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Pokemon Sun and Moon


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#256 kurt91

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Posted 07 December 2016 - 04:21 AM

Oh, I'm going to have to manually make each of mine, or at least the ones from Gen 1 and 2. You see, I used a pair of hacks for Pokemon Red. One allowed me to catch all of the possible Pokemon without having to trade (Bulbasaur, Charmander, and Squirtle are both insanely rare, and found in endgame areas to make them more difficult to weaken and catch, since your usual team would be in their mid-50s while they're each at Level 5. Also, trade-only Pokemon or trade-evolutions have in-game trades edited to where you can trade for them. Pokemon stats, however, are untouched, so they're legit Pokemon in that regard. Does not add Mew to the game, though). The other hack recolored the game in the same way that Gen 2 was colored, instead of a different shade of monochrome for each area.

 

As for Crystal, I got a hack that does the same as in the version of Red that I played, so I can have a fair shot at all of them instead of only certain ones. Where I live, there isn't anybody around that's into video games, especially the ancient versions of Pokemon. I didn't feel like having to do two full playthroughs of each game, so I thought I'd give myself a small concession on that part. However, when I tried opening the games with a tool designed to copy them from Gen 1 to 2 (to prevent myself from having to catch a load of trash Pokemon for trading purposes in Gen 2), it turns out that those hacks edited the game enough that the tools couldn't read them. As a result, I had to manually type in all of their stats into a Word document, and then when I get to Gen 3, I'll have to manually re-create each one and inject them in that way.

 

On the bright side, if I remember correctly, there's an official method to transfer from GBA to DS. If it's not something I can do, then since I plan on playing a fully-unaltered game of Emerald as my Gen 3 game, any Pokemon-copying tools should be able to read the files.



#257 Cukeman

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Posted 07 December 2016 - 11:54 AM

I was surprised at how broken Muk was for this game.  His only weakness was ground due to Poison/Dark typing.

 

Not really *coughMiracleEyecough*



#258 Moonbread

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Posted 07 December 2016 - 12:07 PM

Well, sure, but I've literally encountered only one pokemon that could have that, and I haven't seen it used.  Seriously, I don't know if I've faced a single Kadabra, and I've encountered like one Metang in that mandatory fight at the observatory.  If a move is around to help kill Muk but nobody is around to use it, is it effective? :blah:



#259 Cukeman

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Posted 07 December 2016 - 02:02 PM

Oh, I thought you were talking about battling real people, not NPCs

 

One of my complaints about this game is how few Pokemon NPCs have with them.


Edited by Cukeman, 07 December 2016 - 02:02 PM.


#260 Moonbread

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Posted 07 December 2016 - 02:21 PM

Oh, yeah, that was a complaint of mine as well.  Mareanie gets Toxic Spikes early on and I was like, "Holy shit, awesome!"  Then most NPCs have like, one or two pokemon on them... and now of course, the time when it'd finally be useful later on, I got rid of it long ago in favor of other moves. >_<

 

At least I kept Lycanroc's Stealth Rock just in case.



#261 thepsynergist

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Posted 07 December 2016 - 04:33 PM

I don't see it having much competitive play at all.  Miracle Eye would have been better off as an ability than a move.  The Pokemon using it will probably die before it gets a chance to use its effect.



#262 Moonbread

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Posted 07 December 2016 - 06:07 PM

I've gotta agree, if you're using Miracle Eye, then you've got a psychic type out, and you're likely about to be hit by a STAB super-effective dark move.  Crunch hurts significantly when you're an Alakazam.  It's too situational and there are better options, honestly.



#263 The Satellite

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Posted 08 December 2016 - 12:36 AM

I'm about halfway through the third island now, and it was after the first trial on the second island when I realized that I was having a lot of fun with this game. Not a single gym, the Totems and major trainers are tough for the most part, I'm not just traipsing right over everything flawlessly... It's a good game. And the first one to have an actual story I care about. Don't get me wrong, I still feel a slight bit annoyed at how much cutscene there can be at times, but at least what I'm being shown is interesting.

 

The biggest thing about it is that, at last, it feels different. Like I said before, the world looks and feels great, with turns and elevation changes and nonstandard geography. The removal of HMs and replacing them with the Pager is wonderful and perhaps the best change. As far as the progression, I actually feel like I'm learning more about the world I'm in instead of just taking a tour to beat the gyms; I'm so glad there are no gyms.

