Trinity Worlds
#451
Posted 03 February 2007 - 01:18 AM
#452
Posted 04 February 2007 - 01:07 AM
Great quest Animus, you really nailed that Zeldaness. I've only played a handful of quests and whilst most of them have been really good none have had that Z-factor. I look forward to seeing what you come up with next.
One minor gripe though - I kept on using Farore's Wind thinking it was Nayru's Love and ended up warping back to the start of Blight Castle. But that's just me.
#453
Posted 04 February 2007 - 02:43 AM
#454
Posted 05 February 2007 - 07:43 PM
#455
Posted 09 February 2007 - 09:44 PM
P.S. I've cut down just about every bush, blade of grass and even bombed things i'm lost here.
#456
Posted 09 February 2007 - 10:33 PM
#457
Posted 09 February 2007 - 10:36 PM
#458
Posted 11 February 2007 - 11:06 PM
there is a series of raft docks on the left hand side of the screen which lead to a treasure chest. (hopefully, you know what im talking about) The blocks that separate the chest from the rest of the room...one of them is movable, but there is nothing in the chest...is this a glitch? ...im missing a key so i cant get the raft in the NW entrance...hopefully this isnt where the key is supposed to be
edit: if you are seriously working on a faxanadu remake, i will be at your will...my all time favorite nintendo game
Edited by canaan, 11 February 2007 - 11:18 PM.
#459
Posted 11 February 2007 - 11:22 PM
I'm glad to hear some support for the Faxanadu remake. I stopped for a moment, because it was taking too long to rip the sprites from the ROM, shrink them down into the best way possible, and make a North/South animation. I planned to do the tileset alone, but I think I will start asking for assistance.
#460
Posted 11 February 2007 - 11:24 PM
edit: im missing a key somewhere...but i feel that ive been quite thorough searching the level
Edited by canaan, 11 February 2007 - 11:26 PM.
#461
Posted 11 February 2007 - 11:35 PM
I think you may be missing the key that you get from the Stalfos in the room to the right of the room with the map.
- canaan likes this
#462
Posted 18 February 2007 - 09:34 AM
#463
Posted 19 February 2007 - 03:14 AM
Take it one tile at a time. I'll see if I can code it to make it easier
-##OOO###OOO#-
-##O#O###O#O#-
-##O#O##OO#O#-
-#OO#O##O##O#-
-#O##O##OO#O#-
-OO#OO###O#OO-
-###O##OOO###-
-###OOOO#####-
I found the solution in another page (but it was buried pretty deep O.o ). I hope this helps!
#464
Posted 25 February 2007 - 10:20 AM
#465
Posted 10 March 2007 - 01:19 AM
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users


