Get a can of pressurized air and use that on it. Much better than using your own breath as it is stronger AND it will prevent you from damaging the contacts on the inside with the moisture of your breath.
Super Smash Bros. for Wii U and 3DS
#421
Posted 12 April 2014 - 10:50 PM
#422
Posted 12 April 2014 - 10:57 PM
Get a can of pressurized air and use that on it. Much better than using your own breath as it is stronger AND it will prevent you from damaging the contacts on the inside with the moisture of your breath.
I wish I could just mod the buttons to use PSP buttons. Those were so much better...
#423
Posted 12 April 2014 - 11:12 PM
I look forward to playing a lot of you in Smash 4! :3
- Jared likes this
#424
Posted 12 April 2014 - 11:19 PM
I look forward to playing a lot of you in Smash 4! :3
You're on. Maybe the internet play won't be as bad on here.
Brawl's just ruined everything for me online.
- Jared and coolgamer012345 like this
#425
Posted 12 April 2014 - 11:25 PM
Smash 64: Didn't play enough to establish a main
Melee: Falco, Marth, Jiggs
Brawl: ROB, Marth Metarustle
Smash 4: Marth, Greninja, somethingIdunno
#426
Posted 12 April 2014 - 11:27 PM
Link is looking promising this time around.
#427
Posted 12 April 2014 - 11:39 PM
Does anyone know of an easy way to fix the shoulder buttons on the 3DS? It's going to be a pain playing this game if I have to blow my 3DS's L button every few minutes in order for it to function...
What a coincidence! Just this week I had to fix my R button on my 3DS. I watched this how-to video and spent $10 on replacement buttons and a small phillips screwdriver.
#428
Posted 13 April 2014 - 01:36 AM
What a coincidence! Just this week I had to fix my R button on my 3DS. I watched this how-to video and spent $10 on replacement buttons and a small phillips screwdriver.
Could I use this method to just clean the button contacts? The buttons still click as they always have, they just don't respond unless I blow into them, which gives me about a minute of playability (I've been told not to do that, so I'm looking into other methods.)
Edited by thepsynergist, 13 April 2014 - 01:36 AM.
#429
Posted 13 April 2014 - 10:26 AM
#430
Posted 14 April 2014 - 03:56 AM
Pic of the day:
Greninja looks to be an interesting addition to the cast so far.
Edited by Jacques, 14 April 2014 - 04:26 AM.
- Jared likes this
#431
Posted 15 April 2014 - 02:14 AM
Pic of the day:
The whole final destination mode for stages is a nice concept, but removing platforms as well seems kind of a unnecessary.
- Jared likes this
#432
Posted 15 April 2014 - 02:20 AM
Me and a friend talked about that feature the other day, we imagine most people's reactions to it would be, "Wait, this is a Nintendo game?" Just considering the number of people that only play Final Destination normally, because they're boring or something. *runs*
#433
Posted 15 April 2014 - 02:24 AM
I never really found Final Destination interesting even in a competitive or casual setting, so I certainly couldn't stick to the one stage 24/7
Platforms add another way to move around and make things more interesting, and even then I don't really mind stage hazards most of the time so this feature is just okay to me because I don't have to play it if I don't want to.
Though I admit the Final Destination this time around on the Wii U version looks pretty amazing visually.
Edited by Jacques, 15 April 2014 - 02:25 AM.
- strike likes this
#434
Posted 15 April 2014 - 02:28 AM
It can be fun every once in a while when I don't want as many distractions, but then I remember, "Hmm...there's also stages where a pirate ship gets launched into the air by a cyclone, and another where a castle is being bombarded."
For simplistic purposes, Battlefield probably wins over Final Destination anyway. FD just has the advantage of having a really good default song in Brawl.
#435
Posted 15 April 2014 - 01:09 PM
Let's not forget that FD is projectile heaven. It's far from fair when you face a character with loads of projectiles. That's why FD is the most polarizing stage. It also gives Captain Falcon a GREAT advantage in Melee because he can abuse his speed and keep out of his opponent's hands, dealing damage when necessary.
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