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The Official Quest Screenshot Critique Thread


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#3256 Saffith

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Posted 05 August 2012 - 01:19 PM

It's from Magical Vacation. Here are the shots I took it from: mv_grass.zip

#3257 Jared

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Posted 05 August 2012 - 01:24 PM

QUOTE(Dawnlight @ Aug 5 2012, 10:17 AM) View Post

I think that's one of the best maps you have ever made. Nothing to complain here.

It was your hair right? Tell me it was your hair. icon_naughty.gif

Thanks, Dawnight! And maybe it was my hair! Who knows? icon_wink.gif

QUOTE(Yoshimi @ Aug 5 2012, 12:22 PM) View Post

Old screen, new very WIP Link; opinions?
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Bigger resolution:
Spoiler


Wow. I love it! Hopefully you'll finish him this time. He looks perfect. icon_smile.gif

Edit - You put the strap on the wrong side...again. xD

Edited by Jared, 05 August 2012 - 03:13 PM.


#3258 Ica

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Posted 05 August 2012 - 08:26 PM

QUOTE(Hubydweyer @ Aug 5 2012, 04:42 AM) View Post

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I like the design, but I'm worried that moving around would end up to be somewhat difficult. Maybe open up the path just a little bit.

QUOTE(Yoshimi @ Aug 5 2012, 01:22 PM) View Post

Old screen, new very WIP Link; opinions?
IPB Image

Bigger resolution:
Spoiler



I love Link. I love the screen. I love the pallet. I... I think I love you *.*

QUOTE(Saffith @ Aug 5 2012, 02:08 PM) View Post

Maybe I'll just stick with SD3 grass.
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I'll work on the palette later.
No, something else.


Indeed, the pallet needs some work, but the design is good.

#3259 Jared

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Posted 05 August 2012 - 08:52 PM

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For some reason I fell in love with this screen. Opinions?

#3260 ShadowTiger

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Posted 05 August 2012 - 09:03 PM

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There's something about this that intrigues me, Saffith. I'm sure I'm the odd man out here, but everything can be satisfying with this shot, except for the 2x2 trees. For some reason they feel as if they feel more appropriate in a GB tileset. It feels like there are only two colors in the treetops, which dots the screens with visual anomalies. If they had an additional color to them, even adding just a bit of a graininess, I'm confident it would excel.

#3261 Ica

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Posted 05 August 2012 - 09:39 PM

QUOTE(Jared @ Aug 5 2012, 10:52 PM) View Post

IPB Image

For some reason I fell in love with this screen. Opinions?


It's pretty nice. I don't see anything wrong with it.

#3262 Xenix

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Posted 05 August 2012 - 11:29 PM

QUOTE(Jared @ Aug 5 2012, 09:52 PM) View Post

IPB Image

For some reason I fell in love with this screen. Opinions?

Very nice Jared! Has a pretty nice feel to it. icon_smile.gif

#3263 Saffith

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Posted 06 August 2012 - 12:38 AM

QUOTE(ShadowTiger @ Aug 5 2012, 10:03 PM) View Post
There's something about this that intrigues me, Saffith. I'm sure I'm the odd man out here, but everything can be satisfying with this shot, except for the 2x2 trees. For some reason they feel as if they feel more appropriate in a GB tileset. It feels like there are only two colors in the treetops, which dots the screens with visual anomalies. If they had an additional color to them, even adding just a bit of a graininess, I'm confident it would excel.

Well, my tile editing skills are pretty poor, so I just changed to trees that are already kind of grainy:
IPB Image

I don't know. Maybe I can get someone competent to deal with them later on. Or just stick closer to DoR tiles. icon_razz.gif

#3264 Sheik

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Posted 06 August 2012 - 01:59 AM

Saffith, you could try the mini LttP trees. They should work better at least. If you don't know which trees I'm talking about; these:

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If you don't know where to find them; look here:
http://www.purezc.co...showtopic=55968

They are actually edited versions of the DoR ones: the stump has been completely redrawn.

#3265 SpikeReynolds

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Posted 06 August 2012 - 02:09 PM

QUOTE(ShadowTiger @ Aug 5 2012, 10:03 PM) View Post

IPB Image
There's something about this that intrigues me, Saffith. I'm sure I'm the odd man out here, but everything can be satisfying with this shot, except for the 2x2 trees. For some reason they feel as if they feel more appropriate in a GB tileset. It feels like there are only two colors in the treetops, which dots the screens with visual anomalies. If they had an additional color to them, even adding just a bit of a graininess, I'm confident it would excel.

Oh, you're definitely not the odd man out.

#3266 Marco

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Posted 06 August 2012 - 03:12 PM

QUOTE(Saffith @ Aug 5 2012, 11:38 PM) View Post

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I enjoy the palette, it is very rustic and creamy. The walkable space flow is decent and the ground textures are stunning. It seems very, paint like smear. In a way, it reminds me of crayon drawn grass.

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Alas, I have found time once again to finish my Metroid project. This is your standard elevator room....but where on earth did the elevator go?!?!

Please give feedback, all is appreciated.

#3267 nicklegends

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Posted 06 August 2012 - 03:14 PM

QUOTE(Saffith @ Aug 5 2012, 10:08 AM) View Post

Maybe I'll just stick with SD3 grass.
IPB Image

I'll work on the palette later.
The grass and dirt textures are stunning. We just need some suitable trees and cliffs that match the same style.

#3268 Jared

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Posted 06 August 2012 - 03:38 PM

QUOTE(Marco @ Aug 6 2012, 04:12 PM) View Post

IPB Image

Alas, I have found time once again to finish my Metroid project. This is your standard elevator room....but where on earth did the elevator go?!?!

Please give feedback, all is appreciated.

Haven't seen you in awhile, Marco!

Looks good to me. Not much to say; it's pretty basic! Nice tile usage.

#3269 ShadowTiger

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Posted 06 August 2012 - 04:50 PM

QUOTE(Saffith @ Aug 6 2012, 01:38 AM) View Post

Well, my tile editing skills are pretty poor, so I just changed to trees that are already kind of grainy:
IPB Image

I don't know. Maybe I can get someone competent to deal with them later on. Or just stick closer to DoR tiles. icon_razz.gif


No, .. no seriously, this is great. I really like this a lot. The colors are all the right shades, and the new trees (Great choice. icon_thumbsup.gif ) actually make the screen more vibrant. This, I could play. <3 Get some awesome moody music in there, and it will be an amazing experience.

#3270 Ica

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Posted 06 August 2012 - 05:26 PM

QUOTE(Marco @ Aug 6 2012, 05:12 PM) View Post

IPB Image

Alas, I have found time once again to finish my Metroid project. This is your standard elevator room....but where on earth did the elevator go?!?!


As a metroid fan, this screen pleases me.
It has the same mysterious and not quite dead vibe from Super Metroid.


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