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#4816 The Satellite

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Posted 30 June 2024 - 01:13 AM

Let's add two more to the list.

 

Outer Wilds. A game I've heard about much. Not heard much about, seeing as it's integral you know as little as possible going into it, and its players respect that. Which is why I will not elaborate much. It's... a sci-fi mystery game. A compelling one, and again, crucial you know little-to-nothing about it going into it. But I highly recommend it. It sticks with you.

 

And now for the other game that's sticking with me but for completely different reasons: Bloodborne. I've actually had my eye on this one for a while, despite bouncing off Dark Souls twice... as chronicled years ago in this very thread. Something about its aesthetics and its more aggressive style appealed to me more, but for a few years I didn't have a PS4, and when I did get one, I had other games on my plate before my PS4 sadly just got kind of neglected. But with Another Crab's Treasure priming me, I just very suddenly felt in the mood. And I saw it was on sale for $17.50 with the DLC, so I jumped on it. Struggled quite a bit with the first boss until I realized I had misunderstood the visceral mechanic, although even then it was a close victory. But from then on, relatively smooth sailing. Yeah, an area or two was a struggle, but I even managed to first try a handful of bosses and didn't need more than a few tries on most... until the DLC. And okay yes, I used NPC summons when possible, but shut up.

 

I'd heard about the performance issues and chalked it up to exaggeration, like how people complain about the smallest framerate dips. Turns out... nah, they were mostly right this time. It even gave me headaches at first but I adjusted. And the load times... I am now one of the countless begging for it to be freed from the PS4. The. PriSon 4. But ultimately it was still worth it. The world is awesome, the visuals are fantastic, the gameplay is largely fun, I just had a complete blast. I didn't bother with any of the chalice dungeons after poking around the first, but I cleared every boss otherwise, base and DLC. And got the true ending boss for the main game. Fuck, that DLC final boss... took me two nights and goddamn was my heart racing in the winning run. I had to take a break after that... for only a couple hours before I went back in to finish the main game. Yeah, I loved this game.

 

That said, I do not see myself trying out any other FromSoftware games anytime soon. The soulsbornes, that is, although I admit I'm not particularly interested in Armored Core or any of their other offerings. If I did, it would likely be either Elden Ring or, in a sense of "unfinished business," Dark Souls. But I have no interest in returning to that Xbox 360 copy of mine and would rather play the modern version... if it ever went on a decent sale at the perfect moment for me to capitalize. It's also a case of like... nothing particularly grips me about the Souls or Elden Ring aesthetics. Bloodborne and Another Crab's Treasure are proof that aesthetics will go a long way with me. I love both of those games, so maybe I might find myself in the land of [insert whatever the name of the lands in Souls or Elden Ring are], but it won't be any time soon.

 

...

 

Saw Cleaver for life.



#4817 WyattSpence

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Posted 26 July 2024 - 01:35 PM

I'm playing Hades and Control right now. Hades is addicting with its fast action and awesome story. Each run feels new and challenging. Control has a creepy vibe with a crazy storyline, and the gameplay is super fun with all the cool powers. You should totally check out this cheat engine table if you're into cheats and mods. It's got a ton of stuff that can make your gaming even better.


Edited by WyattSpence, 30 July 2024 - 03:44 PM.


#4818 The Satellite

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Posted 04 August 2024 - 11:59 PM

That said, I do not see myself trying out any other FromSoftware games anytime soon. The soulsbornes, that is, although I admit I'm not particularly interested in Armored Core or any of their other offerings. If I did, it would likely be either Elden Ring or, in a sense of "unfinished business," Dark Souls.


Anyway I'm a fucking liar because I immediately went to try out Demon's Souls. The original. Not entirely sure why but I played it on RPCS3 with the 60fps patch and... it's... mixed. It's neat seeing the DNA that made its way to future soulsbornes (well, Bloodborne is my only real point of reference), and the fact the areas are disjointed with a hub world doesn't really bother me. But it definitely needed refinement, which, well, is what later FromSoft games did. Had more trouble with a couple runbacks than I did any of these bosses, but granted I went into this with more experience in this style, can't speak to how it would be like if this were my first one. Even then, they definitely weren't as complex as later games' bosses. I also found the second world just kind of awful, the first world kind of basic, and the last world... well, it's a poison swamp. If I hadn't saved the entire thing for last, at which point I smoked it all first try, I would have hated it even more. I also didn't like the first part of the third world, but the rest? Phenomenal. Loved the fourth world too, as well as its final boss. So yeah, overall mixed bag.

