Yeah, as I think on it, having the reasons shifting from uncovering the past to uncovering as to why Hyrule was evacuated can work quite well...
Anyways, I've also been stuck on where to take the next half of my dungeon as I want to get alot of it done this week whilst I'm off. This next half i want to be alot more maze like while having more puzzles, but I'm just having a problem figuring out a balance between all the aspects without making everything too tedious navigating through the whole thing... (though I guess making short cuts that can be open after the initial travel through can fix it, but also leaves alot of bugs open to watch out for...)
I'm also thinking that starting my second project may be good as I'm feeling less and less inspired to continuing my current project, and having an outlet on doing something new will be good as it'll help rejuvenate me and let me come up with new ideas and come up with new methods on doing things.

