Trinity Worlds
#256
Posted 11 January 2007 - 06:53 PM
#257
Posted 11 January 2007 - 06:59 PM
I plan to use the Warped Area again in Goriya Rebellion. Only, I'm going to show the origin of the place's namesake. Heck, I might even include some of the dungeons from the original game, including Black Hole!
I'll make sure to put more areas like the escape in Goriya Rebellion.
#258
Posted 11 January 2007 - 07:14 PM
Edited by Blackdrake1, 11 January 2007 - 08:41 PM.
#259
Posted 12 January 2007 - 12:11 PM
#260
Posted 12 January 2007 - 03:21 PM
#261
Posted 12 January 2007 - 04:52 PM
#262
Posted 12 January 2007 - 05:01 PM
On a side note, I was going to use Faxanadu's Zenith (Last dungeon) tune, but it didn't match the dungeon's atmosphere I wanted.
#263
Posted 12 January 2007 - 05:30 PM
#264
Posted 12 January 2007 - 05:35 PM
#265
Posted 12 January 2007 - 06:08 PM
I went to face tremna for the 2nd time. I went down 1 screen after he started talking I ended up on top of the same screen with me stuck. So I quit and pressed continue and ended up on the corner of the screen stuck.I saved and quit and am going through the dungeon again.
#266
Posted 12 January 2007 - 06:23 PM
Oh yeah, the crystals aren't vulnerable to bombs, this time. They're destroyed by reflecting fireballs. Just thought I'd let you know.
#267
Posted 12 January 2007 - 11:40 PM
#268
Posted 12 January 2007 - 11:44 PM
#269
Posted 12 January 2007 - 11:49 PM
#270
Posted 13 January 2007 - 12:00 AM
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