The Legend of Zelda: Skyward Sword
#301
Posted 09 June 2011 - 05:55 PM
#302
Posted 09 June 2011 - 06:27 PM
#303
Posted 09 June 2011 - 06:44 PM
Farewell rolling, if you watch the video then you'll know that they replaced it with "dash." I'm so sad. Flying looks rather tedious... Apart from that though, the game looks pretty damn good.
Huh? No...you can roll when you're dashing if you shake the nunchuck.
And that was the Iron Shield? Looks more like wood like the first one.
Anyway, glad they're bringing it back from OoS/A!
EDIT -
MY THEORY OF THE BEGINNING OF THE GAME WAS RIGHT!!!
http://www.zeldainfo...show-floor.html
Link DOES win a prize form Zelda, and the prize is the ride with the birds, and the disaster strikes!
Edited by Lynker, 09 June 2011 - 06:49 PM.
#304
Posted 09 June 2011 - 07:06 PM
Aaaany way, Yeah, the beginning of the game was pretty self explanatory after seeing the trailer for the first time.
#305
Posted 09 June 2011 - 07:20 PM
And me wanting that has absolutely nothing to do with this article claiming Miyamoto threatened that Skyward Sword be the best Zelda game or there will be no more Zelda games.
#306
Posted 09 June 2011 - 07:25 PM
But let's face it, people are always going to complain about some s*** no matter what. Even the greatest game in the world (Example)
is still going to have stupid people complain about tiny little details.
Also, I really hope he doesn't mean that.
If he stops making Zelda games, Nintendo would go into a spiraling chaos. I mean, the would still have Mario and Pokemon, but Nintendo without Zelda isn't Nintendo at all!
P.S. I'm sure that was just to scare his development team so that they would make an awesome game.
And every Zelda game in existence is good. (Even CDI Zelda is good. It gave us hilarious youtube poops) Why would he have to worry about this game not being good?
Edited by Keiichi123, 09 June 2011 - 07:28 PM.
#307
Posted 09 June 2011 - 09:25 PM
But let's face it, people are always going to complain about some s*** no matter what. Even the greatest game in the world (Example)
is still going to have stupid people complain about tiny little details.
Also, I really hope he doesn't mean that.
If he stops making Zelda games, Nintendo would go into a spiraling chaos. I mean, the would still have Mario and Pokemon, but Nintendo without Zelda isn't Nintendo at all!
P.S. I'm sure that was just to scare his development team so that they would make an awesome game.
And every Zelda game in existence is good. (Even CDI Zelda is good. It gave us hilarious youtube poops) Why would he have to worry about this game not being good?
Anyways, yeah Prospekt, you know, I agree. I want this game to be as good as it can be, and to be honest it is looking like that might just as well be the case. I'm a little worried that the 'each fight will be a puzzle' idea might grow a bit stale after you've defeated 50 or so of the same enemy-type, but I'm sure the Zelda-team knows what they're doing, as always... with the exception of Zelda 1 and Phantom Hourglass. UGH >_< (I have not played Z2 enough to have an opinion, though I think I'd like it as much as I liked Z1... so yeah, not a whole lot)
#308
Posted 09 June 2011 - 09:41 PM
http://www.zeldainfo...show-floor.html
Link DOES win a prize form Zelda, and the prize is the ride with the birds, and the disaster strikes!
Actually, the prize is something else. After getting the prize, Link takes Zelda into the skies.
...
I really believe this game will be awesome. But, the question is: will it be <i>groundbreaking</i> enough to beat Ocarina? I am almost POSITIVE that the game will be better than Ocarina in all regards (I actually think Twilight Princess was as well), but it needs that "wow factor" to get to the top of the "official" lists (like, GameRankings.com and such).
Edited by AgentLym, 09 June 2011 - 09:41 PM.
#309
Posted 09 June 2011 - 09:45 PM
#310
Posted 09 June 2011 - 10:02 PM
But, the question is: will it be <i>groundbreaking</i> enough to beat Ocarina? I am almost POSITIVE that the game will be better than Ocarina in all regards (I actually think Twilight Princess was as well), but it needs that "wow factor" to get to the top of the "official" lists (like, GameRankings.com and such).