 

Team has seen some updates since last post:

 

Owliver (Dartrix) - Level 31
Tubby (Hariyama) - Level 32
Walter (Slowpoke) - Level 32
Sherbet (Grimer) - Level 31
Rory (Arcanine) - Level 32

Rena (Vulpix) - Level 28

 

This is odd. I think this is the first time in a long time my starter hasn't been the highest-leveled Pokemon at any given point. Not that this is a bad thing. But yep, I just caught my ice Vulpix, ready to train her up and make her a formidable member of the team. While also making 2/3 of my Pokemon come from Gen I. At least two are new variations... ?


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#264 Moonbread

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Posted 08 December 2016 - 11:42 AM

I managed to find a Jangmo-o with Soundproof so that's pretty nice, and I'm training it up currently, since it is the pseudo legendary this time around and I've never really used one before.  I also managed to find Midnight Lycanroc- whom I assumed was exclusive to Moon but I'm not looking that gift horse in the mouth- and while I actually really like how it looks, I think Midday fits better on my team? (PLUS IT'S SO CUTE TO PET)  It and Ribombee have absurdly good speed stats, which is something my party really needs.  Passimian and Torracat are both decently fast as well, while literally everything else this generation is slow af.



#265 Adem

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Posted 09 December 2016 - 09:35 AM

Rory (Arcanine) - Level 32

r u joking u named ur Arcanine ror?y I FEEL SO UNORIGINAL how did this happen to us

 

... *ahem*

 

I'm loving this game so far. It's definitely breathed a new life into the series. All the changes they've made really change the way players participate and I'm so on board.

 

I've been taking a slightly different approach to this game than I typically would. As I travel through the game, I've been working on completing the Pokédex as much as possible! I've just arrived on the third island (despite having the game since its midnight release) and my Pokédex is at 186 Caught. That's 62%, for anyone curious! I've never really taken the Pokédex approach. I've always been much more inclined to catch what I like and use it to get ahead. Haha.

 

I agree with TS. I definitely feel like I'm learning a lot about the world. This is something that sort of lacked in XY, I think. I was all about going to the next gym and getting things done. I didn't take my time at all. This was even more true with BW.

 

Because I'm constantly trying to evolve Pokémon, my team is constantly changing. Currently, I have the following setup:

 

Oswald (Decidueye) - Level 40

Rory (Arcanine) - Level 45

Lancelot (Slowbro) - Level 37

Archie (Archeops) - Level 37

Cream (Raichu) - Level 34

Goozilla (Goomy) - Level 26

 

My levels are sort of obnoxiously high right now as a result of all the grinding I've done. :( Oops. I'll probably switch out all of my OP Pokémon for awhile so I don't breeze through the story too much. Overall, though, I'm having a blast.

 

Anyone who wants to trade some Pokémon, hit me up!


Edited by Adem, 09 December 2016 - 09:36 AM.


#266 The Satellite

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Posted 09 December 2016 - 03:28 PM

lol, I'm not sure what led you to naming yours Rory, but for me, it was a pun on the "Roar" move, which he tried (and failed) to use on me when I caught him. If you also named yours that for pun... Must rename mine immediately! :augh:

 

Kidding.

 

I didn't play a whole lot last night, just enough to beat the next Totem. Who was total bullshit. Play Rough one-shotting my Grimer with 101 health at regular effectiveness? Not buying it. Hopefully going to finish the third island later today. I evolved Owliver to Decidueye and just need to do a couple more levels with the Grimer, Slowpoke, and Vulpix so they can evolve. Or in Rena's case, learn Ice Beam before I evolve her with an ice stone.



#267 Moonbread

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Posted 09 December 2016 - 03:30 PM

Well I'm uh, at the part right after you catch the box-art Legendary.  Team is now pretty much this (until I get Type: Null at some point?)

 

Smuckers (Torracat) - Level 61

Rocky Road (Lycanroc) - Level 60

Macaroon (Passimian) - Level 60

Cabbage (Lurantis) - Level 60

Honey Bun (Ribombee) - Level 56 // Most likely to be replaced by Type: Null I think?

Solgaleo - Level 56 // not revealing its nickname for reasons.

 

But yep.  Right about at the end of the main game.  Post game stuff is pretty solid from what I've heard so I'm looking forward to that.

 

@TS: yeah some of those totem buffs are ridiculously OP later on.



#268 Russ

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Posted 09 December 2016 - 04:49 PM

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You could say I enjoyed the game. Or I have no life. Either works. Regardless, I've done about everything I can do in the game save for the Battle Tree, which I'm going to hold off on until I can bank my somewhat competitive team from Gen 6 and give it a decent shot. For now, I guess I'm done with the game til January.

#269 Tree

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Posted 09 December 2016 - 05:42 PM

Best Pokemon game. 'Nuff said. 



#270 Moonbread

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Posted 09 December 2016 - 06:22 PM

Just beat the game!

 

Spoiler


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