Resumed work on Sanctuary Tree and got a lot of dungeon progress down.
What did you accomplish in ZC today?
#3796
Posted 22 July 2016 - 03:09 PM
- Anthus, Obderhode and Jared like this
#3797
Posted 23 July 2016 - 04:34 PM
Got MC Moblins working in my quest, brown and blue archers as well as brown and blue spear moblins. I edited the enemy so that whichever side the spear is carried on acts as a shield. The spear moblins have the Rope type movement pattern, so they charge at Link.
Edited by Cukeman, 23 July 2016 - 04:35 PM.
- Sheik, Jared and Cereal Guy like this
#3798
Posted 24 July 2016 - 11:58 PM
I ended up restarting my 4th dungeon from the ground up. It was way too linear, so I looked at how some OoT dungeons would structure later dungeons and built it from there. As of right now, I completed the first floor about fifteen minutes ago.
I'm really starting to fall in love with the Revenge 2.50 tileset, by the way.
- Shane, Jared, Cukeman and 1 other like this
#3799
Posted 25 July 2016 - 03:06 AM
I wrote an entire Death-handling system, and completed a Saving/Refill station, plus e-tanks series of interlinked scripts for ywkls Metroid game. Dear me, was that ever fun. ![]()
- Anthus, Naru and ywkls like this
#3800
Posted 25 July 2016 - 12:34 PM
I wrote an entire Death-handling system, and completed a Saving/Refill station, plus e-tanks series of interlinked scripts for ywkls Metroid game. Dear me, was that ever fun.
Heh. Tested that script, fiddled around with my first attempt at a Tango function and failed miserably. Then compared my existing energy tank script to the one provided; trying to figure out the differences and which I liked better. As far as I can tell, the internal mechanics are identical.
I appreciate the work, ZoriaRPG... it's just not quite done yet. So while testing your stuff; I'll use your version but I'm keeping the master file of the quest on a hybrid version because of some issues that haven't been resolved yet.
#3801
Posted 25 July 2016 - 07:43 PM
I did some beta testing on some people's quests; it was quite frustrating, but it's worth it in the end ![]()
#3802
Posted 25 July 2016 - 10:31 PM
I'm almost finished with the first basement of my dungeon. I wanted to add some darkness with a transparent black overlay, but it would cause all the walls to turn white. Other than that setback, I'm quite satisfied with the almost-finished product.
- Anthus, Shane, Avaro and 1 other like this
#3803
Posted 27 July 2016 - 07:04 PM
didn't you quit ZC
well...
Edited by Rambly, 27 July 2016 - 07:05 PM.
- Evan20000 likes this
#3804
Posted 28 July 2016 - 12:59 AM
I worked on my quest today. O_O It was fun. :)
#3807
Posted 30 July 2016 - 04:15 AM
Overhauled Moosh's old Blind The Thief script into a monstrosity.
https://youtu.be/qEdrizxPjNc
Probably going to tweak it a bit, but yeah....
Wow fantastic
I wish i could script.
#3808
Posted 30 July 2016 - 11:29 PM
Worked on my scripted debug menu:

- Jared and Evan20000 like this
#3809
Posted 31 July 2016 - 12:25 AM
Started my next dungeon (already)! This is my first time ever doing an Ice theme, so this'll be interesting. Here's the starting floor + the first basement, which is only 2 rooms wide.
- Shane likes this
#3810
Posted 31 July 2016 - 07:24 AM
Phosphor, did you make the walltiles yourself? They look awesome.
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