Edited by Stray Sheep, 12 March 2012 - 09:29 PM.
Armageddon Quest Forever released
#361
Posted 12 March 2012 - 09:28 PM
#362
Posted 12 March 2012 - 09:51 PM
#363
Posted 16 March 2012 - 07:12 AM
I downloaded your "liberate quest" from official ZC HP.
It has become more difficult than the one which I got from you before.
AQ is easy compared to this insanely quest.
However, this quest is not only difficult.
Structure of the dungeon is cleverly,there is a clear concept in every room.
And various music liven up the game play.
by the way,I have some questions.
Are there reliable way to clear wood sword room?
What should I use a lot of rupee?
Any way,good arrange of my quest.
#364
Posted 16 March 2012 - 07:31 AM
Edited by Stray Sheep, 16 March 2012 - 08:02 AM.
#365
Posted 17 March 2012 - 07:13 AM
Thanks for the complement regarding difficulty. I hope you enjoy my quest and may you be the very first player - besides me - who completes without cheating. My best score was 223 deaths taking about 15 hours - and I have beaten AQ many times.
Thanks for your complements regarding the structure.
You need to get the magic shield before getting the sword otherwise its nearly impossible. Can you understand what Ama said in the base camp? She said "look for low powered spikes". Go to the dark room with the blue candle and you'll see some low powered spikes. Just above it there's the magic shield.
As for rupees - you need them to buy health, bombs and jinx cures because enemies only drop rupees in my game.
Enjoy my quest OUCH! and thanks every bit for AQ.
#366
Posted 04 April 2012 - 08:53 AM
It's also great game !
http://www.geocities...1/img/DMss6.gif
Edited by OUCH!, 04 April 2012 - 08:59 AM.
#367
Posted 05 April 2012 - 02:33 AM
#369
Posted 01 May 2012 - 08:15 AM
#370
Posted 01 May 2012 - 08:16 AM
#371
Posted 02 May 2012 - 01:16 AM
Edited by Stray Sheep, 02 May 2012 - 01:21 AM.
#372
Posted 02 May 2012 - 04:34 AM
Why don't you try making a quest Stray Sheep? I'd love to play your quest someday
#373
Posted 02 May 2012 - 05:23 AM
I would like to make non Zelda quest, so made some original tilesets, but scraped them as crappy. Now I have a plan to making new tileset. And I can see some character ideas as picture.
I have a question. In Australia, is getting official hardcore games or information to them difficult? In Japan, it's no difficult.
Edited by Stray Sheep, 02 May 2012 - 05:57 AM.
#374
Posted 02 May 2012 - 08:18 AM
#375
Posted 02 May 2012 - 09:16 AM
You know, its not all about hand-eye coordination. Challenge quests should be about strategy and outthinking and outsmarting the opposition. Granted, some hand-eye coordination is involved, but getting the strategy right is the most important thing. If you get it wrong, you'll die many many times and get frustrated without knowing why. If you get it right, you'll win sooner rather than later since you have infinite lives. Its like solving a puzzle. I'd be happy to teach these strategies to anyone who wants to know. Just post where you are stuck on the LoH thread and I'll tell you the strategy for beating that room.
Stray sheep, do you know I'm not a fan of hardcore games? I tried playing the 1st person shoot 'em ups like Doom and Wolfenstein 3d when I was young but I never really like them. Made me dizzy. Zelda was the very first game I got hooked on all those years ago. Don't feel too bad that you lost to LoH stray-sheep...its no disgrace to lose to such a difficult quest. I love Zelda Classic. I think its the best game in the world and I've tried many games.
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