 

I am also currently working on a Bloodborne NG+ run. Trying to do the chalice stuff this time. It sucks. I also might want to platinum this one day, which will require a minimum three runs, but I'll just focus on the NG+ for now and come back to it another time. Oh and on the Bloodborne topic, Nightmare Kart is actually really fucking fun and I wish this had online, but I get it, it's essentially a (high-quality) shitpost, but one with solid track design and Bloodborne references. Really enjoyed it.

 

Let's see, what else...

 

Brothers: A Tale of Two Sons is a game that starts out melancholy and mostly remains that way. Neat gameplay though, took me a bit to get used to it but I dug it and the puzzles, pretty game too, but definitely on the shorter end. Ori and the Blind Forest was on my radar for a while... and in my library for a while too. It started off feeling somewhat basic, but quickly set itself apart with great mechanics, platforming, and setpieces. Similarly, I'd had my eye on The Liar Princess and the Blind Prince, which I managed to buy for about $2.50 thanks to an eShop sale and having a lot of gold coins. Played it on my downtime while on vacation, very cute game, like a playable fairy tale.

 

And lastly... Well. In my long journey of streaming all the main series Zelda games and some choice spinoffs/adjacent games, the final scheduled "Side Adventure" games were... Link: The Faces of Evil and Zelda: The Wand of Gamelon. The "Remastered" versions by Arzette lead dev Dopply, as I mentioned before. They offer a few tweaks, including faster movement, possibly less stiff jumps(?), tweaking controls to be a little less frustrating, lets you collect all but key items by just walking over them instead of stabbing them while seemingly upping enemy drop rates, and probably most importantly, has infinite lives. With these changes... these games are fine. Not great, but not awful. Sure, there's some obnoxious enemy spawns, sure, some character sprites look off, but honestly I really like the background art. Although that has the caveat of sometimes it's hard to make out what's an entrance. And yeah, the "infamous" cutscenes and animations, but honestly... they're a ton of fun, and we all know how iconic they are now. Yeah, sure, they are probably much more frustrating games without the QoL updates, but even then, I'd be hard-pressed to say there weren't worse games in 1993. There's worse games now! And, yeah, alright, the music is pretty decent, even if it's not what you might expect out of Zelda. But hey, Zelda II isn't the kind of Zelda game we'd've expected for a long time.

 

Okay, yeah, at the end of the day, I don't think I could say there's a single main series Zelda game that's "worse" than either one. I don't think they're abominations either. Plus, they inspired someone enough to give them native PC ports and a spiritual sequel that's actually very good, so that's gotta count for something.



#4819 klop422

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Posted 28 September 2024 - 05:01 PM

So I just beat TTYD, the Switch remake.

 

Don't want to go into too many details, but I get it. I get why people love it so much. Great characters, great dungeons, lots and lots of charm.

 

Personally, I found it to be really solid. I have basically no complaints, other than that I found the soundtrack (at least in the remake) slightly stale? Really well-composed and performed, but somehow it didn't catch me overall except for a few standout tracks. Not even sure I can pinpoint what I thought was wrong with it. Just didn't charm me that much.

 

And, overall, I think I still think Paper Mario 64 has more charm for me. TTYD is really great, and I understand why fans really love it, especially when you look forward to the rest of the series (which, to be fair, I've not played yet), but I'm not sure I can say, for me, it's especially special.

 

So, like 10/10 game, 7/10 for me? I dunno, hard to describe.

 

 

I've started Echoes of Wisdom now, though. Also enjoying it, though I'm seeing some flaws haha. Still, having a lot of fun.



#4820 The Satellite

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Posted 24 December 2024 - 02:34 AM

Oh boy, is it time for my periodic games dump already?

