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#286
Posted 20 April 2015 - 06:00 PM
#287
Posted 21 April 2015 - 07:05 PM

Live now, as we try and wrap up Illusion of Gaia!
#288
Posted 05 May 2015 - 06:48 PM
Back and ready to keep this train a rolling! Once again Aevin and I dive into the Quintet games, this time capping off the trilogy with Terranigma

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#289
Posted 12 May 2015 - 06:28 PM
Going to go live in about 30 minutes with more Terranigma, joined as usual by Aevin!

#290
Posted 18 May 2015 - 07:32 PM
About to go live with something a bit different, as I start up my very own space program!

#291
Posted 19 May 2015 - 05:56 PM
About to get back to more Terranigma with Aevin in just a few minutes!

#292
Posted 19 May 2015 - 09:40 PM
Swapped shifts with someone at work, so I'll have to go back and watch the recording tonight.
#293
Posted 01 June 2015 - 07:40 PM

Fallout is a post apocalyptic tactics based RPG set in the desert wastelands of California in the 22nd century. Should be a good romp, and I'll be starting it in just a few minutes.
- ShadowTiger likes this
#294
Posted 02 June 2015 - 05:41 PM
Aevin and I will be returning to the world of Terranigma after a week break in about 20 minutes. Hope to see you there! ![]()

#295
Posted 02 June 2015 - 10:18 PM
welp, I picked a good day to take a 2.5 hour nap. Off to watch the recording.
#296
Posted 02 June 2015 - 10:34 PM
I'm not sure what the developers were thinking with that boss. It feels like you're supposed to be five levels higher or something, yet nothing in the level before that would suggest that.
#297
Posted 03 June 2015 - 04:13 AM
My strategy involved grinding in the Dining area of the castle for a bit and then I easily killed her off using Ray Rings.
#298
Posted 03 June 2015 - 06:59 AM
Seems each game in this series has a boss that's like this. In Soul Blazer it was the pirate ship boss, where you couldn't really get good hits on it if it decided to position itself in certain ways. I believe there was a boss in Illusion of Gaia (maybe a bird or something?) that I had to essentially trade blows with. But that said, I think this one was worse, because it actually makes you feel like you, as the player, is doing something wrong. It would've been fine if instead the boss took normal damage, but just had a lot of health. Reducing the damage to single digits makes you immediately think you've made a mistake.
#299
Posted 03 June 2015 - 07:09 AM
Well there is one other somewhat hidden strategy. the Queen is considered an undead enemy so the light rod is supposed to be more effective than the rest of your weapons.
Still fairly confusing, however.
#300
Posted 03 June 2015 - 04:54 PM
I don't know if you want to take advantage of that or not, but the more power to you.
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