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The Legend of Zelda: Ocarina of Time 3DS


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#376 Moosh

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Posted 26 February 2011 - 12:59 AM

QUOTE(Zenith @ Feb 25 2011, 11:27 PM) View Post

If anything, it'd be nice if they threw in the Master Quest and made it so you unlocked it when you beat the main game once. icon_shrug.gif

If they don't do this, I hope they go pokemon and release master quest separately. I missed the chance to play it legit.

#377 Geoffrey

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Posted 26 February 2011 - 01:04 AM

If the rumour about the Water Temple becoming easier is true, then I will be seriously and ultimately disappointed. The game is easy enough as it is. At the time, my ten-year-old brain managed to get through the game no problem.

As long as they don't make my eyes bleed, graphics mean nothing to me. So Nintendo better at least bump this up to Majora's Mask difficulty, maybe give a difficulty option?

The latest Zelda game I would really recommend is Wind Waker. Twilight Princess had those excessively easy yet annoying and mandatory "COLLECT THESE TEARS, I'M WASTING UR TIME LOL" moments. The only reason I kept playing was because of the damn fun bosses. I find it hard to even call Phantom Hourglass a Zelda title and I haven't had a chance to play Spirit Tracks yet. Blah blah blah fanboy rant. My real point is that they should bump the difficulty up. Both in enemy strength and puzzles while still keeping peoples' interest.

On a side note, I don't like how awkward Link looks while he's running. He seems to be swinging his arms out to the side too much. icon_shrug.gif

#378 ZebraStallion

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Posted 26 February 2011 - 10:17 AM

QUOTE(Molten Onyx @ Feb 26 2011, 12:04 AM) View Post

As long as they don't make my eyes bleed, graphics mean nothing to me. So Nintendo better at least bump this up to Majora's Mask difficulty, maybe give a difficulty option?

Nah, they're not going to bump up the difficulty. Zelda isn't a hardcore series, it's not meant to be challenging. Besides, nowadays Zelda is geared towards younger audiences because that's where the money is. The sad truth is that Nintendo is a company, and they're not going to please the fans unless they think it'll help the game's sales.

Edited by ZebraStallion, 26 February 2011 - 10:18 AM.


#379 Geoffrey

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Posted 26 February 2011 - 02:21 PM

QUOTE(ZebraStallion @ Feb 26 2011, 10:17 AM) View Post
Nah, they're not going to bump up the difficulty. Zelda isn't a hardcore series, it's not meant to be challenging. Besides, nowadays Zelda is geared towards younger audiences because that's where the money is. The sad truth is that Nintendo is a company, and they're not going to please the fans unless they think it'll help the game's sales.

I know, it was more me just hoping. It seems that the difficulty for most games is just going down the toilet...

EDIT: I dunno, but I was actually a lot more hyped about this before I saw the gameplay videos.

Edited by Molten Onyx, 26 February 2011 - 02:22 PM.


#380 Radien

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Posted 26 February 2011 - 06:46 PM

QUOTE(SpacemanDan @ Feb 24 2011, 01:50 PM) View Post
I'm not saying I won't enjoy it at all, but the fact that we've got solid grounds to believe they won't be adding anything new to a game they've released many-a-times now is seriously disappointing. It may look nicer, but I'd like to play some new stuff in it as well. If anything, when I first heard about it, I was really hoping to see an OoT that Nintendo had originally intended to make from the start, with all the stuff they wanted to put in but didn't have time to. I knew it probably wouldn't happen, but it'd be nice, non?

Anyways, the only thing I really ask for in a remake is extra content. I've personally never seen an official video game remake that didn't add something new like a level, boss, or even an entire alternate story. Just something extra, othere wise I'll just go play it on the N64 again and get some good ol' nostalgia.

I understand. But I'm saying this as a person who has anticipated many a remake (because I'm an old fart, at least compared to most of the fans here). People ALWAYS start freaking out about what will remain in the game, and what will be removed, and how much will be added. And this rarely has any bearing at all on the finished product. Remakes have surprised audiences just as often as they haven't. It's VERY difficult to predict what will be different by looking at screenshots, and they are purposefully vague about what will be changed, so people will be surprised when they play the game. After all, without surprising differences, it's just another rerelease, right?...

QUOTE(Pokemonmaster64 @ Feb 25 2011, 11:23 AM) View Post
Light temple. They need to add a light temple. Every medallion had a temple to go along with it except the light medallion. I demand a light temple, Nintendo.

Go play Twilight Princess. icon_razz.gif

Zenith:

Agreed, Master Quest would be nice.

But again, as someone who has played a lot of remakes, I highly doubt they will do that. Remakes tend to default to the original game before they make changes, as opposed to stacking on top of the last remake or add-on. Sometimes this is a good thing, sometimes bad...

