The Official Quest Screenshot Critique Thread
#3736
Posted 01 December 2012 - 03:32 PM
#3737
Posted 01 December 2012 - 09:22 PM
#3738
Posted 01 December 2012 - 09:27 PM
A black outline is needed in some places, too.
Also, the heart container piece and staircase are miscolored.
Other than that, great screen.
Edited by Dragonite, 01 December 2012 - 09:30 PM.
#3739
Posted 01 December 2012 - 09:34 PM
#3741
Posted 01 December 2012 - 09:44 PM
#3742
Posted 01 December 2012 - 09:47 PM
#3743
Posted 02 December 2012 - 01:35 AM
#3744
Posted 02 December 2012 - 04:45 AM

#3745
Posted 02 December 2012 - 05:00 AM
#3746
Posted 02 December 2012 - 05:11 AM
hr[/hr]

Emerald Garden, now with action.
Edited by Shane, 02 December 2012 - 05:53 AM.
#3747
Posted 02 December 2012 - 05:56 AM
#3748
Posted 02 December 2012 - 06:00 AM
Edited by Shane, 02 December 2012 - 06:03 AM.
#3749
Posted 02 December 2012 - 11:45 AM
^Amaran Village
Not one of my best screens,I suck at making villages
And those fairies and that man move across the screen
Edited by Hatsunem64, 02 December 2012 - 11:46 AM.
#3750
Posted 02 December 2012 - 02:20 PM
The Business Octorok! In Draconia, Link won't find any merchants in shops (or any [living] humans for that matter...). Still, collecting all those rupees is not in vain! The Octoroks that appear in Draconia are selling a variety of goodies, including all the typical stuff such as shields, bombs, arrows, potions. The rare blue Business Octoroks sell special items, but they take a larger fee than their red (and more common) fellas. The traditional walking Octorok enemy does not appear in Draconia at all.
Business Ocotroks are hidden underneath certain bushes, which cannot be cut, and will pop up when Link walks near them. They will attack Link at first and the player has to deflect their projectiles at them before Link can make business.
Edit: I might throw in minor updates about Dragonsoul like this in the OQSCT every once in a while as long as there is no proper discussion topic for the project. I hope that's not an issue.
Edited by Sheik, 02 December 2012 - 02:30 PM.
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