Anyway, as far as the game itself, I have some likes and dislikes. The beginning was way too scripted. I don't mind the story cutscenes but I got pretty sick of being told exactly where to go for the first opening segment without being able to do a single thing else. Even after you finally get sent on your path, I still find myself a little annoyed at the really crappy artificial roadblocks everywhere. Yes, these have always existed in Pokemon, but most of the time they were at least clever or actually helpful, whereas in this game it just feels like stifling exploration. I'm sure the same was true of X/Y, but I honestly don't remember a lot about that game, other than "oh there's a power outage, go somewhere else." I just wish it would stop cutscening me into events and just let me go to them at my leisure.
"What's that? You want to go past me? I'm busy looking for hidden items on my Stoutland. Come back later."- The Stoutland Rider who blocks the east exit of the town you arrive in when you get to the 2nd island.
Great roadblock, huh?
Progress: Completed the 3 trials on the 2nd Island, headed for the Grand Trial.
Team: Only changes since last post are....
-Snorlax has been replaced with Barboach (Needed a Water and Ground type to deal with Fire and Electric types).
-Makuhita evolved into Hariyama.
-Trumbeak evolved into Toucannon.
-Magnemite evolved into Magneton.
Team Levels are 26-31.
2nd Trial (The water one) wasn't too bad thanks to Dartrix. 3rd trial was funny....
However, the Totem Pokemon of that trial was a pain (Has Toxic and Fire Attacks. It's allies also have poison attacks). Only beat it because Growlithe came through.
4th Trial's task was facepalm-inducing (Basically a fetch quest), but the Totem Pokemon wasn't too bad.
I do like Poke Pelego (never have to worry about running out of Poke Beans again! Plus having the ability to upgrade the isles in it gives me a good reason to catch Pokemon....which makes the "calling for help" mechanic much more annoying because it prevents you from catching Pokemon as long as there's 2 Wild Pokemon in the battle).
Edited by KEM64, 10 December 2016 - 03:40 PM.