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I notice a mountain tile error where the back of the grass on the right side meets the mountain, but I think that's the fault of the tileset.
The only problem I had with using the minor grass transition tile is that the lower black line cuts through the mountain. I suppose I could have done a bit of editing... but I don't need to be THAT picky, do I? Also, that cliff is actually cheated, but I couldn't find a way around it.
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Go easy with the transparent layers. Both are too blurry and for CastChaos, the screen layout really isn't too great..
Tis MUCH easier to see in fullscreen... probably the same with CastChaos'.
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What is that path that pierces into the grass? It's good for wooden road, but very bad, boxy for dirt.
Tis not a dirt - brick road. Yeah, kinda sucks right now. Still need a replacement.
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Too overdetailed. That's what I hate about the DOR Set.
You can pretty much do the same thing in PTUX or some other heavy graphical set.
Had I voted (nulled since I'm in), I probably woulda picked Evan the Great's shot, because that is a fantastic winter shot. Great work!