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The Legend of Zelda: Flow of Time

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The Legend of Zelda: Flow of Time


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#331 Oran Gemeo

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Posted 06 April 2011 - 04:31 PM

I want to say that Twinblake was unable to remove that key for some reason. I caught that too, when I was beta-testing, and he wasn't sure why it was there or how to get rid of it.

Rest assured, you don't need it complete the dungeon. icon_smile.gif

#332 Obderhode

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Posted 06 April 2011 - 06:50 PM

QUOTE(MaximusFred @ Apr 6 2011, 05:05 PM) View Post

Hey Twinblake,

I got stuck in Lvl3 at the beginning. Found one key in the many chests and then opened one door - in the next room there is a stairway together with lava and you need a hookshot I think to reach the chest over there.

I went into the stairway - in the passageway underneath I think there is one bug: I can walk on the wall and not only that - there appears a key in the upper left corner on the screen, please look icon_blink.gif icon_eek.gif

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Yeah, its my understanding that the key is there because the screen containing the passageway also has a key (the room with the lava). I tried using layers to cover it up, but that key just stays there.

As for the second key you need to continue in the dungeon, did you reach the triforce tablet close to the room with lots of treasure chests? It reveals the theme of the dungeon and helps you know what to do to continue. Once you have that info, head north twice from the entrance, kill the Ghinis and some stairs will appear. Then head left, kill the stalfos and four colored treasure chests will appear to help you navigate through the maze that's close by.

#333 judasrising

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Posted 07 April 2011 - 08:01 AM

QUOTE(Twinblake @ Apr 6 2011, 02:57 PM) View Post

You're right about both the flute and white sword. icon_smile.gif

With the hookshot, you have access to a few more areas. Look for a cave close to Crater Canyon by pushing a rock and hookshot across for a key. Then look near West Shrine for a hookshot spot and you'll come to the Tower of Time for the Harp(flute).

The white sword is in Dungeon of Trials #1, which you probably stumbled upon in the past graveyard. You can get through the dungeon now, but you'll need the harp to get the sword.

After getting the harp, you can get to Level 4. Aurelia said that it was atop the highest mountain. icon_wink.gif


Allright thanks for help and yes i found that key also icon_smile.gif

#334 Moosh

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Posted 07 April 2011 - 08:45 AM

I've given up on this one because of glitchyness, much of which was the fault of my version of Zelda Classic. It's pretty decent for a good quest, though. Good job, Twinblake!

#335 elmaman

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Posted 07 April 2011 - 11:34 AM

I am stuck on level 2. I have found the bracelet and the boss key. The only thing i cant get are 2 chest. How can I get them?

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#336 Oran Gemeo

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Posted 07 April 2011 - 12:29 PM

QUOTE(Pokemonmaster64 @ Apr 7 2011, 09:45 AM) View Post

I've given up on this one because of glitchyness, much of which was the fault of my version of Zelda Classic. It's pretty decent for a good quest, though. Good job, Twinblake!


That's a bit unfair giving that you are using the wrong version. You shouldn't be able to find any game-stopping or many bugs at all.

#337 Obderhode

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Posted 07 April 2011 - 12:37 PM

QUOTE(elmaman @ Apr 7 2011, 12:34 PM) View Post

I am stuck on level 2. I have found the bracelet and the boss key. The only thing i cant get are 2 chest. How can I get them?

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Those are both extra chests. For the one in your picture, just go one screen to the left and push the purple block to the right with the power bracelet.

For the one you highlighted on the dungeon map, enter B1F where you would as if you were going to the boss key. On the room above that one, you can bomb the south wall for an extra 50 rupees.

#338 Moosh

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Posted 07 April 2011 - 06:35 PM

QUOTE(Oran Gemeo @ Apr 7 2011, 11:29 AM) View Post

That's a bit unfair giving that you are using the wrong version. You shouldn't be able to find any game-stopping or many bugs at all.

Yeah, I ran into a weird bug with health, and I don't think it's isolated to just one version of ZC...Basically it made me invincible. In addition, there were a lot of screen edge bugs that made me walk into solid combos...It's a good quest, but it could use some more work...

Also "pretty decent for a good quest". I meant pretty good for a first quest. I must have been half asleep...

#339 Nashvillan

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Posted 08 April 2011 - 06:22 AM

I think I may have found a bug.

