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The Official Quest Screenshot Critique Thread


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#3946 Lightwulf

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Posted 28 December 2012 - 04:32 PM

@Fausch: I don't hate it at all. Pretty Cool! icon_smile.gif
However, I think if there's shallow water, either it should have an edge of land on the left side or there should be water flowing down that side.

@Jay: Cool! icon_smile.gif
However, the plain rectangles in the texture of the wall don't seem to portray the correct perspective of the walls, unless those blue doorway things are supposed to be wider at the top than they are at the bottom. If not, I would make them wider at the top and narrower at the bottom, and make the ones nearer to the top of the wall wider than the ones near the bottom. ... But not too much; only to the degree that they match the slant of the doorways.

#3947 Jay

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Posted 28 December 2012 - 04:36 PM

Thanks ! They are supposed to be exactly how they are, they are not door ways just designs for an outside dungeon wall, which is why I was iffy on the FS castle tiles for the wall, I was gonna do water area with them originally but it looked better for this sort of area. The doors I'll work on once I find a permanent outer wall set.

#3948 SpikeReynolds

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Posted 28 December 2012 - 07:30 PM

QUOTE(Lightwulf @ Dec 28 2012, 04:32 PM) View Post

@Fausch: I don't hate it at all. Pretty Cool! icon_smile.gif
However, I think if there's shallow water, either it should have an edge of land on the left side or there should be water flowing down that side.

You know, that's an idea. Time to make some tiles.

#3949 Sheik

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Posted 29 December 2012 - 05:19 AM

QUOTE(Jay @ Dec 28 2012, 09:33 PM) View Post

@Fausch- That looks very different, but also very good something twilight about it maybe it's just me, but I like it !
This is the concept I had with the new tiles I showed above (for an outer dungeon wall) Idk about the four swords castle tiles to be it's wall but how does it look ?

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This door looks rather awesome. Where is it from btw?

#3950 Shane

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Posted 29 December 2012 - 05:27 AM

I think the doors you are referring to can be found in MC's Deepwood Shrine boss room (which were used as wall decorations rather then doors). I'm not to sure if those are what you are referring to though.

Edited by Shane, 29 December 2012 - 05:29 AM.


#3951 Sheik

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Posted 29 December 2012 - 06:19 AM

Ah yes, I think I remember it now. Thanks!

#3952 Jay

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Posted 29 December 2012 - 01:13 PM

Yep ! Thought they'd look cool recoloured for different purposes glad I was right ! I also customly created a outer wall to go with it recently.

#3953 Jay

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Posted 29 December 2012 - 08:32 PM

Brought in interior MC castle for the inside of a big stone building on the starting map, allso working on bringing in MC item sprites. Still have not created custom mini maps though !
(I also have blue and a darker golden like color for the rugs secondary coloring.)


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Edited by Jay, 29 December 2012 - 08:51 PM.


#3954 Mani Kanina

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Posted 30 December 2012 - 10:58 AM

Might as well post it here too to see what people have to say about it.

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#3955 runa

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Posted 30 December 2012 - 12:19 PM

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Secret project. Subscreen is changed by now. Yay or nay?

Edited by Hatsunem64, 30 December 2012 - 12:25 PM.


#3956 judasrising

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Posted 30 December 2012 - 12:46 PM

icon_smile.gif


Subscreen is simple and nice , good job icon_smile.gif

Maybe you can help me with my subscreen? icon_smile.gif

#3957 runa

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Posted 30 December 2012 - 01:00 PM

Either way,I made better one. And sure,just send me your quest file and tell me what items you need?

#3958 Moon

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Posted 30 December 2012 - 01:01 PM

QUOTE(green-kirby @ Dec 30 2012, 10:58 AM) View Post

Might as well post it here too to see what people have to say about it.

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Nice simple classic screen; I like the new graphics used.

Those spikes better be a 1HKO. icon_razz.gif

Edited by Dragonite, 30 December 2012 - 01:01 PM.


#3959 Mani Kanina

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Posted 30 December 2012 - 06:18 PM

>Level 5
>High amount of 1HKO spikes
I would not trust you with designing a good quest, ever.

Anyhow, the graphics is what is in the 2.5 classic tileset and... the ice is from OoS. icon_razz.gif

#3960 Theryan

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Posted 30 December 2012 - 10:02 PM

QUOTE(green-kirby @ Dec 30 2012, 10:58 AM) View Post
Might as well post it here too to see what people have to say about it.

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I think there's a little too much contrast between the walls and the white lanmola things(I think that's what they are). Try making the dungeon colors a little lighter or making the ice and stuff a little darker. As for design, its a solid classic dungeon screens. No complaints for that department.



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