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What did you accomplish in ZC today?


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#3781 judasrising

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Posted 18 July 2016 - 07:39 PM

Something

zelda004_zps213eigxp.png

 

edit oops some tile errors but corrected now


Edited by judasrising, 18 July 2016 - 07:59 PM.

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#3782 Twilight Knight

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Posted 18 July 2016 - 07:54 PM

I really like those MC dungeon tiles Judasrising! Maybe you can add a bit of variation to the ground? Some small tiles that have been damaged or such.

 

I posted many screenshots in my quest project page of my testing adventures. Tomorrow another day.


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#3783 judasrising

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Posted 18 July 2016 - 07:56 PM

I really like those MC dungeon tiles Judasrising! Maybe you can add a bit of variation to the ground? Some small tiles that have been damaged or such.

 

I posted many screenshots in my quest project page of my testing adventures. Tomorrow another day.

Thank you

i am working with details now.



#3784 Shane

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Posted 19 July 2016 - 03:31 PM

Decided to work on Lost Historia. Within a single night, all the structure and framework on Hyrule Field is completely done. All that's left is detail and polish. Pretty impressed with the results so far.


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#3785 Evan20000

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Posted 19 July 2016 - 03:46 PM

Finished up my "set" of scripted Wizzrobes. I now have:

 

Fire Wizzrobe 2.0

Ice Wizzrobe

Gravity Wizzrobe

Wind Wizzrobe 2.0

Teleporting Wizzrobe 2.0

Grasp Wizzrobe

Trap Wizzrobe

Laser Wizzrobe


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#3786 FlaireRobe

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Posted 19 July 2016 - 04:44 PM

Something

zelda004_zps213eigxp.png

 

edit oops some tile errors but corrected now

very nice loz remake or some short of quest.


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#3787 judasrising

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Posted 20 July 2016 - 09:09 AM

very nice loz remake or some short of quest.

yes it will be a short quest only 4 dungeons.Soon i release something playable :bounce:



#3788 Anthus

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Posted 20 July 2016 - 07:22 PM

Made some ridiculous Like-Like enemies for a quest idea I have which involves surviving a series of stages, without coming into contact with a like-like, and having an item stolen. These evil bastard varieties include (but certainly aren't limited to):

Like Like (c-set 6, regular colors):
Eats Link's donuts. Split into 4 more when killed.

Fast Like (green):
These act like Ropes; charging at Link. Splits into 2 more when killed.

Flame Like (red):
Leaves a trail of fire. Splits into 2 regular like likes.

Fickle Like (blue):
Hitting it once with anything results in it splitting into 8 regular like likes!

Hungry Like (gray):
'Chases' Link around, quickly. The only one that can actually be killed without splitting bullshit. They have a lot of HP though.

Super Like (purple):
Same as above, but it also leaves a trail of flames and splits into 6 more when killed.

Broken-rage-inducing, fuck-this-game-Like: (flickers)
Same as above, 8 when dead, and has added rope behavior.

Stone Like:
Moves slowly, but towards Link. Insta-kills the player, but can't steal a donut.

Invisa-Like:
Responsible for Anthus' untimely, and violent murder.


Non-Donut stealing varieties: (might not use these)

Bomb Like
Takes Bombs

Ruppee Like
Takes Ruppees

Arrow Like
Takes Arrows

Magic Like
Takes magic


The idea, which will be made quite clear in the quest is to SIMPLY* AVOID the Like-Likes altogether. Don't fight them, don't test them, and certainly don't get close to them.

*Prepare to be trolled.
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#3789 Cukeman

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Posted 20 July 2016 - 07:30 PM

Fast Like (green):
These act like Ropes; charging at Link...

 
This is very cool!
 

Stone Like:
Moves slowly, but towards Link. Insta-kills the player, but can't steal a donut.


https://www.youtube....h?v=3DXyRsOQ9Is


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#3790 Lüt

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Posted 20 July 2016 - 08:32 PM

ridiculous Like-Like enemies

I don't like you  :aggravated:


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#3791 Anthus

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Posted 21 July 2016 - 12:11 AM

Just thought of a 'Roulette Like'. It tribbles into each various form of Like Like mentioned above.

But, there would be one new enemy it could tribble into, which can be killed for rare drops.

 

EDIT: This won't work, cause you can't have enemies tribble, and split on hit/ death without scripting. I can make enough troll enemies without a script :P


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#3792 isolated726

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Posted 21 July 2016 - 12:00 PM

Technically yesterday but my comp. is down today so I'll make it count I guess

Finished populating my overworld with moblins, asshole old men, semi-useless hints, caves, and placed all the dungeon entrances, of which 1% of all dungeons are complete.

Screenshots are on my other computer which is down =/, sadly


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#3793 Phosphor

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Posted 21 July 2016 - 01:44 PM

Finished a somewhat large desert section of my overworld and started a mini-dungeon. (The mini dungeon is the grey pyramid near the bottom-middle.)

Spoiler


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#3794 symbiote01

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Posted 22 July 2016 - 04:29 AM

So I finally started to tear into ghost.zh to figure things out so I can maybe someday finish the bosses for a quest I've been working on since forever.  So far it's been pretty complicated and frustrating.

 

And I realized I had at least three more pages worth of tiles (dungeon tiles, overworld tiles, and one item) I had been working on and that time forgot.



#3795 Lüt

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Posted 22 July 2016 - 02:36 PM

Just thought of a 'Roulette Like'. It tribbles into each various form of Like Like mentioned above.

You know, if you're trying to get banned, you could probably just ask an admin rather than try to turn the whole forum against you.


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