The Official Quest Screenshot Critique Thread
#3421
Posted 31 August 2012 - 03:34 PM
#3422
Posted 31 August 2012 - 05:34 PM
#3423
Posted 31 August 2012 - 05:39 PM
#3424
Posted 31 August 2012 - 05:42 PM
#3425
Posted 01 September 2012 - 12:45 AM

NOTE: I am using the tiles the way they we're used in-game.
#3426
Posted 01 September 2012 - 01:44 AM
Here we go again, this time I present to you the ability to use two water types like in Parallel Worlds. I also made the palette match the colors in Parallel Worlds almost exactly.

NOTE: I am using the tiles the way they we're used in-game.
Looks good, the dirt area looks bland but I know you're going to rip the dirt details either way.
#3427
Posted 01 September 2012 - 01:13 PM
Looking forward to more.
#3428
Posted 01 September 2012 - 07:11 PM
Sorry it's the same screen, but I just wanted to show that I fixed some perspective issues with the water and I added WATERFALLS!!!!!
#3429
Posted 01 September 2012 - 07:12 PM
#3430
Posted 02 September 2012 - 11:07 AM
Edited by Hatsunem64, 02 September 2012 - 11:17 AM.
#3431
Posted 02 September 2012 - 11:17 AM
#3432
Posted 02 September 2012 - 11:20 AM
i.imgur.com/K7V4v.png
Just copy and paste that it should work..
Edit by Russ: Merged these three posts together.
#3433
Posted 02 September 2012 - 11:28 AM
The screen is pretty good. Very pretty, but also very cluttered. And I really don't know what those purple things are. I've seen then in several screens, but never know what they were
#3434
Posted 02 September 2012 - 11:55 AM
#3435
Posted 02 September 2012 - 02:59 PM
here it is (Hatsunem64's screen, not mine)
It is a little 'filled' indeed, but I don't think that is too much of a problem.
However, I believe that the screen is too symetrical.
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