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#3166 Ventus

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Posted 21 April 2015 - 04:25 PM

I picked up Lords of The fallen from the PSN Flash Sell (Saturday)  and I think I may have found a game just as hard as Dark Souls and Bloodborne, owning a new console has never been so painful before till now.

 

All the games I'm getting for the PS4 has been dreadfully hard :(


Edited by Ventus, 21 April 2015 - 04:40 PM.


#3167 Dawnlight

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Posted 25 April 2015 - 07:42 AM

Playing the PlayStation version of Shovel Knight. This might be the better version of this game IMO primarily because of cross saving between the PS4, PS3, and Vita versions of this game. I'm so glad I did not get the 3DS version.



#3168 HavoX

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Posted 25 April 2015 - 07:46 AM

I'm so glad I did not get the 3DS version.

 

Well, that's a shame. The 3DS version got the best reviews... :P


Edited by HavoX, 25 April 2015 - 07:47 AM.


#3169 Dawnlight

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Posted 25 April 2015 - 07:51 AM

Well, that's a shame. The 3DS version got the best reviews... :P

And it's bit pricey. The 3DS version alone costs $15, while I can get the PS4/PS3/Vita versions all for the same price. That sounds like a much better value.


Edited by Dawnlight, 25 April 2015 - 07:52 AM.

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#3170 The Satellite

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Posted 25 April 2015 - 03:51 PM

I don't think cross-buy makes it a better version of the game when that's a facet of the distribution system, not the game itself. :P

 

Related to that discussion, I still wonder if cross-buy is still going to be a thing with Nintendo eventually. Hope so. I mean, they kinda started it with the new Mario & Donkey Kong game, sort of... Maybe that's one of the reasons they're working on this new "unified service" thing across all platforms.

 

Related to that version of Shovel Knight, I have seen the Kratos boss fight... and it is awesome. Now waiting to see the Battletoads fight in the Xbox One version. Also I'm still holding out hope that the Nintendo versions get their own guest boss, since it seems a little unfair otherwise, especially since many Kickstarter backers were in it for the Nintendo versions of the game. Or even the Steam version, but I dunno who they'd be able to even use in a guest boss battle for the Steam version...

 

Shovel Knight: "Who are you?"

???: "I'm Gabe Newell."

*8-bit Half-Life music plays*



#3171 Dawnlight

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Posted 25 April 2015 - 06:05 PM

I don't think cross-buy makes it a better version of the game when that's a facet of the distribution system, not the game itself. :P

 

Related to that discussion, I still wonder if cross-buy is still going to be a thing with Nintendo eventually. Hope so. I mean, they kinda started it with the new Mario & Donkey Kong game, sort of... Maybe that's one of the reasons they're working on this new "unified service" thing across all platforms.

 

Related to that version of Shovel Knight, I have seen the Kratos boss fight... and it is awesome. Now waiting to see the Battletoads fight in the Xbox One version. Also I'm still holding out hope that the Nintendo versions get their own guest boss, since it seems a little unfair otherwise, especially since many Kickstarter backers were in it for the Nintendo versions of the game. Or even the Steam version, but I dunno who they'd be able to even use in a guest boss battle for the Steam version...

 

Shovel Knight: "Who are you?"

???: "I'm Gabe Newell."

*8-bit Half-Life music plays*

 

Because I mentioned PlayStation.#TSISANTISONY....I'm only kidding.

 

But I personally think cross save makes it the better console version. If I ever wanted to take my game on the go and I was playing the PS3/PS4 versions, I can continue where I left off on my Vita. Of course, Steam has this too by default and would only be useful if I had a gaming laptop. I wish the Wii U/3DS version had cross saving.

 

Nintendo could use DLC of its own. I know a lot my Facebook friends got frustrated when the PS4/Xbox ONE version are getting their own content leaving the PC/Wii U/3DS versions in the dark. I would love to fight Giga Bowser in Shovel Knight. :D 


Edited by Dawnlight, 25 April 2015 - 06:17 PM.