I was searching for the raft (having trouble finding the right cave... going around in circles) when I decided to save my progress on the mountain (in the present). When I went to play the game again, I found I am unable to move from my spot. Link was placed right on the warp tile in the present mountain and will not move. The only button that I can press is the menu button.
I'm running the proper version. Not sure what happened. I was hoping to whistle my way out of there, but the controls aren't responding. This is the first time I've ever seen this happen. I don't know how to import pictures on here.

I also found a smaller bug near the west shrine. When you play the harp on the warp tiles near large bodies of water, Link gains the ability to walk on said water. I could play the harp and then walk on the water to donut island without flippers. Turns out there's nothing really of interest here except map exploration but still. Worth noting. When Link enters a cave or makes his way to the swamp area, he loses this water walking ability.

Edited by Nashvillan, 08 April 2011 - 06:27 AM.


#340 judasrising

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Posted 08 April 2011 - 06:29 AM

icon_smile.gif

Hi

Yes it was a hard job but i now got the flute/harp and the white sword and allmost beat lvl4
boss in there left to beat.
Very good quest icon_smile.gif

#341 Obderhode

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Posted 08 April 2011 - 08:09 AM

QUOTE(Nashvillan @ Apr 8 2011, 07:22 AM) View Post

I think I may have found a bug.

I was searching for the raft (having trouble finding the right cave... going around in circles) when I decided to save my progress on the mountain (in the present). When I went to play the game again, I found I am unable to move from my spot. Link was placed right on the warp tile in the present mountain and will not move. The only button that I can press is the menu button.
I'm running the proper version. Not sure what happened. I was hoping to whistle my way out of there, but the controls aren't responding. This is the first time I've ever seen this happen. I don't know how to import pictures on here.

I also found a smaller bug near the west shrine. When you play the harp on the warp tiles near large bodies of water, Link gains the ability to walk on said water. I could play the harp and then walk on the water to donut island without flippers. Turns out there's nothing really of interest here except map exploration but still. Worth noting. When Link enters a cave or makes his way to the swamp area, he loses this water walking ability.


Thank you for telling me about these issues. I've never gotten stuck on the mountain before, but I looked around I think I found the problem. You can download the quest file here, I hope that it fixes the problem for you.

As for the whistle thing, that's a very strange bug! I'll have to look into that. I plan on releasing an update for the game soon that'll address that issue and a few others, but wanted to get you the mountain fix so you can continue playing. icon_smile.gif

@Pokemonmaster64:
I'll also look into correcting issues of walking into solid objects. I had always thought ZC wouldn't let you walk onto solid tiles from a previous screen, but I guess that's wrong. icon_razz.gif While it is but a minor nuisance, it definitely takes away from the game some! There wasn't anything else you ran into that you think was a problem with the game and not the version?

Edited by Twinblake, 08 April 2011 - 08:14 AM.


#342 matski

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Posted 10 April 2011 - 01:51 PM

QUOTE(Twinblake @ Mar 30 2011, 07:16 PM) View Post

Nope, that switch is involved in finding the last Dungeon of Trials.

For level 5, check out this post.

Also, this may help you find the mountain entrance when you get to that point.

When you leave the first entrance in level 5, you should have gotten a new item, have an extra key, a lowered the water level by killing the darknut.

When you leave the second a part of level 5 (west shrine), you should have the silver arrow.

Before you go to the mountain entrance, grab a key from the Tower of Time entrance.

Hopefully that doesn't spoil too much!

Ugh, can I have some assistance in getting to the last trial? I have beaten level 8.

#343 Obderhode

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Posted 10 April 2011 - 02:54 PM

Sure thing. icon_smile.gif

Dungeon of Trials #3 is located in the swamp in the past. In the swamp, go in the northeast portal and enter the past. Use the raft to reach the spot labeled "Come here first." With full HP and the magic sword, use your sword beam to hit the switch. (to get Nayru's Love you also need to use sword beam, its in the great caves).

Once you hit the switch enter the portal you have to use hookshot to reach and follow the map to that last portal. Then you'll come to the third trial dungeon.

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#344 matski

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Posted 10 April 2011 - 07:08 PM

So that's how you access that switch. Only puzzle so far that I couldn't figure out w/o someone telling me how to do it. I still don't know how to get to the area above the great caves yet unless you can only get there from level 9.

Edited by matski, 10 April 2011 - 07:09 PM.


#345 judasrising

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Posted 11 April 2011 - 05:36 AM

icon_biggrin.gif

In lvl5 now but seems to miss one key: Before you go to the mountain entrance, grab a key from the Tower of Time entrance.

i miss that key to the mountain entrance! i cant find it got the silver arrows! icon_redface.gif

help please


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