The Official Quest Screenshot Critique Thread
#421
Posted 29 May 2011 - 12:42 AM
#422
Posted 29 May 2011 - 10:55 PM
#423
Posted 29 May 2011 - 11:21 PM
And thank you! The project is hidden for now, just so I don't make any ungiven promises
#424
Posted 30 May 2011 - 01:36 AM
Edited by Yoshidude, 30 May 2011 - 01:39 AM.
#425
Posted 30 May 2011 - 02:59 AM
Introducing Selhera Village GB style!

Not to be too mean, but I've really seen enough of Selhera Village. I've seen it a ton of times, in a ton of different tilesets, and I'm really bored of it.
Now, onto the actual screen: those greens need to be tuned down a shade. The color they are right now hurts my eyes. As for the design, I've commented on it several times already. I don't believe I will be doing it again.
#426
Posted 30 May 2011 - 03:36 AM
Introducing Selhera Village GB style!

The NPCs are in the overworld cset the colours are also too bright. 7/10.
Not to be too mean, but I've really seen enough of Selhera Village. I've seen it a ton of times, in a ton of different tilesets, and I'm really bored of it.
QFT.
Edited by Midnight_King, 30 May 2011 - 03:36 AM.
#427
Posted 30 May 2011 - 04:44 AM
My screenie:

One last tidbit before I enter Gale of Darkness to the dungeon midi contest.
#428
Posted 30 May 2011 - 05:07 AM
It's a pretty solid GB screen, Yoshi. Other than the issue with the bright palette and the wrong Csets on the sprites, I can't find anything to complain about. Fix those and you have a nice GB screen there. I'd also add some detail to the "dirt" next to the grass, it's a little bland as is.
Edited by Sheik91, 30 May 2011 - 05:08 AM.
#429
Posted 30 May 2011 - 07:13 AM

Pretty much I opened it in Gale and played with the greens until I was happy, and changed some other colors too. Other than that, I really like the screen.
#430
Posted 30 May 2011 - 08:12 AM
#431
Posted 30 May 2011 - 08:49 PM
#432
Posted 30 May 2011 - 08:57 PM
#433
Posted 30 May 2011 - 09:34 PM
It's just a simple village screen, but I think it's pretty good.
Here is the image.
The layer detail is a little much, I was just seeing if it would look good.
I'm trying to make a Minish cap styled quest with Dor so I'm trying to be as close as I can to as detailed.
But this screen is a bit held back since it's just a village shot.
So, what do you guys think?
Edited by Keiichi123, 30 May 2011 - 09:36 PM.
#434
Posted 31 May 2011 - 05:35 PM

Looks VERY good!
But PLEASE PLEASE PLEASE don't put that bush there in front of road at the bottom. It looks so cheesy, and it doesn't make sense. If people come and go out and in the village, then I don't think a bush would grow, and I don't think the townsfolk would want it there.
So, I've been experimenting with the DoR tileset for a while and I came up with a screen I like and I wan't your guys opinion on it.
It's just a simple village screen, but I think it's pretty good.
Here is the image.
The layer detail is a little much, I was just seeing if it would look good.
I'm trying to make a Minish cap styled quest with Dor so I'm trying to be as close as I can to as detailed.
But this screen is a bit held back since it's just a village shot.
So, what do you guys think?
Very nice! Can't complain about anything, honestly.
Edited by Lynker, 31 May 2011 - 05:36 PM.
#435
Posted 31 May 2011 - 05:42 PM
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