#3172 KingPridenia

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Posted 26 April 2015 - 01:21 AM

Back to Castlevania: Circle of the Moon. Man, is STR gear really broken in that. Basically, there are a few types of armor in my eyes:

 

Type 1: Raw Defense Armor - Pretty much only gives +DEF, but a large amount. Some give other benefits, such as Needle Armor also giving +10 STR or the Dark Armor giving a whopping 550 DEF at the expense of 10 STR, INT and LUK.

 

Type 2: Magic Armor - Robes. They give moderate protection, but excel by giving very high +INT boosts, which accelerates the rate at which Nathan recovers his Mind Power, the biggest being the Sage Robe for +500 INT.

 

Type 3: The DPS Armor - Or suits as they usually are. These armors have poor DEF ratings, but give +STR. The best in this set gives +50 STR, and is understandably hard to get. However, when combined with STR boosting accessories, Nathan becomes a powerhouse.

 

With the Soldier Fatigues (+50 STR, +120 DEF, +10 LUK) and a pair of Strength Armbands (+100 STR, -25 DEF, -25 INT, -25 LUK each), that's +250 STR. In normal mode aka "Vampirekiller" mode, that bonus is equivalent to leveling up 25 times. So at level 40, I am essentially equal to Nathan being at level 65 without any +STR equipment. By the way, I'm not sure what you call this, but the way damage is calculated, every time your STR doubles, you do 4x as much damage. So to double your damage, you just multiply your STR by the square root of 2. For triple damage, multiply by the square root of 3. I guess exponential growth? DEF is simpler; every time your DEF doubles, you take half as much damage as before. So if you take 120 damage with 300 DEF, you'll only take 60 with 600 DEF.

 

At lowish levels, that extra 250 STR was enough to almost increase my damage by two and a half times. With that boost, I hit a Wind Demon for 97 damage with the whip while without anything on, I only did 39 damage a hit with the whip. Pretty big difference there. I've played the game enough times to the point defense isn't something I worry about and to be honest, even with shoddy defense gear, the enemies don't hit too terribly hard unless you're playing Magician, Shooter or Thief modes. And in Fighter mode? You have so much HP and defense you would barely notice the difference.

 

One dislike about CotM however is that almost all of your DSS card combos run off your STR stat. This is a huge problem when you play in Magician mode, because your STR is much lower (71 to start instead of 100). All your INT does is make your MP recharge faster. So in Magician mode, you have all the cards at the start, but most combos do lousy damage because you have such a low STR stat. Then again, you're expected to spam the hell out of the Thunderbird summon so yeah. Good thing Fighter is fully banned from the DSS card system, because Fighter Nathan would be way overpowered. Then again, he's so powerful that not having any magical abilities is a joke, especially when the bonus area (Battle Arena) bans your usage of DSS cards. Pretty crippling not being allowed to use magic when you can't use it to begin with, no? Especially when your STR and DEF are so ridiculously high at low levels that you can cheese the Battle Arena at level 40 where with other characters, you may want to wait until level 50.

 

All in all, I played CotM too much, especially in high school. I've done just about every reasonable challenge for it, although not with every game mode, such as:

  • No DSS cards (Nathan can't use DSS cards in Fighter mode, so it doesn't count for that mode)
  • No armor or accessories
  • No sub-weapons (should do it on Shooter mode where you're heavily reliant on them)
  • No usable items
  • Beat Dracula below level 40
  • No MaxHP, MaxMP or Max Heart increase items
  • Super segmented speedrun (gave up after losing patience with RNG and farming rare drops)

Yeah, I think I just about wore that game out. I never really did a speedrun of the game though, so I was thinking about doing a segmented time attack for fun some time.



#3173 kurt91

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Posted 26 April 2015 - 04:03 AM

I'm disappointed in myself. After having beaten Ocarina on N64 multiple times, I still had to look up a guide to figure out the last damned key in the Forest Temple when playing the 3DS remake. I completely forgot the hole in the floor when you rotate the Wallmaster room. Besides that, I still got all the way to the beginning of the Shadow Temple by myself.

