QUOTE(Ebola Zaire @ Jun 11 2011, 03:53 PM)

I wasn't aware that its Japanese name was the Beyblade. It just... looks like a Beyblade.

I have to admit I just assumed it was the Japanese name seeing how franpa swapped names so freely.
QUOTE(Ebola Zaire @ Jun 11 2011, 03:53 PM)

I didn't like the Ball and Chain. It was too cumbersome and wasn't necessary for anything except the few ice enemies you encountered. It's cool that they tried something that hadn't been done in Zelda before, but I would have preferred either a different implementation or a different item.
I would agree that if the Ball and Chain were brought back, it would be better to make it a little less cumbersome -- preferably not bulkier than the Skull Hammer in WW. But I still liked it in TP.
QUOTE(franpa @ Jun 11 2011, 11:03 AM)

Use arrows, sword, hookshot or slingshot etc. numerous ways to kill stuff significantly more efficiently and you never run out of ammo unless your terrible or intentionally avoiding using Z-Targeting.
You encounter such ice enemies in one dungeon and maybe once or twice in a tiny cave located somewhere in the overworld with the cave requiring you to kill all enemies to reveal a ghost/heart piece. Barely useful outside of the dungeon considering how many better methods of killing stuff are available to you.
How carefully you want to conserve your ammo is more a matter of personal preference than determining a clear "best" strategy.
When you are out of range of an enemies attacks, there's nothing wrong with attempting to use a less accurate attack in order to conserve ammo. Also, arrows and the Clawshot do nothing against the ice warriors. Bomb arrows work, but you have to use up two bombs and two arrows per ice warrior to take them out completely. And THAT'S only if you don't miss (they try to run away and regroup after the first hit). All that considered, unless you are doing a timed speed run, it is WELL worth attempting to use the Ball and Chain whenever you have a clear shot.
Also: while its true that those ice warriors are concentrated one dungeon (AND don't forget the Cave of Ordeals), I'd say they are without a doubt the most dangerous enemies in the game. (Well, aside from Darknuts... but those almost always appear in smaller numbers.)
Additionally, don't forget those blizzard-spewing chunks of ice and the little sliding ice blocks that they split into (I really need to look up some enemy names here, but I don't feel like it right now). Basically, the Ball and Chain works well against anything frozen. True, such enemies mainly only appear in the ice dungeon, some overworld caves, and the Cave of Ordeals, but "items that are mostly only useful in the dungeons where you find them" is a problem that prevailed through MOST of Twilight Princess. It has more to do with the game design philosophy than the nature of the individual items. I guarantee you, if Nintendo put their minds to it, they would have NO difficulty making the Ball and Chain useful in every single dungeon after you acquire it.
QUOTE(franpa @ Jun 11 2011, 11:03 AM)

I can only remember 2 places in the overworld for using the beyblade, one was to get a heart piece while the other was south or west of castle town where Tabatha sometimes appears, you use it to get a orange rupee. You might also use it one or 2 other places but without tracks it is 100% useless.
Agreed: there are not enough tracks.
But if you think it is 100% useless without tracks, try this:
In the Light Temple, you know those areas where a bunch of Ghoma larvae attack you at once? Try using the Spinner and hitting the A button repeatedly. If your back is turned, they will rush you. Since Link doesn't necessarily face the direction he is moving while on the Spinner, they will run right at you head-on, directly into the Spinner blades. It is a VERY quick way to kill them without using a single piece of ammo.
You talk about efficiency, but I think you aren't being creative enough.

This method is QUICKER than the Clawshot or anything that uses ammo. (Although I use all of the available methods in turn, depending on where I encounter them and how many there are)
QUOTE(ShadowTiger @ Jun 11 2011, 03:55 PM)

I used the ball and chain item a lot in Twilight Princess, to be honest. It was exactly as described - a cheap way to preserve ammo. I'd bring it out for a quick burst of firepower when I had an opening, then put it back and rely on my sword and shield when I needed to block an attack and swing quickly. Most of the time, it was never out for more than 3 seconds at a time.
This is a good point. Sure you move really slowly when you have it out, but it's the same limitation the Biggoron Sword had in OoT (except with the Ball and Chain you get a free shield while it's out).
It only takes about half a second after you press the button to take it out and throw it. So wait for an opening, let it fly, and then immediately switch back to another item.
QUOTE(Hawkmask20 @ Jun 12 2011, 05:16 AM)

I heardthat myamoto is going to abolish Zelda forever if this isn't the greatest Zelda game of all time is this legit?
As a rumor, no, it isn't legit, because it isn't correctly quoting what he said. You can watch it in a video yourself if you want to look up the E3 Zelda presentations.
But in short, Miyamoto told his staff that they need to make sure that this is the best Zelda game ever made or "maybe there won't be any more Zeldas." (rough quote) He did not THREATEN anything, he merely warned them.
Note: this warning means more in Japan, where Zelda isn't as popular as it is overseas. While it seems ludicrous to us to imagine Nintendo halting the Zelda series, keep in mind that the series has mostly been kept alive for the Western audiences, particularly the titles with more realistic graphical styles (TP, SS). Japan prefers the cuter "toon" Link games, which is why they went to handheld (handhelds being more popular in Japan).
So anyway... TL;DR:
No. Miyamoto did not threaten to abolish Zelda. He merely warned his staff that they need to do their very best if they want Zelda to continue to be a successful series.