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#466 NineLives

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Posted 01 February 2006 - 09:58 PM

yea, but I need slash, which you get from the guy after you melt the cracked ice.
after you learn slash, another guy somewhere else makes a crack for you in another ice.
so, do I need rush marine to go through?
NVM, I got a thief's permission to enter their hideout...
where can I get a superbomb?
or...............
what kind of shutter did that thief open? where is it?
please answer both questions

Edited by XdragonSB, 01 February 2006 - 10:16 PM.


#467 Peteo

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Posted 01 February 2006 - 10:16 PM

QUOTE(Kingboo30 @ Feb 2 2006, 04:57 AM)
Oh, I see your already up North  icon_lol.gif
Yes you can go into those holes without the flippers.

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According to Kingboo30 you can go to the holes without Rush Marine. icon_wink.gif
I hope he has a better memory than me. lol

#468 NineLives

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Posted 01 February 2006 - 10:17 PM

ok, read my last post,
I edited it for some questions.

#469 Peteo

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Posted 01 February 2006 - 10:22 PM

QUOTE(XdragonSB @ Feb 2 2006, 04:58 AM)

NVM, I got a thief's permission to enter their hideout...
where can I get a superbomb?
or......
what kind of shutter did that thief open? where is it?
please answer both questions

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You can buy a super bomb after you've beaten level 6 (the Factory). After beating factory, the bomb shop in MegaMall starts selling super bombs too. Go there to buy yourself a super bomb or two and go bomb the big grey brick wall on the west side of Lapin Village to get inside the Thieves' Hideout (which is also a discusting and disturbing mini-level).

#470 Deathbringer

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Posted 01 February 2006 - 10:28 PM

Oh yes, that disturbing level. Hopefully you have enough guts to go through that mini-level. It contains a very valuble item you want to get ASAP. I do remember quite a bit of this quest but not much of Level 4 and how to get into a certain level...(Last october.) Also, pay attention to the hints. Around level 6 and the cutscene after that. Normally you would get the Crowbar from the mini level. (In the beginning, how else?) and use it on that but Boss keys don't work in this verison....

#471 NineLives

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Posted 02 February 2006 - 08:21 PM

dammit, windman is an instand killer!
one touch of his lasers, then bam, im dead!
URGH! What's a strategy to beat him?
I was soo close, until I got beaten by a SINGLE BLAST of laser!
This is soo cheap! I'm freaken frustrated! How can you hit him easier?

(Man, I wish I knew the cheat code for this, since it didn't have one... shoot. But I can make one.... but that would be hacking into the quest, like someoen telling you the password. BAH, it'll never happen. I just want to beat level 6!)

Edited by XdragonSB, 02 February 2006 - 08:25 PM.


#472 Deathbringer

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Posted 02 February 2006 - 08:43 PM

Cheap? You may need more HC pieces. Look around and use the maps. Or get the gold helmet if your that desperate. (Your supposed to get the crowbar but it doesn't do anything due to a bug.) But the door still opens. O_O

#473 NineLives

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Posted 02 February 2006 - 09:22 PM

how do you cause the bug to let the door open WIHOUT the crowbar?
And BTW, what kind of weapon is a crowbar? A Hammer?

#474 Peteo

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Posted 03 February 2006 - 04:06 AM

QUOTE(XdragonSB @ Feb 3 2006, 04:22 AM)
how do you cause the bug to let the door open WIHOUT the crowbar?
And BTW, what kind of weapon is a crowbar? A Hammer?

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If you're playing with ZC 1.92 build 183 then you don't need the crowbar at all to open the garage door in the north. The door just opens without any keys. And the crowbar isn't a weapon, it's just a "key# to get to the garage. But because of a ZC 1.92 bug the crowbar doesn't work.

And good luck with the 2nd Wind Man. The boss might seem hard, but patience is a virtue. he shoots those lasers randomly though, so you have to be extra careful.

#475 NineLives

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Posted 05 February 2006 - 02:23 PM

ok, I got a question...
err...
is there a map of level 7? I mean, the WHOLE dungeon.
cause, I really need it, i'm stuck.
I'm still in the beggining with a map, and compass, and..
what is the rupees in the chests for?

#476 Peteo

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Posted 05 February 2006 - 02:57 PM

The rupee is just an useless decoration.

Oh and the map list is now updated a bit so you can see the L7 maps. icon_wink.gif

http://s14.invisionf...hp?showtopic=35

#477 NineLives

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Posted 05 February 2006 - 03:53 PM

YAY!
thanks,
now...
err...
ummm
well
oh yeah, one part in lvl 7 is the appearing and dissapearing stone blocks (in F2) where there is a ton and a huge gap, I can't seem to get through cause i can't seem to get the pattern.
and it's annoying just to go back and forth if you fall.
so... is there an easy way?

also, how do you open the locked doors?
keycards aren't in the area.

#478 Peteo

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Posted 05 February 2006 - 04:05 PM

You cannot open the locked doors in the level as they require old normal keys, and there arent any of those in the quest. icon_razz.gif

About the tough part at F2... many people get frustrated with this. It requires patience and I have to admit, a bit of luck too. I usually can cross the gap quite easily and obviously the MMDWR testers did too as no one complained... anyways, there really are no special tricks. Sometimes this works though: When a block is starting to disappear underneath you, just stop there and stand still. because of a bug in ZC even when the tile disappears, you won't drop down if you just don't move at all.
Sometimes the trick works, sometimes it doesn't. icon_shrug.gif

#479 NineLives

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Posted 06 February 2006 - 06:37 PM

OMG! I DID IT!
I BEAT LEVEL 8!!!!!!!!(and 7)
On to wily's tower....
err........
how many floors are there?
I so far been to floor 7. and unlocking the portal, which I soon quited cause it's getting tiring....

Edited by XdragonSB, 06 February 2006 - 06:37 PM.


#480 Peteo

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Posted 06 February 2006 - 08:27 PM

lol you quit just when you made it to the top? Well it doesn't matter since you unlocked the portal. The portal floor is the final floor. When you go outside, you still have to climb some stairs and then warp to the final place of the game. icon_wink.gif You really should have 1 or 2 E-Tanks when entering Wily's Base...


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