If you did actually get it, please save it for next week, I guess.
Dawnlight: Maybe it's just the sandstorm at work, but I really like how you're working with Pure tiles here.
Shiek: Pretty good, but I'm having problems with the water. I can't tell what's supposed to be submerged, where the water is falling from, and why it is falling in that way. I'm sure you can figure it out, but give it some more time and thought. Also consider assigning the same translucent screen to two layers to make it darker. It might look better.
Nuvo: Very nice use of tiles and palette.
Link R Us: This type of shot won't win SOTW often, but it's a solid Gameboy shot with no real flaws. It looks like it's right out of an Oracle game. Good job.
I was going to vote for Nuvo, but I have to say that Link R Us has the most solid shot. When I get over the flashiness aspect, I have to say that his looks the most professional, despite its simplicity. I doubt it will win, but it deserves a few votes.

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