General questions:
- Is Underlit Landing going to be a dungeon, or a cave system?
- Also, is Underlit Landing only the bridge area that goes through (or into a dungeon)? I'm asking cause I might still add some cave tiles for more "general purpose" caves areas.
- Since we are into Level 3, should we think about placing the Level 2 sword somewhere?
Updated Maps and D-Maps
D-Maps and Maps ----- D-MAPS ----- 00 Overworld (NES OW) (Level 0) (Map 1) 01 1st Dungeon (Interior) (Level 1) (Map 2) 02 Misery Ruins (NES OW) (Level 0) (Map 1) 03 Prismatic Depths (Interior) (Level 4) (Map 16) 04 Ravaged SKyline (NES OW) (Level 0) (Map 1) 05 Caverns (NES OW) (Level 0) (Map 23) 06 Horizon Factory (Interior) (Level 7) (Map 30) 07 Misery Dungeon (Interior) (Level 3) (Map 16) 08 Lit Landing (NES OW) (Level 0) (Map 1) 09 2nd Dungeon (Interior) (Level 2) (Map 2) 10 Monstro Carnival Ext (NES OW) (Level 5) (Map 1) 11 Underlit Cavern (Interior) (Level 0) (Map 30) 12 Frigid Fortress (Interior) (Level 8) (Map 44) 13 Peppermint Peak (Interior) (Level 8) (Map 44) 14 15 16 17 18 19 20 Warp Zone (NES OW) (Level 0) (Map 37) 21 22 23 24 25 26 27 28 29 ----- MAPS ----- 01 Overworld, Misery Ruins, Ravaged Skyline, Lit Landing, Monstro Carnival Ext. 02 1st Dungeon, 2nd Dungeon 03 [Test Map] 04 Layer 1 for Map 1 (Overworld/ Map1) 05 Layer 2 for Map 1 (Overworld/ Map1) 06 Layer 3 for Map 1 (Overworld/ Map1) 07 Layer 4 for Map 1 (Overworld/ Map1) 08 Layer 5 for Map 1 (Overworld/ Map1) 09 Layer 6 for Map 1 (Overworld/ Map1) 10 Layer 1 for Map 2 (Level 1, Level 2) 11 Layer 2 for Map 2 (Level 1, Level 2) 12 Layer 3 for Map 2 (Level 1, Level 2) 13 Layer 4 for Map 2 (Level 1, Level 2) 14 Layer 5 for Map 2 (Level 1, Level 2) 15 Layer 6 for Map 2 (Level 1, Level 2) 16 Prismatic Depths, Misery Dungeon 17 Layer 1 for Map 16 (Prismatic Depths, Misery Dungeon) 18 Layer 2 for Map 16 (Prismatic Depths, Misery Dungeon) 19 Layer 3 for Map 16 (Prismatic Depths, Misery Dungeon) 20 Layer 4 for Map 16 (Prismatic Depths, Misery Dungeon) 21 Layer 5 for Map 16 (Prismatic Depths, Misery Dungeon) 22 Layer 6 for Map 16 (Prismatic Depths, Misery Dungeon) 23 Caverns 24 Layer 1 for Map 23 (Caverns) 25 Layer 2 for Map 23 (Caverns) 26 Layer 3 for Map 23 (Caverns) 27 Layer 4 for Map 23 (Caverns) 28 Layer 5 for Map 23 (Caverns) 29 Layer 6 for Map 23 (Caverns) 30 Horizon Factory, Underlit Cavern 31 Layer 1 for Map 30 (Horizon Factory, Underlit Cavern) 32 Layer -2 for Map 30 (Horizon Factory, Underlit Cavern) 33 Layer 3 for Map 30 (Horizon Factory, Underlit Cavern) 34 Layer 6 for Map 30 (Horizon Factory, Underlit Cavern) 35 Layer 4 for Map 30 (Horizon Factory, Underlit Cavern) 36 Layer 5 for Map 30 (Horizon Factory, Underlit Cavern) 37 Warp Zone! 38 Layer 1 for Map 37 (Warp Zone) 39 Layer 2 for Map 37 (Warp Zone) 40 Layer 3 for Map 37 (Warp Zone) 41 Layer 4 for Map 37 (Warp Zone) 42 Layer 5 for Map 37 (Warp Zone) 43 Layer 6 for Map 37 (Warp Zone) 44 Frigid Fortress, Peppermint Peak 45 Layer 1 for Map 44 (Frigid Fortress, Peppermint Peak) 46 Layer 2 for Map 44 (Frigid Fortress, Peppermint Peak) 47 Layer 3 for Map 44 (Frigid Fortress, Peppermint Peak) 48 Layer 4 for Map 44 (Frigid Fortress, Peppermint Peak) 49 Layer 5 for Map 44 (Frigid Fortress, Peppermint Peak) 50 Layer 6 for Map 44 (Frigid Fortress, Peppermint Peak)
For some reason, code tags inside of the hidden tags completely breaks the box. So, no code tags for now.





