Ballad of a Bloodline
#346
Posted 22 November 2008 - 07:32 AM
#347
Posted 22 November 2008 - 07:55 AM
TheOnlyOne:
I will fix those bugs. The blocks with block undercombo were intentional.
I saw that bug at Irrevelant, but I couldn't fix it so far, everything looks perfect in ZQuest... That item hold stuck thing is strange, I don't remember experiencing this. I look at it.
Also, you can get away with getting the Medal of Peace, and maybe Irrevelant isn't too hard to find, either, but getting the golden suit is really a great accomplishment.
barefootguy:
I didn't know somebody would think that the switches upstairs are a combination clue... Downstairs you simply need to step before one of the switches. Mind that warp and trigger combos usually work on on their lower half.
Accr89:
To the north is an iced cave that you can melt the entrance of. South is a hole you can drop in. Any you choose, you should end up on the frozen river. Go south there and the southwest edge has a hole. You can drop in. From there you eventually go out of another entrance. There climb up to enter your newest, freshly built dungeon.
dxrocky2333:
From the starting point of F2, go left, hookshot the painting, go north, kill all moldorms and the key appears, you can't see it because the overhead things.
EDIT:
Zorlaf:
Some parts of the big room have hidden warps to themed sections (just like it was at Garden Gallery). There's a big crack somewhere on the ground. Bomb it. There's a crystal ornament on wall at the left. Shoot it. There's a torch/candle of different colour somewhere. Slash it. There's a differently coloured warp. Enter it. And much later remember that you can kill ghini 2's (invincible ghosts) with super bomb. You can find a hidden superbomb shop by bombing a ruined object.
#348
Posted 22 November 2008 - 08:00 AM
Edited by Zorlaf, 22 November 2008 - 09:07 AM.
#349
Posted 22 November 2008 - 09:28 AM
And how did you find that ending? I thought it was impossible to figure out without viewing the clue in the last dungeon...
I found it because Naldrag IM'd me right there, but ZC was still running, therefore giving it enough time to do what it needs to do.
Edited by Lithium, 22 November 2008 - 09:29 AM.
#350
Posted 22 November 2008 - 09:32 AM
#351
Posted 22 November 2008 - 09:47 AM
Lithium:
Heh, nice.
Zorlaf:
Don't trouble yourself with that yet. Since you didn't tell where you are in that dungeon, I assume you didn't do much (aka you are at the beginning). Be aware that you can get 2 keys at the leftmost area, 2 in the engine room (in the middle, by killing all enemies at the entry screen and at the farthest screen). And one somewhere I can't really remember... it can be just above the engine room... close to the boss key door. Then at the left side, there are two almost same rooms. One of them has a healing tile, at the other you need to shoot the middle of the wall near the tile there so it becomes a warp and you can use your keys (presumably 5 keys). TheOnlyOne reminded me that there are 7 keys on that floor, altough I absolutely acn't remember the 7th. I know that 6th requires the boss key (which is the reward for the first 5 keys).
#352
Posted 22 November 2008 - 10:10 AM
Edited by Zorlaf, 22 November 2008 - 10:35 AM.
#353
Posted 22 November 2008 - 10:20 AM
And if the Gold Mail's such a big secret how did I find it?
#354
Posted 22 November 2008 - 11:04 AM
#355
Posted 22 November 2008 - 11:14 AM
I'm still in garden gallery found the tree keys and made it to the warp. ended in a room where I dont know what to do.
And I don't know where you ended up. In case it's the firin mah lazar miniboss (three paintings). Stab/slash the right then the left painting, then boomerang the middle one. Pay attention for not the lasers are what hurt you, rather the sizzling ground.
#356
Posted 22 November 2008 - 11:54 AM
For those whos got L2/L3/L4 sword early... how did you do it? All of you did it with using the secret ending in LW? And how come that you started over, since you need to restart the game to get that ending... And probably you don't even understand what's in the ending, rather it gets revealed time by time, with the punchline coming in the best ending... And how did you find that ending? I thought it was impossible to figure out without viewing the clue in the last dungeon... Nevertheless, I'd like to fix this "early player catches the sword" bug, since trying to live with it can destroy the gaming...
Don't worry, that was on the separate file I'm not going to play... I still have my main file at Lost Woods and such. I would only 'cheat' if I'd already beaten it.
#357
Posted 22 November 2008 - 12:09 PM
#358
Posted 22 November 2008 - 12:36 PM
K maybe I was thinking a little too hard all I had to do was hookshot to the wall!!!
Level 6 is now complete! I finally made it to skull woods. I must the game storyline is really starting to get good.
Edited by Accr89, 22 November 2008 - 01:50 PM.
#359
Posted 22 November 2008 - 01:04 PM
I also always have problem with rounding up all the keys there. Around the middle, there's a girl who gives it to you if you speak to (stand before) her. There are 3 NPCs bathing one-tile distance to each other, dive between them for another key. ALtough that last one is visible by lens anyway. So you probably missed the girl giveaway one.
Accr89:
#360
Posted 22 November 2008 - 01:35 PM
Edit: I found a bug. In the lower floor, when you go north from the single room in the Aqueduct Leviathan with all the spikes and the short scene, you don't switch Dmaps, and the graveyard colors are all off.
Edited by TheOnlyOne, 22 November 2008 - 01:53 PM.
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