 

Let's see, games since last time... There was Haunted Castle Revisited but I covered that here already. Still so glad this exists, can't wait for it to be the last Castlevania game we see for another sixteen years.

 

And after that, I'm sure this is an obscure game for the people of this forum, ever heard of The Legend of Zelda: Echoes of Wisdom? Yeah okay, to keep it short, I loved this one. I love that it blends the linear progression with open elements so that we still have a defined story path, I think this is a good compromise. I love playing as Zelda, and all the goofy echo abilities that create some surprising depth. It's also probably the cutest Zelda game ever made, not (just) because of the art style. My only real flaw with it is the same as everyone else's: Holy shit the echo selection menus suck. Sure, swapping around the sort options mitigate it, kind of, but why can't we assign favorites to some sort of wheel? Why can't we have two echo buttons? There's so many buttons on the controller! But other than that, great game.
 
My yearly Castlemania stream marathon came and went, with this year devoted to games inspired by Castlevania. Included were Timespinner and the three Bloodstained games, which I'd played before, but also five games that were both new to me and ones I've wanted to play for a while, so I killed two birds with one stone! But first I'd like to say Timespinner (wishlist Timespinner 2), Curse of the Moon, and Ritual of the Night are still based, while Curse of the Moon 2 is an ultimately good game that suffers from many flaws.
 
Anyway, after Timespinner opened, we played Odallus: The Dark Call, a pretty fun game overall. It had some rough spots but I enjoyed it, but there's a mine cart stage and it's the worst fucking thing ever. Afterwards, Touhou Luna Nights shined. Great pixel art, fun mechanics, loved it. Didn't love the multi-stage bosses at the end of the main game and the bonus area, opted not to beat the latter as a result, but everything else was real solid. Then I tried a little hidden gem called Crypt Stalker, in the Classicvania style. It's cheap and not very long, but quite fun! The protagonist also moves a lot quicker than your average Belmont, guess she has places to be and I respect it. It also has a second mode based off Castlevania: The Adventure, and is properly more difficult, but not insurmountable. Then, Momodora: Reverie Under the Moonlight, yet another on my list of games to get to. Gorgeous, moody, charming. Fairly brisk, but very much worth the play. Just generally felt good with solid combat. And lastly, save for the Bloodstained games ending the marathon, we tried out Infernax, and hot damn, about time I did. It's like Castlevania II and Zelda II had a baby that only inherited the good genes from each parent. I was surprised just how much content it had that may warrant future replays.
 
I definitely recommend every game from that last paragraph, although Odallus and to a lesser extent Crypt Stalker I'd rate lower than the rest. Who knows, if you prefer things a bit more punishing, you might like Odallus more than I did. Though I still wouldn't personally put it at the level of an NES Castlevania.
 
Anyway, now for the Sonic tangent, because Shadow Generations came out! I gotta say, I was worried for this one. Sonic Forces was a snoozefest of a nothing burger, and the cyberspace levels in Frontiers being largely recycled content did not instill me with confidence. I thought this was about to be another Sonic Forces Episode Shadow affair, with a couple short boring levels and a boss fight, but... No, they got back many designers from Sonic Generations and let them fucking cook. The level design is topnotch and the hub world is generally solid, way better than Sonic's. I replayed levels a lot after finishing, maybe partially because it's still only six levels with two acts each and four boss fights, but dammit, they're so good I wanted to replay them! This might actually be the best 3D Sonic game, it at least has the best bosses in any 3D Sonic! Even final boss! 3D Sonic final bosses generally suck! And well, as a longtime Shadow fanboy... this whole thing, plus the story, just makes me happy. God it's nice to feel validated.
 
Oh and the Ian Flynn rewrite of Sonic Generations is way better, fuck the haters, Pontac and Graff wrote fucking slop in their run and they won't be missed.
 
