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The Official Quest Screenshot Critique Thread


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#4771 SpikeReynolds

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Posted 30 November 2013 - 08:04 PM

zelda039_zps86dac6fe.gif

Badlands



#4772 trudatman

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Posted 30 November 2013 - 09:19 PM

better. slate is still a weird color.

#4773 SpikeReynolds

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Posted 30 November 2013 - 10:30 PM

better. slate is still a weird color.

No argument there. I never notice those stupid little things until I post it.



#4774 Shane

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Posted 01 December 2013 - 08:13 AM

h40WgwL.png

Intro from my two week contest quest that ended up like a failure (surprised?).


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#4775 coolgamer012345

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Posted 01 December 2013 - 11:05 AM

That screen is gonna be like the stuff in NFB! It looks great, But I cant really see the temple very well (Unless there is none...)...



#4776 Shane

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Posted 01 December 2013 - 04:26 PM

Thanks. You can see the temple at the top center resting in the middle of the mountains. :P


Edited by Shane, 01 December 2013 - 04:26 PM.


#4777 trudatman

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Posted 01 December 2013 - 07:57 PM

great image, awkward text.

#4778 Shane

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Posted 01 December 2013 - 11:04 PM

How so? I'm curious.



#4779 Jared

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Posted 02 December 2013 - 12:54 AM

*an ancient temple. I noticed you make that mistake a lot. Do you happen to say "ay", instead of "uh" when you say the letter A? That might explain why.

#4780 Shane

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Posted 02 December 2013 - 01:06 AM

It's just that at the time of the contest, I didn't learn how "a" and "an" worked. But most of the time, I rush posts lol.



#4781 trudatman

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Posted 02 December 2013 - 08:14 AM

that error is an issue and the first few words are awkward.

#4782 SpikeReynolds

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Posted 02 December 2013 - 06:12 PM

Void_zps8ec376d3.png

 

WIP title screen shits.



#4783 KingPridenia

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Posted 06 December 2013 - 01:58 AM

Any suggestions for improving this block puzzle or do you guys think it's okay?

Spoiler

 

Basically the main floor tiles are all No Push Block flagged and the "playing area" for the blocks are the two 3x3 and one 2x5 section in the middle of the room with the slanted rectangular tiles being the ones the blocks can be pushed onto. The arrow blocks are self explanatory, the blank ones can be pushed in all four directions and the flatted blocks are the trigger points. Once all three triggers are active, the blocks around the stairs go away.



#4784 Aevin

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Posted 06 December 2013 - 02:20 AM

Any suggestions for improving this block puzzle or do you guys think it's okay?

The middle and right puzzles look fine to me, but the left one seems too easy. The bottom block (the one that can be pushed right) doesn't appear to serve a purpose.



#4785 KingPridenia

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Posted 06 December 2013 - 02:24 AM

The middle and right puzzles look fine to me, but the left one seems too easy. The bottom block (the one that can be pushed right) doesn't appear to serve a purpose.

How could I change the left side to be more difficult?




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