Dreams of Yesterday Revival - This is the most modern topic.
#301
Posted 12 August 2013 - 03:38 PM
Map of the Deku tree.
To get the Magic Key, you want to be on F-1, on the south cross side, and be working westward from the eastern-most vertically central room.
Will take a closer look at other things later. Got a bunch of stuff backed up right now.
#302
Posted 12 August 2013 - 10:29 PM
#303
Posted 13 August 2013 - 12:07 PM
How so? What about it in particular is so nice, as it were?That looks really nice!
#304
Posted 13 August 2013 - 12:13 PM
I don't know ![]()
Though it's probably the nice dungeon design in itself and also that great screen design you've used! ![]()
#305
Posted 13 August 2013 - 12:39 PM
#306
Posted 13 August 2013 - 01:00 PM
Oh, didn't know that. I've only been here for about a month
. Okay, then! Still looks great! ![]()
#307
Posted 13 August 2013 - 08:57 PM
Perhaps that map pack should've been in spoiler tags...
Okay, now that I know where the find the dungeon item, it should be a little more bearable. I like to think I'm good enough at keeping my eyes open that I'll be able to make my way through the second floor...unless I keep getting blindsided by Red Bubbles and having to backtrack to the first floor to get unjinxed. ![]()
Er...now that I think of it, is there any progress in that idea you had of making the trap crosses function via scripts? If that works, you'd only need one version of the dungeon instead of four, which could give us less to have to check for bugs. I don't think even I could survive four versions of nearly every room, especially with how few shortcuts the dungeon has and how so many of the obstacles were designed to make you start over if you screwed up even once...and how very little of that has been changed on the second floor...
#308
Posted 14 August 2013 - 05:51 PM
I could also make a far cheaper key vendor somewhere in the Statues area.
#309
Posted 29 August 2013 - 05:16 PM
Any news on bugfixes/difficulty balancing for the second floor?
#310
Posted 29 August 2013 - 06:50 PM
Life, am I right?
But seriously, (Not that I wasn't 80% serious there.) I'm so far from being the scripter that this project needs me to be. Consolidating all four maps into a single map is not an undertaking that I am prepared to devote the time necessary to do so.
#311
Posted 21 September 2013 - 07:13 PM
Finally back somewhat, re-downloading so i can get back to assisting with the testing. will take a little bit, due to having to start all over from the beginning though. been checking every now and again. looks like lots of people finding things.
edit: would download but for some reason i can not seem to find the download link, can anyone help me please?
Edited by jwex001, 21 September 2013 - 07:20 PM.
#312
Posted 21 September 2013 - 07:36 PM
Here it is. It's always going to be the same link, so any link to the quest that you find in this thread will always be the latest link.
I've actually stopped working on it for a bit due to lack of bugs. Bugs take vast precedence over new features and modifications.
#313
Posted 22 September 2013 - 03:46 PM
Yeah, way too many changes over the last bit of time. Had to take a break from this quest. So may get back to this when the final version is ready to be tested
#314
Posted 22 September 2013 - 03:53 PM
Thanks, must have been really tired when i posted the message, cause i log in today to re download the link, and realize, i bookmarked the link in my browser when i first started testing it for you...sorry about it, but thanks again!
- ShadowTiger likes this
#315
Posted 27 September 2013 - 08:50 PM
just got the lantern last night, and for some reason, i am unable to use it. i did not get any magic with it, nor do i remember if we needed it previously when i last played. it could have been tired brain, or noob brain (we all have it sometimes), but could not find any magic, or figure out why i could not use it.
did find one tile error/glitch, will post when i have some more to go with it. I do not like posting just one thing at a time
EDIT: never mind, i found it. was a noob/advanced noob moment. i skipped the sequence with the owl at the beginning because i knew where to go, forgot about the magic you get there
Edited by jwex001, 29 September 2013 - 09:35 AM.
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