Very nice, FlameCursed! It really look like a ranch now. ![]()
Today I did a lot of sprite work in my quest! A new bow, Link sprites, and a few other things. I also worked on my Castle Town and first dungeon a lot. ![]()
Posted 29 March 2016 - 09:30 PM
Very nice, FlameCursed! It really look like a ranch now. ![]()
Today I did a lot of sprite work in my quest! A new bow, Link sprites, and a few other things. I also worked on my Castle Town and first dungeon a lot. ![]()
Posted 31 March 2016 - 12:33 AM
Did some stuff with fire/fire enemies and dark rooms. Wrote a script that lets you slash to put out fire trail fires.
Edit: Patched an old bug I've been too lazy to work on until now with a super band-aidy fix.
Edited by TheOnlyOne, 31 March 2016 - 12:57 AM.
Posted 31 March 2016 - 12:59 AM
Got more of Link's animation sprites done. This stuff gets really complicated.
Edited by Cukeman, 31 March 2016 - 12:59 AM.
Posted 31 March 2016 - 06:25 PM
Today I moved my first dungeon's map, worked on a few screens, and worked with a new script. Pretty awesome to me.
Gonna keep going!
Posted 31 March 2016 - 07:27 PM
I finished the 3rd dungeon of my first quest.
Posted 01 April 2016 - 12:34 AM
Worked on some more cave screens. ![]()
Posted 01 April 2016 - 06:52 AM
Finished 75% of my first dungeon. Just a handful of rooms to complete.
Posted 02 April 2016 - 10:07 PM
Pulled in a few sprites, worked on a few screens and I'm working to redesign my level 1. Not too bad of a day.
Posted 03 April 2016 - 12:21 AM
Started another dungeon.
Posted 04 April 2016 - 09:03 AM
http://www.romhacking.net/hacks/1303/who wants to zc-ize this with me? like that was what i just tried to do some of that
Edited by LikeLike on fire, 04 April 2016 - 11:18 AM.
Posted 04 April 2016 - 09:51 AM
Posted 05 April 2016 - 02:49 PM
i did nothing for almost 2 months, then inspiration returned and i made a island and a dungeon, the idea was to make a cold island surrounded my a misty sea, I tried to "cover" the screenshots with a very basic layer and it makes the idea but I have to improve it, as it is too elementary
Edited by Dark Ice Dragon, 05 April 2016 - 02:49 PM.
Posted 05 April 2016 - 06:40 PM
Managed to hit the limit on global variables, and broke half my quest trying to squish the number down. =)
Posted 05 April 2016 - 06:44 PM
I picked up ZC again, last Saturday. I found a tileset I liked and got busy building a dungeon, so that I could get a feel for it. This was the result:
Top is the new dungeon, bottom is the original (warning: large image)
I also dabbled a little in custom subscreen maps.

Posted 06 April 2016 - 04:59 AM
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