So anyway a great Sonic game made me want to play worse ones. Sonic Lost World was one I'd tried before but bounced off of about halfway through due to indifference. Decided to focus my energy there and beat it for the first time. And. Eh. It's pretty, music's great, but it's very milquetoast. Level design is whatever, and the run button is an affront to my index finger. Momentum feels screwy. Definitely not the worst Sonic game but it's not got much going for it. Although speaking of Pontac and Graff slop, yep, here too. So slop it's outright dull, and the sooner history forgets the one-dimensional Deadly Six, the better.
 
I also replayed Sonic '06 after this for some fuckass reason. Yes, it's garbage. No, this isn't new. I used to look for redeeming factors in this game. Not anymore! It's bad!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
 
So anyway, that leads up to, so far, the final new game for me in 2024: Banjo-Tooie. I began the year going back and finally completing Banjo-Kazooie, so, with Tooie arriving on NSO, decided to bookend it with its sequel. A game I also tried when younger, but bounced off of. Like how the creepiness of Mad Monster Mansion kept me from beating Kazooie... well, Tooie dials it up to eleven from the very start. I have long since grown out of being easily-creeped, and if this were the first time playing this game I probably would've laughed it all off or just humorously gone "Jesus Christ Rare, are you all okay?" But I do admit, the more somber tone is a downgrade for me from Kazooie. Along with... nearly everything else. Notes are better-handled in this game, so are Jinjos. I also appreciate the hub world's warps making it easier to get around. But goddamn, the backtracking. Whether it's because you need to come back with new moves, or keep doing back-and-forth shit with Mumbo or the horribly-offensive Humba Wumba, it's just a nightmare. The game is often a chore. Grunty Industries can go fuck itself and so can Jolly Roger's Lagoon. The final boss is too long but this has been a problem in Rare games already. There's still some cool stuff and the writing is as witty as ever, and Hailfire Peaks—inherent backtracking flaws aside—is a based level, but fuck, it was a tiring playthrough. I'm glad I finally completed it, but let's just say I'm even more scared of when I inevitably finally play Donkey Kong 64.
 
Anyway I've beaten 38 new games this year, working on one more, may try to slip in another single-sitting game for a nice round 40. Gotta be a record for me either way, maybe, who knows.

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#4821 The Satellite

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Posted 27 December 2024 - 04:17 PM

@The Satellite Surprised that you picked up Dark Souls. I'm betting you won't be able to finish it :P


guess what I just beat, bitch
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#4822 Shane

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Posted 29 December 2024 - 09:57 PM

Games I played this year, going by memory:

  • Pokemon Scarlet
    Decided I want to get back into Pokemon and bought this. You know for all that controversy I saw online this game isn't that bad. Very buggy yes but I enjoyed playing the game and the story was great. I doubt Gamefreak will ever have the manpower or time to make polished experiences, but one can hope. This game showed a lot of potential. 
  • Metroid Fusion
    My first proper Metroid. I really enjoyed it even if from what I hear it's the least Metroidvania like. By the end of the game, I got the appeal of Metroid and can't wait to play more entries, including Dread. Only complaint is one room left me stumped and thought it was a stupid mechanic.
  • Final Fantasy X and XV
    Bought these on steam and decided to replay them. I haven't finished either for different reasons. I think X still holds up as my favourite FF but I feel a newfound love-hate for XV and just think about what could've been. Very flawed game with a lot of charm.
  • The Legend of Zelda: Echoes of Wisdom 
    Fantastic game, the best Zelda we've gotten in a long time. I'm still deciding if it knocks out A Link Between Worlds in top five for me. There's very little I dislike about the game; I didn't even mind the menu in spite of seeing it as a flaw. The story is something I had in mind for a decade and was surreal to see it go that direction. Art style is the best we've ever gotten and I'm glad 2D Zelda is alive and well and I hope Zelda becomes protagonist more often.
  • Final Fantasy XVI
    Probably the best modern Final Fantasy we've gotten. This is probably another game I played this year with a lot of flaws but still enjoyed it in spite of the fact. Loved almost every aspect, does go a bit far in some places and leaves some things too vague for general. I don't mind the combat being different, but I do wish the area design allowed for more... dungeon and puzzle elements.
  • Lethal Company and Content Warning
    If you told me, I'd like roguelikes I'd call you crazy until I played Lethal Company. Genuinely fun game if you're okay with the bullshit difficulty at times. Definitely a game that will be played going into 2025 provided the updates don't lose steam. Definitely lost the scare factor but when I was new to this, it was really unsettling lol. Content Warning is similar but has yet to really get to a point where it could be on the level of LC, I think. 
  • UFO 50
    Haven't beaten any of the games yet, but this is a really cute collection of indie games that fit within the same aesthetic and design sensibilities as if it were a video game console back in the day. I genuinely enjoy how games improve "over time", adding to the illusion developers understanding the technology better. There are games that I would not have bought standalone but have had an hour of fun learning.  

