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Official "What video games are you playing right now?" topic


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#4546 Beefster

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Posted 30 November 2017 - 09:00 PM

My motherboard is in the shop just in time for the rare sales of actual good games on the Nintendo eShop... Among which was the Oracles. I finished Oracle of Ages yesterday and I'm on level 3 of Seasons.

 

When my (brand new) gaming computer was actually working, I played through Hollow Knight and then it died halfway through XCOM 2.



#4547 The Satellite

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Posted 30 November 2017 - 11:09 PM

Finally. 242 stars in Super Mario Galaxy. 121 with Mario, 121 with Luigi. After playing as Luigi for so long I forgot what it was like playing as a character who actually has controls. Luigi's controls suck and it makes me never want to use him in any game again.

 

But they're not as big of a mistake as purple coins.



#4548 Anthus

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Posted 01 December 2017 - 12:12 AM

Finally. 242 stars in Super Mario Galaxy. 121 with Mario, 121 with Luigi. After playing as Luigi for so long I forgot what it was like playing as a character who actually has controls. Luigi's controls suck and it makes me never want to use him in any game again.

 

But they're not as big of a mistake as purple coins.

 

I always preferred Luigi cause he moves faster, and jumps slightly higher. His stopping can be a pain at times, but I never really had too much trouble with it. To me, it feels like Luigi moves in this how Mario moved in Sunshine, kinda. To be fair though, I haven't actually played as Luigi in Galaxy in a couple years, so I'm going on memory alone here. I haven't gotten that far yet in Galaxy 1 this time. :P



#4549 The Satellite

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Posted 01 December 2017 - 12:28 AM

I hate the sliding immensely. It's not worth the advantages Luigi has. Precise movement is so difficult with him as a result, especially in levels where the gravity (and especially the camera) gets screwy. It was the opposite of fun, especially in timed missions or AUTOSCROLLING PURPLE COIN LEVELS SOMEONE BETTER BE FIRED.



#4550 Anthus

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Posted 01 December 2017 - 12:38 AM

 AUTOSCROLLING PURPLE COIN LEVELS SOMEONE BETTER BE FIRED.

 

I think I know what level this is referring to  :P.I need to get around to playing this proper again. I always revisit Galaxy 2 whenever I get an urge to play these games, and after thinking about it, it has been a long time since I played Galaxy 1 all the way through.



#4551 The Satellite

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Posted 01 December 2017 - 12:54 AM

You forgot about Battlerock Galaxy as well.



#4552 Cukeman

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Posted 01 December 2017 - 05:08 AM

Playing more M&L:BIS. Getting further into the game I'm not enjoying it as much as the original M&L:SS. It doesn't feel like it's abandoned the series roots at all, I just wish the level layouts were more interesting and we spent more time with the bros and less with Bowser. It's starting to feel like the bros are guest stars, rather than them going on a long adventure in Bowser, which is unfortunate. It still all looks and plays great though, the dialogue and enemies are great. Although the french-talking guy overstays his welcome just because reading ze text zat ees written een zis way gets a bit tiring.


Edited by Cukeman, 01 December 2017 - 05:09 AM.


#4553 Nicholas Steel

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Posted 01 December 2017 - 06:15 AM

I hate the sliding immensely. It's not worth the advantages Luigi has. Precise movement is so difficult with him as a result, especially in levels where the gravity (and especially the camera) gets screwy. It was the opposite of fun, especially in timed missions or AUTOSCROLLING PURPLE COIN LEVELS SOMEONE BETTER BE FIRED.

Ground pound to stop Luigi easily.



#4554 The Satellite

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Posted 01 December 2017 - 01:17 PM

That doesn't help one bit when the objective is to constantly move about on a moving disc, collecting purple coins while gravity (and controls/the camera) keep shifting.



