Jump to content

Photo

The Legend of Zelda: Skyward Sword


  • Please log in to reply
1333 replies to this topic

#391 Nicholas Steel

Nicholas Steel

    Hero of Time

  • Members
  • Location:Australia

Posted 20 July 2011 - 07:28 AM

No, everyone read it and no one thought it was interesting to respond to until you posted the exact same message twice several hours apart.

#392 The Satellite

The Satellite

    May the way of the Hero lead to the Triforce.

  • Members
  • Real Name:Michael
  • Pronouns:He / Him

Posted 20 July 2011 - 02:48 PM

While I admit, that's a very poor reason to repeat a message—hell, it equates to spam—guys, no arguments. Your comment was unnecessary, franpa. Let's stick back to the subject at hand, okay?

That being said, I read a Game Informer issue recently with a review of the E3 demo and they referred to Ghirahim as a female. ... wow. I realize he's all FABULOUS and stuff, but to drop the female insult? These guys are blind. But it makes me wonder if anyone in the game will insult Ghirahim by calling him female now. icon_heh.gif

#393 LinktheMaster

LinktheMaster

    Hey Listen, Kid

  • Members
  • Real Name:Matt
  • Location:United States

Posted 21 July 2011 - 07:04 AM

QUOTE(Zemious @ Jul 19 2011, 04:42 PM) View Post

No one responded which made me believe no one read it, so I posted it again. :s

I'm pretty certain Nintendo has said that Vaati isn't in it. Twinrova... maybe, since this is a back story.

Oh, if anyone didn't see, Nintendo released a new trailer for Comic-con. Unfortunately, it's mostly the same as the other trailers except for a few different clips. Also...

Spoiler


http://www.youtube.c...h?v=ASCayUVebr0

#394 Radien

Radien

    Courage

  • Members
  • Real Name:Steve
  • Location:Oregon

Posted 21 July 2011 - 07:53 AM

QUOTE(MoscowModder @ Jul 18 2011, 06:56 AM) View Post
I'd play Skyward Sword no matter which hand Link uses, although it would be cool to add the option (which runs code to flip Link's model without flipping the entire world - can't be too hard, right?).

Well, it was too hard with Twilight Princess, when they waited too long to add the feature. At that late date they would have had to backtrack and recode everything.

I'm not sure how difficult it would be to implement the feature if they planned on it from the start (and in this case, they would have the chance to plan that far ahead).

I'm left-handed, but to tell the truth, I'm not clamoring for a left-handed option. This is because I don't think it would help. Regardless of which way Link holds the sword on screen, I would have to hold the remote in my left hand, which means that all the button functions which are normally allocated to my right hand would now be in my left hand, and vice-versa.

If you can't see what's so difficult about that, let me give you metaphor: imagine that after years of driving, you are told to drive a car where EVERYTHING is mirrored. The drivers seat is on the opposite side, the turn signal is on the other side of the wheel, and the gear shift is on the opposite side, too. It would screw you up pretty badly, and it wouldn't MATTER whether you're left-handed or right-handed, because everything would be different from the way you'd been doing it for years.

Anyway, I'm just going to have to see how clumsy my right hand is with a virtual sword. icon_razz.gif Statistically speaking, lefties are better with their non-dominant hand than righties are with theirs. If I just can't enjoy it that way, I'll have to see whether switching hands is less difficult.

QUOTE(LinktheMaster @ Jul 21 2011, 05:04 AM) View Post
I'm pretty certain Nintendo has said that Vaati isn't in it. Twinrova... maybe, since this is a back story.

Twinrova doesn't seem terribly likely to me. That would probably necessitate a full-fledged reappearance pf the Gerudo race, and until I hear of that happening, I am skeptical. I wouldn't necessarily mind seeing them return, though. I'd love to see what they'd look like with a graphical redesign for the new style. And after OoT 3D reintroduces gamers to OoT, Gerudos might be back in style again!...

QUOTE(LinktheMaster @ Jul 21 2011, 05:04 AM) View Post
Oh, if anyone didn't see, Nintendo released a new trailer for Comic-con. Unfortunately, it's mostly the same as the other trailers except for a few different clips. Also...