I'm sure I've forgotten one or two games, but that's the big ones at least. My list for 2025 is pretty big in comparison and I doubt I'll be able to get to all of them. The ones I'm kicking off with are Elden Ring and Okami... Oh man, I have a lot of Steam games I bought and need to play/finish.



#4823 klop422

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Posted 06 January 2025 - 05:42 PM

I've been craving a real work-of-art RPG, but the safe ones (FFIX, FFX, Chrono Trigger, etc.) I've either played too much or too recently, and I've been worried about getting burned again (didn't love Nier Automata or Chrono Cross). Ended up settling on Final Fantasy V, and while it's perhaps not as "artsy" as some others in the series, it's definitely a blast. Here's hoping I actually play to the end this time haha.

 

In other news, I bought myself Shin Megami Tensei V Vengeance for Christmas. I'd already started FFV when I bought it, so it's next on the list, but I am excited. I own SMT3 too, but I've played neither of them, so I'm not sure exactly what to expect. I have played Personas 4 and 5, and I found the former fantastic (after the horny streak in the early game...) and the latter great but a little bloated and a little confused.

 

Maybe I'll even write a full review here when I've played through them :P



#4824 The Satellite

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Posted 08 January 2025 - 07:06 PM

  • Metroid Fusion
    My first proper Metroid. I really enjoyed it even if from what I hear it's the least Metroidvania like. By the end of the game, I got the appeal of Metroid and can't wait to play more entries, including Dread. Only complaint is one room left me stumped and thought it was a stupid mechanic.

Glad you enjoyed it! Wondering what room you meant. But yeah, Fusion is probably my third-favorite 2D Metroid? Behind Dread and Super. I'd be curious how you feel about Super, a game that in my opinion excels at map design even if it feels uh, very weird to play in the modern day.



#4825 Brackbunt

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Posted 14 January 2025 - 05:07 AM

I’ve been bouncing between a few games. Picked up Elden Ring again and finally got past a boss that had me stuck forever—super satisfying. Also been playing some CS:GO in my downtime, just grinding out matches and messing around with trading. Speaking of which, I recently came across this spot: https://skin.land/market/csgo/gloves/for skins, including gloves. It’s a cool way to find stuff if you’re into customizing your loadout.

 


Edited by Brackbunt, 15 January 2025 - 01:18 AM.

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#4826 Taco Chopper

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Posted 14 January 2025 - 06:02 AM

This is reminding me to finish my greatsword run of Elden Ring that I put aside two years ago. It was fun and I was having a great time and I think I stopped because of uni at the time? I got past the city at the very least.

 

As always I am deep in a Balatro hole, forever searching for my pog Baron pog run



#4827 The Satellite

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Posted 23 February 2025 - 01:38 PM

guess what I just beat, bitch


Alright time to elaborate, along with some others.
 
Dark Souls, as my post history indicates, is not a new game to me. Quick summary: I picked it up for my 360 the same day I bought Splatoon, discounted, and because I thought the contrast was funny. I got past the Undead Asylum, took the wrong path into skeletons, then never came back because, well, I just bought Splatoon. A year later, I tried again, figuring out how to get to Undead Burg's first bonfire and... fizzling out again. I had mentioned the controls were just confusing and I couldn't get a grip on them... amusing now, but a valid concern. Anyway, flash forward to last year, when Another Crab's Treasure came out and immediately got my attention. It primed me for Bloodborne, which I love, and then Demon's Souls, which was okay, and I was ready to give it an honest shot again.
 
