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The Official Quest Screenshot Critique Thread


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#5176 SirKazuma

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Posted 27 April 2014 - 11:48 AM

dXbbmN4.png?1?3400

 

Going back to islands, this is a revamp of two of the screens from my previous screenshot :P

Decided to remove the cactus, and I decided on a name for the dungeon.. Squash Spire! :)



#5177 coolgamer012345

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Posted 27 April 2014 - 01:07 PM

dXbbmN4.png?1?3400

 

Going back to islands, this is a revamp of two of the screens from my previous screenshot :P

I really like that skeleton, It really fits into the tileset.


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#5178 SirKazuma

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Posted 27 April 2014 - 01:08 PM

I really like that skeleton, It really fits into the tileset.

I didn't make it, I found it on Lightwulf's Overworld extension pack, but thanks! :)



#5179 Geoffrey

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Posted 27 April 2014 - 01:11 PM

SirKazuma, I really enjoy what you're doing.  It may not look 'professional', but that is part of its beauty.  As a newbie, you have the mental freedom to experiment in a way that those with experience lack.

 

 

Can we all restrain ourselves from redrawing others' sprites? I know if someone did that with a song or something of mine I'd be rather astonished.

Dude, it's a Charizard.  You can hardly be angry at someone for spriting a Charizard; they're all equally copyright infringement.



#5180 Astromeow

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Posted 27 April 2014 - 01:31 PM

© 2014 Pokémon. © 1995-2014 Nintendo/Creatures Inc./GAME FREAK Inc. Pokémon, Pokémon character names, Nintendo DS, Wii, and Wiiware are trademarks of Nintendo. Other trademarks are the property of their respective owners.

 

Is Charizard's user profile itself trademark? 



#5181 SirKazuma

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Posted 27 April 2014 - 01:41 PM

SirKazuma, I really enjoy what you're doing.  It may not look 'professional', but that is part of its beauty.  As a newbie, you have the mental freedom to experiment in a way that those with experience lack.

Wait, how does it not look professional? I'm just curious



#5182 anikom15

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Posted 27 April 2014 - 03:00 PM

Wait, how does it not look professional? I'm just curious


Honestly I think he just has trouble giving compliments. :P

#5183 Geoffrey

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Posted 27 April 2014 - 03:43 PM

Although my instinct is to defend myself, go with what anikom said.  It's nothing to worry about.



#5184 SirKazuma

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Posted 27 April 2014 - 03:53 PM

Although my instinct is to defend myself, go with what anikom said.  It's nothing to worry about.

I'm just curious what you meant by it, I'm trying my best to listen to what everyone has to say.



#5185 Geoffrey

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Posted 27 April 2014 - 04:17 PM

I'm just curious what you meant by it, I'm trying my best to listen to what everyone has to say.

The cactus looks out of place in that environment and it's odd to see lava separated from water only by a thin strip of land.  The volcano is also quite top-heavy.

 

Again, however, I like what you have.



#5186 SirKazuma

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Posted 27 April 2014 - 04:20 PM

The cactus looks out of place in that environment and it's odd to see lava separated from water only by a thin strip of land.  The volcano is also quite top-heavy.

 

Again, however, I like what you have.

 

Decided to remove the cactus, and I decided on a name for the dungeon.. Squash Spire! :)

 

The cactus isn't there anymore. The top heaviness is intended, it's not meant to be a realistic volcano. I think I'm going to make the lava on the ground igneous black rock. I think that might be a cool effect. Thanks for liking it, it means alot! :)



#5187 Geoffrey

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Posted 27 April 2014 - 04:43 PM

The cactus isn't there anymore. The top heaviness is intended, it's not meant to be a realistic volcano. I think I'm going to make the lava on the ground igneous black rock. I think that might be a cool effect. Thanks for liking it, it means alot! :)

Sounds good.  :)



#5188 Shane

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Posted 29 April 2014 - 06:43 PM

wbRQSvj.png

Ascending the Tower of Requiem for the first time.


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#5189 Geoffrey

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Posted 29 April 2014 - 06:49 PM

Looks good, Charizard.  Do the blockade tiles activate elsewhere?

 

uwrOWER.gif

 

Moon Crystal tileset, anyone?


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#5190 Shane

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Posted 29 April 2014 - 07:01 PM

The doors and blocks activate on the second (final) visit. It's when the tower acts like a (final) dungeon.

 

Wow, that looks sick. I love your sidescroller work as of late.




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