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The Official Quest Screenshot Critique Thread


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#3226 Shane

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Posted 03 August 2012 - 10:13 PM

QUOTE(Jared @ Aug 4 2012, 07:12 AM) View Post

I promise, this is the last screen from this area!

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Either edit the ladder to make it look joined or remove one of them, otherwise good screen. icon_biggrin.gif

#3227 Jared

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Posted 03 August 2012 - 11:30 PM

To make it look joined? Huh?

And...

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Now... *Flees*

#3228 Shane

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Posted 03 August 2012 - 11:36 PM

QUOTE(Jared @ Aug 4 2012, 02:00 PM) View Post

To make it look joined? Huh?

And...

IPB Image

Now... *Flees*


Edit them to make one big ladder. icon_razz.gif

Nice dungeon screen not to sure about the blood-red floors. icon_razz.gif

#3229 Tree

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Posted 04 August 2012 - 12:06 AM

QUOTE(Jared @ Aug 3 2012, 10:30 PM) View Post

To make it look joined? Huh?

And...

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Now... *Flees*

Very attractive dungeon screen Jared! Fire themed, with a pinch of darkness. Love it!

#3230 Russ

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Posted 04 August 2012 - 02:42 AM

Alright, so I tried taking Yoshimi's advice, and I came up with this. Ignore the palette, I'll replace it later.

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It's still not as good as his, but I think it's an improvement over the last one. Does this one work, am I still violating 20 different GB tileset rules?

#3231 Sheik

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Posted 04 August 2012 - 03:09 AM

In case my tone was a little too harsh, I apologize. Your original post was something like "Could somebody explain to me what went wrong?" and I thought "Well, I can try.".
Edit: Besides, everyone else seemed to like it, so maybe I'm just weird and you shouldn't listen to too many of my screen design opinions.

It looks a lot better now. If you keep the same guidelines in mind while building any other GB (overworld) screens, you'll be fine. May I ask whether you are just fooling around with the tileset or planning to use it for an actual project?

Edit2: Just found it your other post;
QUOTE
On a side note, do I have permission to use that palette there? It's much better than the defaults in the GB tileset, and I'm pretty horrible at making palettes.
Go ahead. I believe I've made it for someone but for the love of everything that's good and holy I fail to remember. I doubt anyone would seriously mind, though. (I just checked it. It's called "LtM Hyrule"; so I suppose I made it for fairy dream. Maybe you ask LtM or Nick if you want to use it? In any other case; there is a custom palette in the screens below that you can use.)
Also, I'm always glad to be useful.

Edit 3 (I'm on a roll! icon_awesome.gif):
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This is old stuff. Disregard the screendesign, that was for Z3 scrolling (actually, this stuff is MotM alpha). I'm posting these merely for everybody to rip tiles and the palette if they want to. Maybe somebody has use for this stuff.

Edit 4: You know what?
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Happy ripping. I've complied the few edited tiles here into one page for easy ripping. It's really just edited stuff from the GB tileset so no credit is needed. Hm, I missed the flowers. I added shading to those. Well, you can rip them from the second screenshot.

Edited by Yoshimi, 04 August 2012 - 04:38 AM.


#3232 SpikeReynolds

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Posted 04 August 2012 - 05:13 AM

QUOTE(Russ @ Aug 4 2012, 03:42 AM) View Post

Alright, so I tried taking Yoshimi's advice, and I came up with this. Ignore the palette, I'll replace it later.

IPB Image

It's still not as good as his, but I think it's an improvement over the last one. Does this one work, am I still violating 20 different GB tileset rules?

Looks pretty good. Last time I checked, there aren't any rules to this whole thing. You make a good shot, you do. You make a bad shot, oh well, who gives a crap. Least that's the way I like to think of it.