Are you kidding? Look at it. It has floating islands in the sky you can explore. It already has ten times the wow factor Ocarina could ever dream of having. OoT was groundbreaking at the time, but it really is a bit stale by today's standards, so no matter what, SS will be better than it. But I think that it will be just as groundbreaking as OoT, if not more so.
#311
Posted 09 June 2011 - 10:50 PM
Are you kidding? Look at it. It has floating islands in the sky you can explore. It already has ten times the wow factor Ocarina could ever dream of having. OoT was groundbreaking at the time, but it really is a bit stale by today's standards, so no matter what, SS will be better than it. But I think that it will be just as groundbreaking as OoT, if not more so.
Floating islands in the sky is now considered groundbreaking? This isn't the first piece of media to include those. Based on what I've seen I wouldn't go as far as to call the game groundbreaking, but it still looks good. Maybe it will be better than Ocarina of Time, but you can't really judge it before you've even played it. Even if it gets the initial shock and awe, it will still have to pass the test of time that everything ever created has had to. Ocarina of Time has passed that test, but will Skyward Sword? We won't know for at least another decade.
#312
Posted 09 June 2011 - 11:29 PM
Slightly disappointing, but not horribly so. OoT and WW mostly used the Mirror Shield as a light-reflecting device, and WW didn't have any special combat applications for it besides the final battle.
And me wanting that has absolutely nothing to do with this article claiming Miyamoto threatened that Skyward Sword be the best Zelda game or there will be no more Zelda games.
That "threat" Miyamoto made was rather oddly worded, or perhaps oddly translated. I think what he was saying was much in line with what they said about Super Smash Bros. Brawl: for each and every installment in the series, they want the staff to design it like it's their last game, just to make sure it meets the high standards they want to set for it.
Whether or not a game continues is usually reliant on A. whether the series sells well, and B. whether the parent company or the game design team still exist. And even that second criteria is still hazy. A franchise can be sold (though Nintendo would probably never do this with Zelda), and a design team can be replaced. Few series just up and "end." Most series slowly fizzle, or fade in popularity until years later somebody wonders "hey, I wonder whatever happened to (X)?..."
In most cases I'd agree with you, but in this case I'm willing to speculate a bit more because of A. the statement you made about always being satisfied with Zelda installments, and B. there's quite a bit that's unique about the Wii which we can draw from.
Seeing how Phantom Hourglass set the benchmark for action-based DS games -- even though it revealed to me the inherent problems with this idea that no DS games solved to-date -- I am hoping that Skyward Sword achieves the lofty goal of creatively utilizing the Wii controller to the furthest reaches of its capability.
While I certainly hope SS is groundbreaking (see above), I have to ask, have you ever played any Japanese traditional RPGs?... Because if you have, the idea of floating continents is older than time itself.
It'll be a fun addition to Zelda, but just because it's a new idea for the Zelda series in particular, that alone doesn't make it groundbreaking.
#313
Posted 09 June 2011 - 11:51 PM
Even if it gets the initial shock and awe, it will still have to pass the test of time that everything ever created has had to. Ocarina of Time has passed that test, but will Skyward Sword? We won't know for at least another decade.
OoT's passed the test of time? Um, how?
While I certainly hope SS is groundbreaking (see above), I have to ask, have you ever played any Japanese traditional RPGs?... Because if you have, the idea of floating continents is older than time itself.
Maybe so, but as far as I know, it's the first game to let you explore all of them in a 3D world, with full exploration. On birds. Is there another one? If so, give me the name, I need to go play it.
#314
Posted 09 June 2011 - 11:59 PM
OoT's passed the test of time? Um, how?
Maybe so, but as far as I know, it's the first game to let you explore all of them in a 3D world, with full exploration. On birds. Is there another one? If so, give me the name, I need to go play it.
Well while I kinda agree that it's a bit boring, not really any emotion in Oot, but it is the most ground breaking game in the Zelda franchise. It just is and it will be for a long time. It's just how people are. Lots and LOTS of people love Oot. I personally think Majora's Mask is the greatest game in the Zelda franchise. but let's face it, Ocarina of time will never be Over shadowed. It changed Zelda games forever and it was the first 3D Zelda game and people are going to remember that.
Not to mention it's the first Zelda game with a complex story instead of you start in the middle of no where and are told to save some girl you've never met.
#315
Posted 10 June 2011 - 12:02 AM
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