Spoiler


Dude, that's not much of a spoiler. icon_razz.gif Heck, I didn't even make much of a mental note of it; I wasn't surprised to see that included. I suppose it's a good thing, though. I mean, hey, it worked for TP.

Oh, and a warning: I'm about to revert to my nerdy side here, so if you need to shield yourself from exposure to convention geeks, please do not read beyond the awesomeface smiley below:

icon_awesome.gif

....

After getting a good look at Link's villager outfit, I get the feeling that I'm going to want to cosplay it, even though I don't even know the name of the village yet. icon_razz.gif It's a very simple design that could be made using standard patterns for pants and a tunic-length shirt.

The problem is the sword. Fantasy characters always seem to be heavily armed. Those prop replicas are expensive, dangit.

#395 SpacemanDan

SpacemanDan

  • Members
  • Location:Ontario, Canada

Posted 21 July 2011 - 08:10 AM

Two words:

Do want.

That was awesome. I haven't seen many of the trailers, so most of that was pretty new to me.

QUOTE(Radien @ Jul 21 2011, 08:53 AM) View Post

The problem is the sword. Fantasy characters always seem to be heavily armed. Those prop replicas are expensive, dangit.


I'm sure a little in the way of paper mache could bring you to a cheaper alternative. icon_smile.gif I have a good friend who uses that for a lot of things, and it looks pretty darn good. :3



#396 Sheik

Sheik

    Deified

  • Members

Posted 21 July 2011 - 09:38 AM

Stop the video at 0:22 and notice how the way the godesses forehead is framed by her hair makes it appear to look like a triangle. I really appreciate those little details and touches. This graphical style, I am so damn hard in love with it.

Edit: I noticed the goron features tattoos looking like the Goron Ruby. Now, with diamonds and the like being pretty famous design elements in the game from what we've seen and from the fact that SS takes place before OoT, I wonder wether the spiritual stones will play a role in the game. It wouldn't be too far off, actually.

Edited by Sheik91, 21 July 2011 - 09:41 AM.


#397 Adem

Adem

    -

  • Members
  • Real Name:Anything except rap and country.
  • Location:New England

Posted 21 July 2011 - 11:05 AM

That would be pretty nifty...

This is looking great! The only thing that irks me a bit is Link's lips. They almost seem more prominent than Zelda's, which is weird considering he's the male character...But that's just a little thing. Won't stop me from purchasing!

#398 Chakaa

Chakaa

    Hench 4 Life

  • Members
  • Real Name:Mark
  • Location:Massachusetts

Posted 21 July 2011 - 01:48 PM

A few things I noticed. TP Link looked a little, uh, feminine. Mixing TP graphics with WW graphics makes Link look like.... I don't even know. I love the style otherwise. Goron don't look too great in this style, I think they would benefit more if they stuck closer to the traditional style rather than going for the WW style. I like how at the end of the trailer they show the Master Sword, then it flips and it says "Skyward Sword," I thought that was a nice touch.

One last thing I want to discuss:

http://www.zeldawiki..._Stalfos_E3.png

I looked at it, I liked the style of the Stalfos, but then I noticed something. Underneath the hearts is a bar, but what the hell is it? At first I was glad they brought the magic meter back (if I remember correctly, we haven't seen it since Wind Waker, not including OoT3D because it was a remake). Then I noticed it was blue, and had the Hylian Shield attached to it, no next to the bar, it's touching the bar. Anybody know what this bar might be?

I can't wait for this game, does it have a definite release date yet?

Edit: @Rem, I noticed Link's lips too, that's just ridiculous for a guy.

Edited by FefeRawft, 21 July 2011 - 01:50 PM.


#399 Moonbread

Moonbread

    Playing With Psychos

  • Members
  • Pronouns:They / Them

Posted 21 July 2011 - 01:55 PM

I dunno, I kind of prefer the SS style of Gorons over the TP style. They look less creepy this way.

Also, it's been established a bit back, that the meter is indeed for the shield, and when the bar is empty, the shield breaks.

#400 Sheik

Sheik

    Deified

  • Members

Posted 21 July 2011 - 02:10 PM

QUOTE(Prospekt @ Jul 21 2011, 08:55 PM) View Post

I dunno, I kind of prefer the SS style of Gorons over the TP style. They look less creepy this way.

Also, it's been established a bit back, that the meter is indeed for the shield, and when the bar is empty, the shield breaks.