#3233 Sheik

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Posted 04 August 2012 - 05:15 AM

QUOTE(Fausch @ Aug 4 2012, 12:13 PM) View Post

Looks pretty good. Last time I checked, there aren't any rules to this whole thing. You make a good shot, you do. You make a bad shot, oh well, who gives a crap. Least that's the way I like to think of it.

There are no rules, but there are guidelines and there is logic behind why a screen works or not. And logic can be translated into theroies. DaVinci once said that practice without theory is like sailing without navigation.

#3234 runa

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Posted 04 August 2012 - 07:03 AM

Yoshimi,I'm gonna rip those beautiful tiles. Screens are too awesome. icon_smile.gif

#3235 Ventus

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Posted 04 August 2012 - 09:02 AM

QUOTE(Jared @ Aug 3 2012, 11:30 PM) View Post

To make it look joined? Huh?

And...

IPB Image

Now... *Flees*

Looks great. but theres something strange about the lava pit... the tiles around the inner red tiles around the lava looks kinda out of place.
I know they are for the ambient light of the lava, but maybe give them some sort depth. maybe give them shading of some sort.
(I don't know about that really but whatever)

#3236 Dawnlight

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Posted 04 August 2012 - 09:40 AM

To be honest, I'm not a big fan of that dark black palette. Maybe make it a bit brighter.

#3237 Sheik

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Posted 04 August 2012 - 09:59 AM

QUOTE(Dawnlight @ Aug 4 2012, 04:40 PM) View Post

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To be honest, I'm not a big fan of that dark black palette. Maybe make it a bit brighter.

I agree. I'd suggest something more like this maybe:
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Edit: Also, how did the wood decor end up on the ceiling?

Edit2: More palettes fun:
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I kinda like the colours in the green one, personally. (If Jared doesn't mind, whoever wants to may use these palettes; I don't really care.)

QUOTE
To make it look joined? Huh?

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Like this.

Edited by Yoshimi, 04 August 2012 - 02:10 PM.


#3238 Russ

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Posted 04 August 2012 - 10:55 AM

QUOTE(Yoshimi @ Aug 4 2012, 01:09 AM) View Post

In case my tone was a little too harsh, I apologize. Your original post was something like "Could somebody explain to me what went wrong?" and I thought "Well, I can try.".

Don't apologize, your post was perfect. I don't mind harsh criticism; in fact, I love it. I'm not going to get better if people just say "Oh I like your screen," but when somebody takes the time to rip it apart like you did and explain everything I did wrong, it shows me exactly what I can do to get better. Thank you.

QUOTE
May I ask whether you are just fooling around with the tileset or planning to use it for an actual project?

Right now, I'm just fooling around to see how I do with the GB tileset. But hey, my last quest started by me fooling around to see if I was any good with PTUX. This may turn into an actual project if I feel my screens are good and I can create a good game with them.

#3239 Sheik

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Posted 04 August 2012 - 12:42 PM

QUOTE(Russ @ Aug 4 2012, 05:55 PM) View Post

Right now, I'm just fooling around to see how I do with the GB tileset. But hey, my last quest started by me fooling around to see if I was any good with PTUX. This may turn into an actual project if I feel my screens are good and I can create a good game with them.

I see. Shameless plug: thread.
Edit: On your last sentence: I'm always willing to give feedback provided I have the time. Either post here and I might or might not notice it and have something to say or go ahead and send me a PM. Since you said you found my advice helpful.

Edited by Yoshimi, 04 August 2012 - 01:55 PM.


#3240 Cukeman

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Posted 04 August 2012 - 03:25 PM

QUOTE(Yoshimi @ Aug 4 2012, 01:09 AM) View Post



Edit 3 (I'm on a roll! icon_awesome.gif):
IPB ImageIPB ImageIPB Image
This is old stuff. Disregard the screendesign, that was for Z3 scrolling (actually, this stuff is MotM alpha). I'm posting these merely for everybody to rip tiles and the palette if they want to. Maybe somebody has use for this stuff.




Too awesome. Love the flavor, color and design


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