Is it possible that the arrow and bow get randomized behind a gohma (like to 1-6 final treasure room) thus making the quest uncompletable?
I needed to pass on some dungeons so far because the gohma problem.
Having only white sword and no rings makes levels like 3-8 and such too hard to try again, so all I hope that I find the 2nd quest levels (thanks to this thread, I know now that the random secrets hide only tier 3/4/5 levels).
I was lucky to get ladder, candle and sword right in the beginning (ladder on first screen, I think), but if it gets randomized to, like, a later tier 3 or 4 level the next time I play, then it's over for me, yes? Kinda all levels heavily depend on the ladder...
What is that small red rupee that breaks in two when I use it and even uses a counter slot on the subscreen? Was that scripting? Also, the fact that there's a wand type item not in the wand slot, that was scripted, too?
What I really don't get is that I got a big blue quiver looking item with an infinite sign over it, yet the counter didn't show that I would have infinite arrows (no bow or arrow yet), then I got the red edition of the same item... Still no infinite "A" sign. Why is the infinite sign on the item, if it doesn't provide infinite arrows? And if it does, then why do I need a better version of it, what is better than infinite? But anyway, why are quiver upgrades, if the arrow expansions are separate items? I really don't get this whole usables thing...
Anyway, it's one of the greatest quests, if I could bring only one to a small island, this quest would be it!





