Keichii - Great screen. The only odd thing are those green mushrooms. Dont you think there is enough green in that screen?
The Official Quest Screenshot Critique Thread
#436
Posted 31 May 2011 - 05:46 PM
Keichii - Great screen. The only odd thing are those green mushrooms. Dont you think there is enough green in that screen?
#437
Posted 31 May 2011 - 05:46 PM
#439
Posted 31 May 2011 - 05:58 PM
Yoshidude - i really like the village, but as lynker said, that bush seems out of place. At least place two tiles away from the end of the screen.
Keichii - Great screen. The only odd thing are those green mushrooms. Dont you think there is enough green in that screen?
yeah, I suppose there is a lot of green on this screen. It's not there anymore due to constant edits of screens.
I might make my screens more colorful even if I don't really like making trees and such different colors then green.
#440
Posted 31 May 2011 - 06:12 PM
#441
Posted 31 May 2011 - 06:15 PM
#442
Posted 31 May 2011 - 06:19 PM
#443
Posted 04 June 2011 - 05:47 PM

First screen of my Hyrule Field. What do you guys think?
#444
Posted 04 June 2011 - 05:56 PM
#445
Posted 04 June 2011 - 06:18 PM
Here's a plethora of screens that I've been working on, mapped together:
Desert Map Section 1
Obviously tell me what you think!
#446
Posted 04 June 2011 - 06:32 PM
But, the mountains surrounding the castle are way too straight. If it's not meant to be like that (Or is it a desert that used to be a town with a moat...?) change them

I just finshed this. What do you guys think?
#447
Posted 04 June 2011 - 06:40 PM
As for yours...
It looks like walk-ability would be a bit restricted in the middle of that screen, but I'm not sure what you could do to fix it. Also, If you are ever able to reach the island on the right of the river, I'd suggest that you close the corner (Don't bite my head off
It looks really cool, though! Nice work!
#448
Posted 04 June 2011 - 06:45 PM
It also doesn't look very good all together like that. Spread it out and get rid of some of it and it will look splendid
#449
Posted 04 June 2011 - 07:37 PM

I fixed up the middle and closed the corner. Now?
#450
Posted 04 June 2011 - 07:41 PM
Very nice, Nathan!
But, the mountains surrounding the castle are way too straight. If it's not meant to be like that (Or is it a desert that used to be a town with a moat...?) change them

I just finshed this. What do you guys think?
CRITIC BOT ONLINE.
•1 OPEN CORNER DETECTED. 2 OPEN CORNERS DETECTED WITH AQUATIC CORNER MODE ONLINE.
•UNNECESSARY CLUTTER IN CENTER OF SCREEN.
•RIGHT CORNER OF THE SCREEN IS CRAMPED.
•LILYPAD ON EDGE OF SCREEN.
if(lilypad->solid==TRUE)
{
FATAL ERROR, SOLID 1 TILE OBJECT IN WATER ON THE EDGE OF SCREEN. NOT ENOUGH SOLID WATER TILES. AWKWARD IMMINENT.
}
if(lilypad->solid!=TRUE)
{
FATAL ERROR, INSUFFICIENT SPACE ON THE EDGE OF SCREEN. AWKWARD IMMINENT.
}
ADDITIONAL RECOMMENDATIONS:
•ADD MORE FORKAGE ALONG THE RIVER'S COURSE, PREFERABLY SEPARATING THE HORIZONTAL 1ST AND 2ND THIRDS OF THE SCREEN.
•REMOVE POTHOLE FROM BOTTOM OF SCREEN.
CRITIC BOT IS DONE CHECKING FOR ERRORS.
NOW GOING TO SLEEPMODE. CRITIC BOT OFFLINE.
Edited by Pokemonmaster64, 04 June 2011 - 07:43 PM.
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