Returning to it with all that experience? Yeah, immensely more enjoyable. The world design is fantastic the way it's interconnected to the point I didn't mind not having fast travel for a bit; I'd even say you receive it at the precise perfect moment. In fact, up to and including that moment, I'd say the game is a perfect experience. But after... yeah, apparently this is a common opinion that the late-game areas aren't as strong. And I kind of agree, to a point. Tomb of the Giants is awful, and Lost Izalith isn't much better... as well as being home to the worst FromSoft boss I've fought so far, but this too is apparently the consensus. But the DLC content is pretty great. Boss design, Bed of Chaos notwithstanding, is mostly pretty solid, even if less of a spectacle than future games but that's a hindsight problem... if one even considers it a "problem."
 
So, yeah. I'm a fan, ultimately. Not nearly as much as I am a fan of Bloodborne, that game just hits so many of the right buttons and—getting ahead of myself here—has the fewest frustrating segments for me of any of the FromSoft games I've yet to play.
 
After that I played Thomas Was Alone. Heard of it from a daily guessing game that all of my friends knew but me and it was on sale for like a couple bucks at the time. So I bought it and waited until I was done with Dark Souls to play it. Not a lot to say, fun little indie platformer that makes you emotionally-invested in rectangles. With narration by Danny Wallace, who I know best as Shaun Hastings from Assassin's Creed, so that was extra fun for me. Not much to say, it can be beaten in a few hours in a single sitting, it was nice.
 
Anyway, Dark Souls II. Yeah. I went all in. Original version, even, which I chose over the Scholar of the First Sin version after some research. I was willing to risk some obsolescence in order to play the "pure" experience, as many posts were quick to suggest only playing Scholar if you care more about PVP (which I don't) or are a big fan of the game already. Scholar, as it turns out, has a bunch of weird changes including making enemy mobs harsher, and that was very much a determining factor. Anyway, I ran into no performance issues and cleared the game start to finish, including DLC. This one I was super interested in simply because I knew how controversial it was, and ultimately I think that it's... okay! Good even! If not flawed. The opening areas are somewhat weak, and two of the endgame areas—Shrine of Amana and Undead Crypt—are horrible. The "losing max health until you go human again" mechanic is terrible, the worst part of Demon's Souls to take inspiration from. Hitboxes can feel wonky. And, most bafflingly stupid, the bizarre joystick deadzones compared to Soulsborne games before and since that make it far less smooth to play. But despite these, I dunno, I still had a fun ride, and it's a very pretty game with a lot of cool views. I was also fairly well intrigued by the story and I liked some of these characters. "Gavlan wheel? Gavlan deal!" So, sure, it may be the weakest one (other than Demon's Souls, which definitely comes off as "the first of its kind"), but it's far from a bad game. Even the DLC is quite good, maybe better than the main game, though that also requires disregarding the optional areas when factoring that, since all three of those are pretty terrible.
 
Now for some smaller stuff. Koa and the Five Pirates of Mara is a cute little 3D platformer not dissimilar to 3D World in style, though quite short and simple. It was still a fun distraction and worth the play to kill a few hours; really easy to 100% as well. Has nice music too. After that, in the vein of colorful 3D platformers, I finally played Spyro the Dragon! Reignited, to be precise. Gosh, it's a pretty game. It's also way simpler than I thought a 1998 3D platformer would be, the same year Banjo-Kazooie came out, even. But I found that wasn't really to its detriment, as it still felt really satisfying to run around and collect things. I'm not sure how to describe what I mean, but, even with the new coat of paint, the gameplay and music (even with that being remastered) certainly made this feel like a 3D game from the 90s, in a good way though. Eager to play the sequels.
 
