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The Official Quest Screenshot Critique Thread


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#3991 Xenix

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Posted 02 January 2013 - 10:48 PM

Thanks. I hope to revive this game and give it some added flavor too. icon_smile.gif

#3992 Russ

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Posted 02 January 2013 - 10:56 PM

QUOTE(Sepulcher @ Jan 2 2013, 07:37 PM) View Post

You are correct, good sir. I got permission from DarkFlameWolf a while back. I'm trying to do a (mostly) tile-for-tile enhanced remake.

Wait, what's the point of a tile-for-tile remake that doesn't change anything?

#3993 Tree

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Posted 02 January 2013 - 10:58 PM

QUOTE(Sepulcher @ Jan 2 2013, 10:30 PM) View Post

Can anyone guess what it is I am doing? icon_wink.gif
IPB Image

Oh My Gosh, Isle of Winds!

This is gonna be epic!

#3994 Xenix

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Posted 02 January 2013 - 11:09 PM

QUOTE(Russ @ Jan 3 2013, 12:56 AM) View Post

Wait, what's the point of a tile-for-tile remake that doesn't change anything?

I also stated a couple posts back that I will be adding gameplay mechanics to it as well. I wasn't going to say this, but I was also thinking of adding a gauntlet round as well as adding more dynamic cutscenes.

QUOTE(Keiichi123 @ Jan 3 2013, 12:58 AM) View Post

Oh My Gosh, Isle of Winds!

This is gonna be epic!

I sure hope so. icon_biggrin.gif

#3995 Russ

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Posted 02 January 2013 - 11:15 PM

Well, speaking from personal experience, you're gonna want to change a lot. Adding one or two things doesn't really justify the work required for a from-the-ground-up remake.

Anyways, on the screen itself: it looks good, aside from the line of rocks at the top, which honestly looks pretty bad.

#3996 Xenix

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Posted 02 January 2013 - 11:19 PM

I understand. I hope to add more content and change a few things. And yeah, I'm going to change the rocks. Right now, I'm getting the same structure as the original remade. Then I am going to be changing and fixing the flaws in the game and polish it up. I think you'll like it when I get around to doing the real work on it. You'll see what I mean.

Edited by Sepulcher, 02 January 2013 - 11:20 PM.


#3997 Theryan

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Posted 02 January 2013 - 11:42 PM

QUOTE(Sepulcher @ Jan 2 2013, 10:30 PM) View Post
Can anyone guess what it is I am doing? icon_wink.gif
IPB Image

That was one of the first quests I played. I'm looking forward to this.


#3998 Xenix

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Posted 02 January 2013 - 11:44 PM

Same here. That was one of my first quests I played. icon_smile.gif Glad you're looking forward to it.

#3999 Russ

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Posted 03 January 2013 - 12:15 AM

QUOTE(Sepulcher @ Jan 2 2013, 08:19 PM) View Post

I understand. I hope to add more content and change a few things. And yeah, I'm going to change the rocks. Right now, I'm getting the same structure as the original remade. Then I am going to be changing and fixing the flaws in the game and polish it up. I think you'll like it when I get around to doing the real work on it. You'll see what I mean.

Again, word of advice: Change and fix flaws first. Don't recreate the game, then go back an edit. I've done a remake of another person's quest before (it got cancelled), so I've got firsthand experience here.

#4000 Xenix

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Posted 03 January 2013 - 12:18 AM

Okay Russ. I'll take your advice on that. icon_smile.gif I'll post screenshots in a bit.

#4001 Jared

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Posted 03 January 2013 - 01:07 AM

QUOTE(Sepulcher @ Jan 2 2013, 10:30 PM) View Post

Can anyone guess what it is I am doing? icon_wink.gif
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I never played the quest, but I love this screen. Good job.

#4002 Xenix

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Posted 03 January 2013 - 01:29 AM

Thanks Jared. Here's some updated shots:
IPB ImageIPB Image
IPB ImageIPB Image

#4003 Eddard McHorn Van-Schnuder

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Posted 03 January 2013 - 01:43 AM

QUOTE(Sepulcher @ Jan 3 2013, 07:29 AM) View Post

Thanks Jared. Here's some updated shots:
IPB ImageIPB Image
IPB ImageIPB Image

These are nice shots, but I have a few minor ideas (and I mean minor). Firstly, could Link swim in Isle of the Winds? If not, do you need to put so much crap in the water? I'm assuming it's to block the player, but I can't recall if you could swim or not, so I don't know how much you need this barrier. Either way I'd try to use less of them, and instead go with some smart placements so Link can't pass.

Also, do you know those little 'triangles' of dirt-to-water transitions you have on all screens except the last one? It's probably just me, but I really don't like the edgy look to it. I'd throw in a middle tile between each, so they get less of a jagged look. Again, it's just me, but I always found it to look a bit unnatural when I did them like that.

It'd also be really cool if you brought back the original palettes for each area.

#4004 Xenix

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Posted 03 January 2013 - 02:17 AM

QUOTE(Migokalle @ Jan 3 2013, 03:43 AM) View Post

These are nice shots, but I have a few minor ideas (and I mean minor). Firstly, could Link swim in Isle of the Winds? If not, do you need to put so much crap in the water? I'm assuming it's to block the player, but I can't recall if you could swim or not, so I don't know how much you need this barrier. Either way I'd try to use less of them, and instead go with some smart placements so Link can't pass.

Also, do you know those little 'triangles' of dirt-to-water transitions you have on all screens except the last one? It's probably just me, but I really don't like the edgy look to it. I'd throw in a middle tile between each, so they get less of a jagged look. Again, it's just me, but I always found it to look a bit unnatural when I did them like that.

It'd also be really cool if you brought back the original palettes for each area.

Yes he could swim in Isle of Winds. I am trying to find alternatives to what DarkFlameWolf did. I'll hopefully be able to use smart placement when I get the surrounding screens done, but for now, I have to keep it like this until then. When I get to that point, I would love to use less. icon_smile.gif

I will look into fixing the dirt-to-water transitions. icon_smile.gif

I was actually thinking of doing that. icon_awesome.gif Funny how you mentioned it. icon_biggrin.gif

Thanks for the critique Migokalle!

Edited by Sepulcher, 03 January 2013 - 02:17 AM.


#4005 Xenix

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Posted 03 January 2013 - 12:49 PM

Here's some more shots:
IPB ImageIPB Image


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