The Official Quest Screenshot Critique Thread
#3331
Posted 13 August 2012 - 10:57 PM
#3332
Posted 13 August 2012 - 11:53 PM
#3333
Posted 14 August 2012 - 07:41 AM
You kind of overdid it on the whole "blank grass tiles" as in, it completely clashes with everything else. When Gonken said to use them, he didn't mean for over half the screen, it's just nice to use very sparingly to avoid overdoing it on detail.
So I over did it eh? Figures I would >_<, Oh well went back and redone the grass again.
What's wrong with the tree bases?
And >_< I didn't think anyone would notice.. Oh well an easy fix XD.
Here's the remade screen how is it now?
Edited by Ventus, 14 August 2012 - 07:41 AM.
#3334
Posted 14 August 2012 - 05:56 PM

Testing MC-style Triple Triple Dungeons by Linkus. Still debating if floor boarders are really necessary. Any suggestions?
#3335
Posted 14 August 2012 - 06:21 PM
So I over did it eh? Figures I would >_<, Oh well went back and redone the grass again.
And >_< I didn't think anyone would notice.. Oh well an easy fix XD.
Here's the remade screen how is it now?

I love it!
I think it looks very nice, Ventus. Very well balanced in detail and tile placement

Testing MC-style Triple Triple Dungeons by Linkus. Still debating if floor boarders are really necessary. Any suggestions?
Simply delicious.
#3338
Posted 14 August 2012 - 07:12 PM
I think it looks very nice, Ventus. Very well balanced in detail and tile placement

Testing MC-style Triple Triple Dungeons by Linkus. Still debating if floor boarders are really necessary. Any suggestions?
Dawnlight-approved, but why the folding on the upper left walls?
Edited by Dawnlight, 14 August 2012 - 07:13 PM.
#3340
Posted 15 August 2012 - 02:06 AM
Thanks
What Dawnlight means by "folding" is how the walls fold outward just above the left door and then back in at the top. I think that this instance looks out of place in this screen.
Great screen by the way.
#3341
Posted 15 August 2012 - 12:42 PM
What Dawnlight means by "folding" is how the walls fold outward just above the left door and then back in at the top. I think that this instance looks out of place in this screen.
Great screen by the way.
Oh, I get it. I made the right side look like the left side so I don't think there's a problem anymore
#3343
Posted 15 August 2012 - 05:19 PM
What's wrong with the mountain on the top left though? Something looks off behind the furthest-most treetops.
#3345
Posted 16 August 2012 - 10:27 AM
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