Damn, Z-Master is making pretty quick work of this quest, lmao! I'm still only on the second level, but that's largely due to the fact that I'm not playing with ZC every waking moment, and I'm also still screwing around with Z-Quest, tinkering with what I think is a halfway decent tileset but as of yet an application for that set has continued to elude me. I've thought about maybe remaking someone's existing quest with the set, but most of the good quests end up getting remade by their authors anyway, and on top of that it seems like a copout for me to use someone else's quest and simply "beautify" it instead of coming up with something on my own. I've also been reading the last of the Harry Potter novels during my dialysis sessions as well instead of bringing the laptop to the clinic. That fool on the news that said she thought that book was written like fan fiction ought to be dragged out into the street and beaten with a cat! (Monty Python reference, lmao!) Too many bad things have happened thus far and there's too much fear and lack of direction in the character's actions for this to read like fan fiction to me. Back on topic, as for the Illusion Of Gaia inspired level, the only gripe I have with it is the transition used to jump Link from the top side of the garden to the bottom and vice versa. I thought the animation of the way it was done with Will looked far better, but since Peteo designed the level with possibly only a vague description of what Wolfie told him to model the dungeon after, that might have been the only way he could visualize the effect. If on the other hand Peteo did either see pictures of the level or play IoG for reference and didn't like the animation, then I can understand that. Besides that, the level has been done beautifully and actually almost makes you not want to return to the surface world, lol! The last place I left off in the Sky Garden, I was in the process of acquiring the second key after having found the wand and the map. I'm actually having more problems with getting blindsided by enemies while in a small area than I am figuring out the puzzles so often rather than roaming around lost in the dungeon, I end up getting killed and have to backtrack progress. But them's the breaks when you're limited to a Wooden Sword and the Hero's Tunic while enemies that normally would be challenged halfway through the original Zelda with at least the White Sword and Blue Mail are being thrown at you, but it's a welcome challenge. On a side note, I found out about a little Easter Egg in Twilight Princess that I found pretty humorous, if nothing else. I don't know if anyone else has figured this out yet, but if you stand beside a healing fairy and let Link sit idle aside of course his involuntary figeting, she will flit around him for a minute, and then land on top of his head! This fact is made even more interesting if you look beyond the ball of light and imagine what the fairy actually looks like! There's nothing quite like a scantily clad pixie looking down at you from atop your noggin to make your day, lol! Anyway, I'm going back to whatever it was I was doing a minute ago. Oh yeah! Not a damn thing!
Edited by Captain Magenta, 26 July 2007 - 07:17 AM.