Then, on a whim, I played the Genesis/Mega Drive version of Aladdin! Streamed it, even, to self-promote a bit. I grew up with the SNES version, a completely different game by Capcom, and was always outside of the debate over which one was better, though I, being the idiot I was, probably threw out a stray comment or two over it. Anyway, I'm not sure what got me thinking about it again, and I didn't have stream ideas for that day, so I thought, "Hey, this game's still seen as good enough to pit against the one I know and love, that means it's good on its own merits and worth playing, right?" I definitely went into it with an open mind. Its visuals were excellent and it has some great Easter eggs in the backgrounds. But I honestly ended up feeling the experience was rather middling, the graphical fidelity could sometimes hinder platform readability, some level design was obnoxious, and it was honestly way too simplistic. Also it's on Genesis, so the music isn't exactly pleasant most of the time. So, sadly, I didn't like this one, and went on to replay the SNES version to see if it, too, lost quality over time... but no! It's still quite good! Music's great, graphics are great even if they're not cel-shaded style, and it has so many more mechanics going on to give the gameplay more depth. I guess I finally got to settle this debate for myself? Alas.
 
And lastly... Dark Souls III. Yep. Full throttle. Elden Ring will be coming, though I'm waiting to see if it'll be part of the next Steam sale. Anyway, this one... was the most frustrating one so far, oddly enough? Even the first boss had me a bit walled until my latent Bloodborne instincts kicked back in, after which I killed it first try. But yeah, oftentimes it felt like they went a tiny bit overboard on some enemy placements, particularly the beefier kinds. Not throughout the game, mind you, but at multiple points. The bosses are almost all fantastic, with only a handful I disliked. The level design is fine, above II's but rarely ever to the level of the best of the original's. While linearity typically doesn't bother me if done well, I definitely at times missed how open the original could get. But there's still plenty to enjoy, such as the lore and visuals and revelations regarding events, people, and places from previous games. I'll admit the DLC for this one frustrated me more than any of the previous games', but they still had their moments. It's below the original on my list, but above II. Still a solid closer to the series.
 
Whew, I need a break from all this cruelty and depression, I should check in on the real world— Whew, I need a break from all this cruelty and depression, but I plan to return to Spyro after this so that should help a bit. Glad to say I've finally played all the Dark Souls games. Wouldn't really call it one of my new favorite series or anything but it's something I could return to, although more so the original most likely. None of them really reach Bloodborne's heights for me, and that is one of my new favorite games of all time, but they're still solid.


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#4828 Shane

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Posted 23 February 2025 - 02:34 PM

Glad you enjoyed it! Wondering what room you meant. But yeah, Fusion is probably my third-favorite 2D Metroid? Behind Dread and Super. I'd be curious how you feel about Super, a game that in my opinion excels at map design even if it feels uh, very weird to play in the modern day.

It's the one where you have to raise a pillar with no real visual indication of what to do. It just felt very weird in comparison to everything else which felt more intuitive. 

 

I finished playing Sonic Mania and Pokemon Sun. Great games tbh.


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#4829 The Satellite

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Posted 23 February 2025 - 05:28 PM

Damn, I don't remember that one offhand. Guess that means it's time to play it again.

Anyway correct about both of those. Sun is one of my favorite Pokemon games still. 



#4830 klop422

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Posted 16 March 2025 - 08:27 AM

In other news, I bought myself Shin Megami Tensei V Vengeance for Christmas. I'd already started FFV when I bought it, so it's next on the list, but I am excited. I own SMT3 too, but I've played neither of them, so I'm not sure exactly what to expect. I have played Personas 4 and 5, and I found the former fantastic (after the horny streak in the early game...) and the latter great but a little bloated and a little confused.

 

Maybe I'll even write a full review here when I've played through them :P

So, I beat FFV. Just a lot of fun, even if the story is a bit eh. Does what it needs to for a game that's a lot of fun.

 

Still chugging along with SMTV, too. I found the beginning of the game very slow - it drops you into a huge open-zone after giving you very little context and expects you to care enough to play the whole section with nearly no knowledge of what's going on or who the characters are (this section took me 8 hours to get through) - but after that, it's started to pick up a bit.

 

In other news, I beat Zelda 1 for the first time! I can't believe it took me this long, but I went though it, then went through the second quest, too. I did admittedly use a guide to find the dungeons in the second quest, though... (and sometimes let myself rewind when I got really frustrated).

Overall, though, a fun game, even if the second quest is kind of a rage game...




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