Turning point reached.
Now the 3 of the 4 dungeons are finished and I started the 4th. So far all the optional secrets and things that are mandatory, but could be done in VERY free order were hard to think through and organize, but so much of these things are done by now that it's getting easy to plan the rest.
What is a big chance compared to my other million quests (except for Valami which was kinda like this already) is that now you not only get more than enough info to decide where to go ingame, now there are optional info shops that outright spoil the ways to dungeons, how to get to the final dungeon, etc.
That's all because I'm tired by now seeing people get stuck on one way corridors, wondering what to do next to hammer post with hammer selected, wondering what to do with a cracked block with bomb selected, etc.
Now, as for the 3rd dungeon boss...
I made the request in the script requests forum for it the way I did because so far scripters made me feel my scripted boss requests are far too simple. Now, this latest request of mine hasn't got fulfilled and I actually made up a MUCH simpler version, but when I wanted to edit it into the original request, I read the message at the top of the script request forum and realized how natural it is that some requests don't get fulfilled. It would be lame trying again and again. A no is a no. I move on with the quest and handle the case of the missing 3rd boss later. It might even get to be the 4th dungeon boss or the final boss or an alternate final boss. No problem. ... Only disaster.
I'm still not in a rush to finish this quest, as opposed with how quick I wanted to finish up previous ones when they got any close to the end. However, I see now that it's unavoidable to have a desire to do so. If I have a quest in development, I want to finish it. Coincidentally, I'm in a timeframe that could lead to FWSC be finished exactly one year later than GM, on its first year anniversary.
Now, it's exactly what I won't do. I kept saying even in the case of BB that I wouldn't release it right upon completion, rather keep improving it until it's "awesome" and "wonderquest" and anything... Now with FWSC, I will indeed probably withold release and keep optimizing, improving things. Many reasons exist for this, one is that in a quest with such freedom, it's better to handle the mandatory things first and leave the optimization of the near endgame secrets for later.
After that, I probably shouldn't continue this and care for other things than ZC, but if I made anything else, there are 1-2 quests that were requested by surprisingly many. If I ever continue the mainstream episodes in the BB series, I would ask the player which possible continuations would they like.