Boring. I was hoping that when you raise the shield, a timer kicks in. When the time is over (when the bar is empty) Link lets down the shield and the bar will start refilling. While the bar's empty, the shield can not be used.That would've been great, it's not exactly hard to fight them foes if you can't even get damaged behind your shield that you can just hold up high like no tomorrow. Ah well, breakable shields sounds like they make Rupees more useful, so I dig it none the less, I guess.

#401 Chakaa

Chakaa

    Hench 4 Life

  • Members
  • Real Name:Mark
  • Location:Massachusetts

Posted 21 July 2011 - 02:47 PM

Breakable shields? Who's brilliant idea was this? I prefer Sheik's idea about Link getting tired and dropping his shield. Some of my thoughts were that maybe it was some sort of attack, or a shield powerup. I guess that this does make rupees and the mirror shield a lot more useful too....

#402 Jared

Jared

    Deified

  • Members
  • Real Name:Jared
  • Pronouns:He / Him
  • Location:Massachusetts

Posted 21 July 2011 - 03:10 PM

C'mon guys, Link can't get any weaker than he already is! He can only dash, roll, climb, and do spin attacks for a limited time. More tiredness? icon_razz.gif

#403 Beefster

Beefster

    Human Being

  • Members
  • Real Name:Justin
  • Location:Colorado

Posted 21 July 2011 - 03:29 PM

Shield Breaks? Awesome. They could get eaten by Like Likes before, (and wooden shields could get burned) so it seems plenty logical that they can break now, too. Probably means there won't be any shields as dungeon items.

I suppose Nintendo's working on fixing the Rupee economy. Rupees haven't really been useful since MM- other than for required purchases in WW and TP.

I like the idea of distinction between horizontal and vertical slices, and slices and stabs, but I'm a bit cautious about the rest of the 1:1 swordplay. I feel like it's a bit too much of a gimmick.

And I hope there's an option to use the pointer to aim your weapons. The tilting method seems really awkward.

EDIT: I really respect Nintendo for their artistic choice. I'm honestly tired of realism- and realism really saps creativity, personality, and memorability. Why is Team Fortress 2 better than Team Fortress Classic? It's not just balance improvements and better level design. The cartoonism in Team Fortress 2 breathes life into the classes. The characters have personality. You don't really forget about nope.avi or GENTLEMEN or any of the amazing Heavy quotes.

The big thing that people forget about video games is the characters. Characterization in video games is far more important than any other element of a game's story because players should have control over the plot, not the developers. But the characters- they're what we play. If the characters suck, the story isn't particularly memorable.

Edited by Beefster, 21 July 2011 - 03:40 PM.


#404 The Satellite

The Satellite

    May the way of the Hero lead to the Triforce.

  • Members
  • Real Name:Michael
  • Pronouns:He / Him

Posted 21 July 2011 - 03:52 PM

Ooh, Gorons. Neat. Wonder if we'll see Zoras as well. Other than that, not much to say; I've seen most of the trailer before. As for the shield meter, if shields are gonna break, then they need an ultimate shield you can find very late in the game that eliminates this process or something as some kind of reward. Maybe a hidden one. Just spitballing here.

#405 Radien

Radien

    Courage

  • Members
  • Real Name:Steve
  • Location:Oregon

Posted 21 July 2011 - 05:10 PM

Sheik91:

What if wooden shields are breakable, but the Hylian Shield (and Mirror Shield, if applicable) use your idea? Hold the metal shield up long enough, it doesn't break, but it is disabled until the gauge refills.

Beefster:

I generally agree with you, but I would add that there are many levels of realism. TP wasn't hyper-realistic. It was just non-cel-shaded. The proportions were still fairly cartoony. The main difference was that it had rather... well... rustic textures. I guess that'd be one word for it.


About Link's lips:

In case you didn't notice, Link had pretty pronounced lips in TP, too.

As for him looking feminine... if you look back at the series, in any game in which he isn't a little boy, Link IS a little bit effeminate. Link has never had a chiseled jaw or a heavy brow, and he's never been portrayed as old enough to shave. icon_razz.gif

I can see how not everyone likes that fact, but it's definitely nothing new. Where've you been all this time?...


Edit: Here's a little reminder.

IPB Image


1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users