years old. But of course, as the game evolved, it has gained much more credibility. The most impressive idea was the concept where Link walked into walls, which ain't so surprising becoming this game's sales pitch. This is one of those examples where a problem is seen and capitalized on, I am very hyped for this game. :)

#516 Ventus

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Posted 19 November 2013 - 03:35 PM

Apparently Miyamoto slammed this game at first, saying it was an idea that's 20 years old. But of course, as the game evolved, it has gained much more credibility. The most impressive idea was the concept where Link walked into walls, which ain't so surprising becoming this game's sales pitch. This is one of those examples where a problem is seen and capitalized on, I am very hyped for this game. :)

When did Miyamoto ever slam this game? I've never heard such nonsense.



#517 TheLegend_njf

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Posted 19 November 2013 - 04:36 PM

http://www.polygon.c...-a-link-between
http://www.gamesurfe...en-worlds-pitch


Sigh, I didn't expect this from you Ventus. Okay, I apologies for my typical Nintendo bashing. Above are the links to my source. I also apologies if I may have exaggerated what these sources actually mean.

#518 Shane

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Posted 19 November 2013 - 04:56 PM

I can see a lot of Anti-Nostalgia gamers calling this a remake. People still do quite frankly. If not, they call it easy upon judging 48 second footage of an early dungeon. >_>


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#519 HylianGlaceon

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Posted 19 November 2013 - 05:09 PM

I can see a lot of Anti-Nostalgia gamers calling this a remake. People still do quite frankly. If not, they call it easy upon judging 48 second footage of an early dungeon. >_>

 

Still, how hard can it be if you can do any dungeon in any order? I'm doubting the game will provide much challenge.

 

Also yeah, Miyamoto doesn't like redoing stuff that works it seems. He's one of the reasons why Sticker Star exists instead of a game with the gameplay of the original Paper Marios..



#520 Ventus

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Posted 19 November 2013 - 05:55 PM

http://www.polygon.c...-a-link-between
http://www.gamesurfe...en-worlds-pitch


Sigh, I didn't expect this from you Ventus. Okay, I apologies for my typical Nintendo bashing. Above are the links to my source. I also apologies if I may have exaggerated what these sources actually mean.

Oh no my apologies I didn't even see any of those before first time really seeing them. :P

And when I said "I've never heard such nonsense" I've just never heard Miyamoto slamming anything before. 


Edited by Ventus, 19 November 2013 - 05:56 PM.


#521 Moonbread

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Posted 19 November 2013 - 08:37 PM

Still, how hard can it be if you can do any dungeon in any order? I'm doubting the game will provide much challenge.

 

Also yeah, Miyamoto doesn't like redoing stuff that works it seems. He's one of the reasons why Sticker Star exists instead of a game with the gameplay of the original Paper Marios..

The Elder Scrolls series scales the difficulty in areas based on your level, and even the earliest caves in the game will be tough as shit if you never visited them early on.  And for a series like Zelda, c'mon, it's far from impossible to program a game to make certain areas more difficult based on what other areas you've completed or how many macguffins you have.  I'm not saying they have and maybe they won't because they can be dumb, but honestly they are easily able to do it, especially considering that the game's cutscenes will be altered based on how you progress through the game.


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#522 strike

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Posted 19 November 2013 - 08:58 PM

Scootaloo, they haven't done that. :P In an interview I've heard a critic who played the game said that all the dungeons, beside the first and the last, were all about the same difficulty. And that difficulty was very easy. The review was still good though.

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#523 Avaro

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Posted 19 November 2013 - 09:00 PM

Scootaloo, they haven't done that. :P In an interview I've heard a critic who played the game said that all the dungeons, beside the first and the last, were all about the same difficulty. And that difficulty was very easy. The review was still good though.

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I had full faith in Nintendo. I thought for sure the game will get progressively harder. But anyways, I know the game will be great :D



#524 strike

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Posted 19 November 2013 - 09:15 PM

Me too. I still think the game will be really good, but... Well, I never really expected it to be at all challenging. The enemies look pathetic. :lol:

I look forward to the game so much!

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#525 Ventus

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Posted 19 November 2013 - 10:20 PM

I tell you what *Hank Hill voice*, Ahem...

Well anyways Its so hard waiting for this... I mean its not as bad as waiting for Skyward Sword. But damn trying to find stuff to do while waiting is hard.

Well I did get my Garage cleaned out finally thank god I needed something to pass the time. :|




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