QUOTE(Robin @ Feb 26 2011, 12:28 AM) View Post
QUOTE(Lynker @ Feb 26 2011, 06:27 AM) View Post
...but if it's Nintendo of America, and they have no input on the game, maybe they didn't know? No reason to get your hopes down yet!
Plus, why would they wait so long for the game to come out when they've been working on it for such a long time now?
No, they know.

Personally, I don't trust Nintendo of America's accuracy. Not after having seen their Zelda encyclopedia. They tend to make sh-... er, make stuff up.



Personally, what *I* would like to see would be a difficult setting. It wouldn't be at all challenging to code in another difficulty setting which either increases the number of enemies in each location, or gives you bigger and badder enemies to face earlier on, or -- and this is the simplest way to do it -- increases the damage enemies deal with each hit.

I would probably play with it set to max. icon_razz.gif

#381 Chakaa

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Posted 02 March 2011 - 06:43 PM

New picture, I think this might be the first Adult Link picture released after those initial ones with Link riding Epona, not sure though.

http://www.infendo.c..._01-640x384.jpg

Edit: Just found a Shiek :O

http://zelda-temple....lda_ot3D_06.jpg

Edit2: Crap, I wish I looked harder before posting this:

http://www.nintendoe...time_3d_s-5.jpg

The detail is awesome on these!

http://www.nintendoe...time_3d_s-4.jpg

http://www.nintendoe...f_time_3d_s.jpg

The stalfo's shield is kinda meh, hopefully they touch up on that before OoT3D is released.

http://www.nintendoe...time_3d_s-3.jpg

They better do something about that fence >_>

STAFF RE-EDIT: The images were all over the image size limits of 600x600 and were reduced to links.

#382 The Satellite

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Posted 02 March 2011 - 06:48 PM

I do enjoy the graphical style, and will probably enjoy the game in its updated form, but the models still have hands without individual fingers? Really? Come on, they can do better than that...

#383 Chakaa

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Posted 02 March 2011 - 06:52 PM

Some of these screens really aren't flattering to OoT3DS.

#384 Plissken

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Posted 02 March 2011 - 06:53 PM

I think someone needs a reminder about how bad it actually looked on the N64.

#385 Chakaa

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Posted 02 March 2011 - 06:56 PM

I'm just saying that with the detail on certain things, they at least could have included individual fingers, 3D (not 3DS 3D, but not a fence that looks like a piece of paper standing up), and Shiek's texture looks like a bad .jpg....

#386 Adem

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Posted 02 March 2011 - 06:59 PM

QUOTE(The Satellite @ Mar 2 2011, 06:48 PM) View Post

I do enjoy the graphical style, and will probably enjoy the game in its updated form, but the models still have hands without individual fingers? Really? Come on, they can do better than that...

Haha...Mitten hands. icon_razz.gif

At least they made an effort to make it look a bit better, though. You can tell they have fingers, contrary to "mitten hands" they had in the original.

EDIT: I just noticed Link's tunic is cut off in that second to last one. Please fix that, Nintendo.

Edited by Rem, 02 March 2011 - 07:05 PM.


#387 Jared

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Posted 02 March 2011 - 07:16 PM

Well, keep in mind, these are blown up, so you don't notice everything pixelly when you're actually playing icon_smile.gif

#388 Adem

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Posted 02 March 2011 - 07:19 PM

Well, yeah. But I think I'd notice half of Link's tunic missing. icon_shrug.gif Just saying...

#389 Mitchfork

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Posted 03 March 2011 - 07:27 PM

QUOTE(Plissken @ Mar 2 2011, 05:53 PM) View Post
I think someone needs a reminder about how bad it actually looked on the N64.
Seriously.
Comparison #1
Comparison #2
If anybody says that the N64 looks better, you need to see an optometrist. >_> There's healthy nostalgia value, and then there's willful wrongness.

QUOTE(FefeRawft @ Mar 2 2011, 05:56 PM) View Post
I'm just saying that with the detail on certain things, they at least could have included individual fingers, 3D (not 3DS 3D, but not a fence that looks like a piece of paper standing up), and Shiek's texture looks like a bad .jpg....
Sorry, but it's a handheld. It's better than the N64, but especially in large areas like Hyrule Field (where the fence is) they're going to have to cut down on the polygon count somehow. The number of polygons to render a 3D fence isn't worth it given that a sprite is a pretty good approximation. Same thing with the hands; on the small 3DS screen, the number of polygons necessary to animate each individual finger is not worth the minute amount of detail that it would add to the models. I'd rather they use those polygons for other things, such as adding realism to the environments. One of the worst things about OoT was its reliance on pre-rendered backgrounds for certain areas (most house interiors, Castle Town, etc). If they keep the mitten hands and get rid of those, fine by me.


#390 King Harkinian

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Posted 03 March 2011 - 07:39 PM

I actually like the Link from N64 better ( icon_eek.gif ). Maybe it's just that I'm so used to the original It's hard to get used to the new link. Sure, the new graphics are nice. But considering they kept the great fairy, they might as well keep the old link. icon_shrug.gif



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