#4555 Fiyaball

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Posted 01 December 2017 - 02:08 PM

Playing more M&L:BIS. Getting further into the game I'm not enjoying it as much as the original M&L:SS. It doesn't feel like it's abandoned the series roots at all, I just wish the level layouts were more interesting and we spent more time with the bros and less with Bowser. It's starting to feel like the bros are guest stars, rather than them going on a long adventure in Bowser, which is unfortunate. It still all looks and plays great though, the dialogue and enemies are great. Although the french-talking guy overstays his welcome just because reading ze text zat ees written een zis way gets a bit tiring.

There's one really annoying part of the game where you're forced to wait and do nothing for a couple of minutes with nothing interesting going on. There's a code to skip it, but it's only mentioned by a random NPC. To save you trouble, the code is ABXYLRYXBA. 

Other than that minor gripe, I really enjoyed BiS overall; I just wish I knew where my copy went. :/



#4556 Norzan

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Posted 01 December 2017 - 08:37 PM

There's one really annoying part of the game where you're forced to wait and do nothing for a couple of minutes with nothing interesting going on. There's a code to skip it, but it's only mentioned by a random NPC. To save you trouble, the code is ABXYLRYXBA. 

Other than that minor gripe, I really enjoyed BiS overall; I just wish I knew where my copy went. :/

Eh? I don't remember that part and i finished the game several times.



#4557 Anthus

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Posted 01 December 2017 - 11:48 PM

You forgot about Battlerock Galaxy as well.

 

Funny thing is, that's the one I linked to first, but then I remembered this harder (for me) level which auto scrolls and uses the same theme. But either way yeah, the purple coin level are annoying. The ones that require 100 -exactly- in particular. At least none of them really take a terribly long time to redo, but still.

 

As far as the Mario & Luigi games go, I started playing Paper Jam a few months ago at some point. I always liked the combat system in these games, but never got around to beating this one for one reason or another. It did remind me a lot of Paper Mario for obvious reasons but I got a lot of "been here done that" feelings from it. I also had the first M&L game for GBA when it came out, but I did not really like turn based RPGs at that time, besides Pokemon, and Paper Mario, that is. Plus I remember being just generally bad at the timing/ reaction based combat system then, but now, I really appreciate it. I think why I liked Paper Mario more besides, you know, being on a TV was that it wasn't as integral to have good timing in battles, especially defensively. Sure it helped, but it was never completely required save for a very select handful of spots (Flower Fields boss, final boss, and the optional dojo guy, or any optional boss for that matter).

 

Honestly, the only Mario RPG of any sub-series I've ever finished was Paper Mario which I play through every year or three. :heh:

 

EDIT: I went back and started playing Paper Jam again, and I remember exactly why I stopped. Two words. Paper. Toads. Who thought that searching for stuff was fun? Who enjoys pixel hunting, that is mandatory to advance? I hated this, and do not like games that do this. This extends to the drops of light in TP, and really, any level where you are required to hunt stuff down for no reason (Knuckles' and Rouge stages, 8-red-coin stars, etc). It's not fun, and is a waste of time. It feels like padding. Oh, instead of a new area to explore, nope, you just have to go into this area and find stuff, yay. Can't find them all, and want to leave? Cool, you get to start over. I am willing to beat this game by using a guide on these parts, cause everything else is really nice.



#4558 Cukeman

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Posted 03 December 2017 - 04:53 PM

M&L:BIS is getting significantly better, some cool segments and enemies. My characters are underpowered atm. Some of the between boss areas are still underdeveloped, but like I said, some have been significantly better.



#4559 Fiyaball

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Posted 04 December 2017 - 08:34 PM

Progress on DQ8 is doing well, mainly because there's a trick that lets you gain 15 levels in an hour. (Only works once, though)

Great game so far; can't want to dive deeper into the story!



#4560 Cukeman

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Posted 04 December 2017 - 11:36 PM

Eh? I don't remember that part and i finished the game several times.

 

I haven't got there, but I just got the code to pass time. It was given to me by the blue toad in bowser's shop

 

EDIT: it's when bowser's back need stimulating


Edited by Cukeman, 04 December 2017 - 11:46 PM.



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