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#3181 The Satellite

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Posted 05 May 2015 - 11:56 PM

Finally scratched one of those games off my list, a game I really had no business not having played nor finished until now: Donkey Kong Country 2: Diddy's Kong Quest. As a huge fan of the first game, I really should have made efforts to play the other games sooner. Or 2 at least, hailed as the best in the series; 3 is usually forgotten but I'm gonna check it out someday anyway because it's Rare, and fans of the first two games still say it's good, so there's that.

 

As for DKC2... Well I mean, it's a good game. But going on memory... I can't say it's better than DKC1 by any stretch. I do intend on playing the first game again (later) just for a confirmation on that perspective, and don't get me wrong, there were a few things DKC2 did better. Like bosses. And animal buddies. And Dixie Kong. I just feel like DKC1 had more charm on the whole, better level ideas and design, and soundtrack. DKC2's soundtrack is quite good, but I feel like DKC1's is better overall. Jib Jig, Mining Melancholy, and Snakey Chantey are highly enjoyable to me, about on par with the best of DKC1's songs. Stickerbrush Symphony is good, but not the be-all end-all of David Wise's musical career like many claim. No, that's Seashore War from Tropical Freeze. :heh:

 

I swear though, hit detection was super screwy in the game, and maybe it's a issue I forgot about DKC1 as well. And there were a couple instances of annoying precision, but mostly just in the parrot level where you're descending through the hive. Also I hated Gusty Glade because I swear the wind wasn't being consistent and kept screwing me over and throwing me into a pit one time, when another time it worked fine. And I know there's timing. I counted on it and sometimes it would still screw up. Also the first couple of worlds just felt a little bland and samey to me. Things fortunately did pick up later, and I loved the last world. Overall though, I guess I just couldn't see what everyone else saw. But all things considered, it's still a pretty good game.



#3182 Dawnlight

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Posted 06 May 2015 - 06:42 AM

I started to play Devil Survivor 2 Record Breaker. I'm playing it on Apocalypse difficulty. So far, I love all the new enhancements. It feels like a completely different game now that it has full voice acting. I still haven't touched the new content yet, but it looks promising.

 

#Ventusneedstoplaythisgame



#3183 Ventus

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Posted 06 May 2015 - 12:51 PM

Link_facesofevil_packaging.jpg

^I just bought this game at a Yardsale for 25 cents... It looks like I may be in for a grand adventure!. (I'm sure its not as bad as everyone makes it to be)

 

Edit, Its fucking awful. a waste of time of getting the bios needed for the Mess Emulator of mine.


Edited by Ventus, 06 May 2015 - 01:23 PM.

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#3184 Nicholas Steel

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Posted 06 May 2015 - 01:18 PM

As for DKC2... Well I mean, it's a good game. But going on memory... I can't say it's better than DKC1 by any stretch. I do intend on playing the first game again (later) just for a confirmation on that perspective, and don't get me wrong, there were a few things DKC2 did better. Like bosses. And animal buddies. And Dixie Kong. I just feel like DKC1 had more charm on the whole, better level ideas and design, and soundtrack. DKC2's soundtrack is quite good, but I feel like DKC1's is better overall. Jib Jig, Mining Melancholy, and Snakey Chantey are highly enjoyable to me, about on par with the best of DKC1's songs. Stickerbrush Symphony is good, but not the be-all end-all of David Wise's musical career like many claim. No, that's Seashore War from Tropical Freeze. :heh:

 

I swear though, hit detection was super screwy in the game, and maybe it's a issue I forgot about DKC1 as well. And there were a couple instances of annoying precision, but mostly just in the parrot level where you're descending through the hive. Also I hated Gusty Glade because I swear the wind wasn't being consistent and kept screwing me over and throwing me into a pit one time, when another time it worked fine. And I know there's timing. I counted on it and sometimes it would still screw up. Also the first couple of worlds just felt a little bland and samey to me. Things fortunately did pick up later, and I loved the last world. Overall though, I guess I just couldn't see what everyone else saw. But all things considered, it's still a pretty good game.

I feel the first game was more about self discovering how to progress in levels/solving puzzles and in-the-moment obstacles that you had to react to with minimal foresight of what was about to happen, while in the 2nd game most stuff was made more obvious (The super shortcuts in each level of the first 2 worlds are pretty hidden though). I kinda feel the same as you in regards to the music, the first game is slightly better in that department (Mining Melancholy is indeed awesome though!).

 

I've never really had an issue with hit detection, the game expects you to land not just on stuff but on TOP of stuff, where as other games like Mario Bros. generally only require you to be falling when colliding with an enemy or something. With regards to the Hive Descent level in DKC2 I agree that it's unintuitive, but just like any other part of the game involving your bird friend carrying the kongs, the bird itself has no collision mask, only the kongs do. So the bird graphic can travel through enemies and spikes etc. but the kongs can't.


Edited by Nicholas Steel, 06 May 2015 - 01:19 PM.


