I managed to get all the endings in Etrian Odyssey III. Pushing through the 6th stratum now, albeit slowly. For post-game quests, I've come close to beating Alarune, but my damage output is juuuust shy of being able to win before things get a bit messy. The other two, not so much. Lacking good elemental damage has finally come to bite me in the ass. (My two damage dealers are a Gladiator/Arbalist and Arbalist/Gladiator, both built for raw damage with Charge-Blade Rave and Charge-Front Mortar-Double Action, respectively.) Though I may just power through anyway by finding ways either around physical defense or just by lowering it.
Full team right now is
Gladiator/Arbalist - Subbed Arbalist for Proper Form so that Blade Rave would actually freaking hit more than it doesn't. Got Charge in there as well.
Hoplite/Ninja - Dual line guard is awesome. Plus, if the boss is heavy on elemental damage I can just use two different anti spells.
Arbalist/Gladiator - Front Mortar+Charge+Double Action. If I can, Berserker's Vow as well.
Monk/Prince - Standard healing stuff. Also has Protect Order which is beyond amazing. (It's not maxed out yet but I'm getting well over 150+ HP a round with it up.)
Princess/Zodiac - Subbed Zodiac for Dark Ether, as once buffs are in place, she isn't doing too much. Might as well make sure the front like can use their powerful skills as much as possible, right? 
On the subject of 6th stratum. Floor 22...Uuuuughhhhh... I figured the 'no map' rooms from 5th stratum would be back. But not like this. ._. I can imagine it'll only get worse from here. >_<
On the positive side, the music in that stratum is possibly my favorite stratum song in the series. ._.
I've also been playing Guild Wars 2 with some friends. Recently hit level 10 playing a human engineer. Focusing on rifles as they seem like a loooot of fun. 