 

I also finally figured out how to set up some homebrew on my 3DS, so I should be able to get a GBC emulator and a SNES emulator running on it. From what I've read, they both run incredibly well, with the only drawback being that the SNES emulator doesn't run any special chips, so no portable Star Fox just yet. I believe that they should fix my clock issues with my Pokemon Crystal game (roms don't have a built-in clock, but this emulator should run off the 3DS's one just fine.), and I should be able to get a couple translated SNES rpgs that I've been meaning to try working on the SNES emulator. (Tales of Phantasia, Metal Max Returns, etc.)

 

Of course, I have to actually get them running before I can try them out. The first thing that I fired up was a special installer, and it's taking FOREVER!



#3174 SkyLizardGirl

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Posted 27 April 2015 - 03:29 PM

 

    

i haves been playing this one alots - it outdoes alot of future console games, it is so damns unique.

 

Don't understand why they don't have this on the 3DS at times at least. 



#3175 The Satellite

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Posted 29 April 2015 - 01:00 AM

Well I played a little more DKC2 and Seasons today. Made a little progress. Meaning the second half of world two and first couple levels of world three in DKC2, and one dungeon in Seasons. I need to stop starting multiple games at once because all this delay happens... Oi. Maybe I'll try to focus on these two and go back to the others. NSMB2 can wait since that one's easy to stop and go back to. But I'll maek that a priority when I get back to it.

 

Also relevant to the Shovel Knight discussion above... I so wish I had an Xbox One: https://www.youtube....h?v=jf0i-etM9Wo



#3176 Orithan

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Posted 29 April 2015 - 02:57 AM

Been back into playing Pokemon Mystery Dungeon. Am in Sky and attempting to work my way through those insanely hard Expert dungeons. Cleared Zero Isle West and Oblivion Forest with plans of attempting Zero Island North again soon.

#3177 SkyLizardGirl

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Posted 29 April 2015 - 03:04 AM

i am currently enjoying this one:  

    

....

  

These new Zelda graphics are amazing ~  ....  in my head.*


Edited by SkyLizardGirl, 10 May 2015 - 03:18 PM.


#3178 Ventus

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Posted 29 April 2015 - 02:42 PM

I started up Seiken densetsu 3. (Still has not even played Secret of Mana *Is a fucking sellout for not playing it before*)


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#3179 kurt91

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Posted 30 April 2015 - 12:06 AM

Finally finished Ocarina 3D. The game locked up on me at one point, and since I hadn't saved in a while, I had to redo everything from rescuing the carpenters to getting the Silver Gauntlets all over again. Played though the Deku Tree in Master Quest. It was interesting in what they did, but it really just feels like a ROM hack of the original. I don't know if I'll replay the game again just for that. I like Ocarina, but not THAT much.

 

Next 3DS game that I'm going to play is probably going to be Luigi's Mansion: Dark Moon. Played through a few missions in the first Mansion. It's not bad, but breaking it up into missions was a bad idea. I'd much rather just explore the place on my own in one shot instead. Out of curiosity, since I haven't seen one yet, are there anything like the Portrait Ghosts in the original game? I liked the personality of each one, and they were fun to see in the first game. So far, the only special-seeming ghost I've seen is the first Boo, and I already know that I'm going to be seeing a lot more of those.

 

On another note, I finally got homebrew working on my 3DS. The only drawback is that I have to completely unscrew the back plate just to get to the MicroSD card inside each time I want to add anything, but I heard that there's a program that I can use that will let me access it wirelessly through my PC. I just have to get around to adding it in. Anyways, I've got a GBC emulator called "GameYob" that works pretty much perfectly, and an SNES emulator called BlargSNES that has really good compatibility, except that the games that I had picked out that I wanted to play happen to be the few that don't work. Still, I figure if I wait a bit, that should be fixed eventually. The other program that I have, that I still have to put on there, is called 3DS Controller, and it should let me use the 3DS as a wireless PC controller. Should be really useful for ZC quests! Now if only it would stream the video to the 3DS screen as well...



#3180 SkyLizardGirl

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Posted 30 April 2015 - 05:27 PM

  

 

Been playings this latelys^ .. The game setup's kinda reminiscent of Zelda/rpg maker a bits. 

The music sounds cute.*


Edited by SkyLizardGirl, 30 April 2015 - 05:28 PM.

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