#3185 The Satellite

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Posted 06 May 2015 - 01:44 PM

You sure about that last part? I'm almost certain I was taking damage simply from the parrot hitting bees... Also, as far as obstacles you can't see coming, I don't feel like DKC2 is innocent in that department either; I can't remember getting too frustrated at that in DKC1, but again, it's been a while.



#3186 Nicholas Steel

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Posted 06 May 2015 - 02:04 PM

I believe the kongs have the exact same collision box as when their walking, so it clips in to the bird a little. You Do have more room to fit through the bees than you think, is all I'm trying to say lol. I've now made it seem very minor xD


Edited by Nicholas Steel, 06 May 2015 - 02:05 PM.


#3187 The Satellite

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Posted 06 May 2015 - 03:24 PM

Meanwhile, tried out Battletoads at last. I actually liked it. What I don't like is the limited continues; such a dated concept that never should have been invented, or left only in the arcades where the idea is to guzzle quarters from kids desperate enough to beat that one level. Mini-rant aside, I found the controls pretty responsive and fluid, the music good, and the Turbo Tunnel is actually not unfair at all, you just need some quick reflexes. Unfortunately I lost my last continue near the end, and since I had four other games I left hanging, I decided to put it down so I can go back to those... and maybe I'll come back to it sometime, but the lack of infinite continues is a nuisance to me.



#3188 ZeldaPlayer

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Posted 06 May 2015 - 03:26 PM

Playing Super Smash Bros Wii U with my main!
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Edited by ZeldaPlayer, 06 May 2015 - 03:26 PM.


#3189 Eddy

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Posted 08 May 2015 - 11:21 AM

Geometry Dash.

 

I've beaten the first 8 levels out of 18 and I'm now attempting the ninth level, "Cycles". It's a pretty tough level, especially 50% through the level where shit gets insane lol. But yeah, this game is so much fun, and it seems like this never gets old for me lol.



#3190 Ventus

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Posted 09 May 2015 - 11:38 AM

Being the World of Warcraft virgin I am, I decided to try Vanilla WoW (no expansions) on a private server (free to play) and I can see this becoming a addiction type of thing. If anyone here would be interested in play vanilla wow before it got over loaded with expansions go here https://en.nostalrius.org

 

I'm a level 5 Tauren Warrior.



#3191 SkyLizardGirl

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Posted 10 May 2015 - 03:22 PM

Azure Striker GUNVOLT - Nintendo eShop Trailer (Nintendo 3DS)

    

 

 

I am currently playing this:

  

Is kinda MEGAMAN X like, it really is.  

Although X8 is my fave of the newest megamans.  This is a pretty neat game.

 

Is like $14.99 or something in the 3ds shop at times now.


Edited by SkyLizardGirl, 10 May 2015 - 03:22 PM.


#3192 The Satellite

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Posted 10 May 2015 - 09:37 PM

Gunvolt is a good game.

 

Anyway, I made some more advancement in Galaxy 2 and am near the end. Been nothing but super fun. I stopped on Throwback Galaxy for now, even though it's really close to the end, and got both stars available there for now. Total star count is now 64. Fitting.



#3193 Ventus

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Posted 11 May 2015 - 05:49 PM

World of Warcraft is going to consume my life... anyone want a hit *passes link* https://en.nostalrius.org <free Vanilla wow good shit.



#3194 The Satellite

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Posted 12 May 2015 - 02:09 AM

Okay. 120 stars down in Super Mario Galaxy 2. Now for the green stars... I'll start that quest tomorrow. Then I can scratch that game off my list and continue whittling it down... maybe I should pop Seasons open for a bit just to help keep myself from forgetting everything, it's been a while since I played that one... :heh:

 

So Galaxy 2. Felt like it had a slow start. After world three, it seriously picked up in the fun factor and creativity. A super fun game, its level design and gimmicks generally exciting and fun. There were a couple of things I wasn't fond of, sure... Fluzzard is godawful. I hated anything to do with that piece of shit bird and its awful controls. And I thought the ray surfing in Galaxy 1 was bad! (Full disclosure, I love the rolling missions, hella fun.) And I still wasn't fond of some of the comets being repetitive... I suppose on the whole, there were fewer than Galaxy 1's, so it's not as bad. I do have to say now though that the level design of Galaxy 2 really does blow the first game's out of the water.

 

Basically, when it comes to level design and gameplay, Galaxy 2 owns Galaxy 1. Music and bosses, they're about even. Everything else, I think Galaxy 1 did better: Story, hub world... Okay, so mostly it's those two, but the hub world part is pretty big; it was more alive and immersive than the boring level select Galaxy 2 had. But the levels and gameplay make up a much larger chunk of the game, so that's what leads me to enjoy Galaxy 2 more than Galaxy 1 overall.

 

The trek to Grandmaster Galaxy begins soon. I'll see if those green stars effect my feelings on the game overall, maybe, maybe not. But as it stands, my 3D Mario game ranking goes like this: 64 > Galaxy 2 > Sunshine > Galaxy.



#3195 Nicholas Steel

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Posted 12 May 2015 - 06:31 PM

You'll hate the green stars, eventually.




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