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The Official Quest Screenshot Critique Thread


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#466 Moosh

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Posted 09 June 2011 - 08:05 AM

QUOTE(Fausch @ Jun 9 2011, 06:08 AM) View Post

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Aaaand I'm sorta back. BS tiles are placeholders til I get some real tiles drawn.

QUOTE(Robin @ Dec 11 2009, 11:12 AM) View Post

Jesus, the colors man! The colors!!

Yeah, I think you should rethink the colors for those pathway tiles...also I think those mountain tiles are rather ugly...

Edited by Pokemonmaster64, 09 June 2011 - 08:05 AM.


#467 Moon

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Posted 09 June 2011 - 11:07 PM

Moldorm's grotto from my classic quest
http://zcrealm.net/screen.php?num=226

Edited by Yoshidude, 09 June 2011 - 11:09 PM.


#468 Sheik

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Posted 10 June 2011 - 02:24 AM

Hey, not bad at all. Goes a little beyond Classic but does so in a nice manner. Nice dungeon indeed. Maybe there's a little too much pits, but that may well be the dungeon's theme.

#469 Moosh

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Posted 10 June 2011 - 07:40 AM

QUOTE(Yoshidude @ Jun 9 2011, 10:07 PM) View Post

Moldorm's grotto from my classic quest
http://zcrealm.net/screen.php?num=226

LOL, those tiles and palette go together quite well, don't they? I like it.

#470 Moon

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Posted 10 June 2011 - 09:53 AM

Shiek91: Well the reason there is so many pits is because this is the dungeon you get the Roc's feather. icon_smile.gif
Pokemonmaster64: Thanks.

Edited by Yoshidude, 10 June 2011 - 09:53 AM.


#471 Ica

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Posted 10 June 2011 - 01:11 PM

Great Map, yoshidude,i wish i had that talent...




#472 Moon

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Posted 10 June 2011 - 01:14 PM

Thanks, and I'm sure if you keep practicing you will get loads better icon_wink.gif

#473 SpikeReynolds

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Posted 10 June 2011 - 04:27 PM

QUOTE(Pokemonmaster64 @ Jun 9 2011, 09:05 AM) View Post

Yeah, I think you should rethink the colors for those pathway tiles...also I think those mountain tiles are rather ugly...


Idunno. I sorta like my colors. There's a certain aesthetic I'm aiming for here, and I think if I f***ed with the colors that it'd screw me up.

Edited by Fausch, 10 June 2011 - 04:27 PM.


#474 Anthus

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Posted 10 June 2011 - 04:38 PM

Yoshidude, that is a good classic map. I commented on it on ZCR but for the thread's sake I'll copy it.

QUOTE
This is a great map, and until I saw it, I really had no idea what those black "border" tiles were for, lol.

The only complaint I have is that the floors look too plain. Maybe keep the single tile around the edges of platforms so it is consistent with the pit/ hole sides, and fill in the rest of the floor with something else. I know that version of classic has a ton of floor tiles


#475 Jared

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Posted 10 June 2011 - 04:51 PM

I like it!
But you should add some WOW! factors, something that will stand out.Also, you should open up more pits, so the player can fall into them if they're not careful icon_smile.gif

#476 Echo

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Posted 10 June 2011 - 04:52 PM

Just playing around. BTW, I know you guys don't like jpg, so other than that, what do you guys think?

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#477 Anthus

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Posted 10 June 2011 - 05:04 PM

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This is an old screen from a tileset based off of Suntower which I was working on a long time ago.

I want to see how it stands today.

#478 Ica

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Posted 10 June 2011 - 05:34 PM

Echo - I love it. LOVE.IT. What ever you are doing, dont just mess around, those screens are simply great icon_biggrin.gif

Anthus - Even through i dont think the screen is bad, it is... you know... a bit crowded. There are so many tiles which hae no relevancy, since, as Robin once said, use every single awesome tile of the tileset. Also, as robin said, there is a tile without at least two tiles from the edge of the screen.

#479 Geoffrey

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Posted 10 June 2011 - 06:06 PM

QUOTE(Anthus @ Jun 10 2011, 05:04 PM) View Post

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This is an old screen from a tileset based off of Suntower which I was working on a long time ago.

I want to see how it stands today.

This is really nice. I don't quite like the grass, but it still fits.

#480 Moosh

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Posted 10 June 2011 - 06:17 PM

QUOTE(Anthus @ Jun 10 2011, 04:04 PM) View Post

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This is an old screen from a tileset based off of Suntower which I was working on a long time ago.

I want to see how it stands today.

Not in the hardcore critic mood today, so I'm going to just review from the heart. This...I like. Effort, man. It shows.

Edited by Pokemonmaster64, 10 June 2011 - 06:17 PM.



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