I reckon a sequel to Link's Adventure would be great if it incorporated at least all of the items that LttP or Link's Awakening introduced to the series. As it is, there just isn't enough item/gear variety to keep the players attention during the mid to end-game and the combat mechanics can become stale fairly fast (You don't even get new swords or tunics!).
You really need to exploit the palaces by completing them but not handing in the crystal orb at the very end of them until you've leveled each skill up to level 6, otherwise you'll be grinding a ton of XP in the late game.
If they did make a sequel to Link's Awakening, they better let you jump to the other side of the screen using the select button, like the old one. Exploring glitched areas and dungeons gave me the most amount of fun.
Once, I figured out a consistant way to delete your save data. If you screen-skip to the Wind Fish's Egg, and screen skip past the final boss room, then walk back, the screen will warp (like you're teleporting using the ocarina), then the game will freeze. The first time that happened to me, it scared me, because I thought it was the final boss punishing me for trying to beat him without completing the dungeons.


