ZC 2.50 RC3
#301
Posted 15 April 2012 - 09:49 PM
#302
Posted 16 April 2012 - 12:30 PM
#303
Posted 16 April 2012 - 01:17 PM
I think the devs are playing things pretty smart, all considered.
#306
Posted 16 April 2012 - 01:35 PM
Edited by MoscowModder, 16 April 2012 - 01:35 PM.
#307
Posted 16 April 2012 - 04:09 PM
I could update them all, yes..if one would provide a easy set of walkthrough steps into doing that, I just might.
All you have to do is open each quest in 2.5 RC3 and save it. Thus, they've been saved in terms of RC3's structure. Make a small change, undo it or whatever, and save it.
#308
Posted 16 April 2012 - 08:24 PM
So, Gleeok has said now that zc_ and zq_win_proc_fix are just going to cause problems and should simply be disabled in all cases.
If we can confirm that that's responsible for the combo and tile page crashes, that'll be our biggest problem fixed.
#309
Posted 16 April 2012 - 09:10 PM
#310
Posted 16 April 2012 - 10:39 PM
This was as far back as 2.10 vanilla.
#311
Posted 16 April 2012 - 10:56 PM
#312
Posted 18 April 2012 - 12:09 AM
Bug 1: In Origin (1st quest), in level 6, at the main 'block' puzzle of the dungeon (the one that ultimately leads you to the Wand), head one right, one up, one right, one up. There will be a passageway which SHOULD lead to a key...except it doesn't. I know I didn't change this quest since its initial release, and I've beaten it plenty of times since. So I truly believe the RC 2.5 is removing this key and thus making level 6 impossible to complete and ultimately the quest impossible to complete since I provide no shops that sell keys.
Bug 2: Not as major but when hookshotting across gaps and you collect an item along the way, in older versions, you simply pick it up and keep traveling across the gap. In the new RC 2.5, you physically STOP moving and the hookshot is cancelled while you 'hold up' your item. Normally this isn't a problem...unless the item is on spikes and you have boots that drain magic power. So by the time you're finishing holding the item up, you have no more magic!
Just thought you should know, I can't continue my test playthrough of Origin 1st on 2.5 until at least the top one is looked into and fixed. Thanks for your time, great build so far though.
#313
Posted 18 April 2012 - 12:48 AM
#314
Posted 18 April 2012 - 12:57 AM
#315
Posted 18 April 2012 - 10:13 AM
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