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The Official Quest Screenshot Critique Thread


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#2656 Neppy

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Posted 18 March 2012 - 12:51 PM

Yeah... don't want to repeat things too often, especially in the same area. Moving it over, and blocking the one side off would be alright. You could have the wall show back up on the left side too, if you wanted, but I'm guessing you are going for the openish feel to the area.

#2657 Mero

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Posted 18 March 2012 - 04:52 PM

Sand in my boots.
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#2658 Cukeman

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Posted 18 March 2012 - 06:00 PM

QUOTE(blackbishop89 @ Mar 18 2012, 02:52 PM) View Post

Sand in my boots.
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That concept is really sweet! I don't know where the leaves in the water came from,
and the water could really use some wave crests, but really looking great!

#2659 Mero

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Posted 18 March 2012 - 07:11 PM

More urchins, Link is gonna be wasted before the night is over. icon_razz.gif
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#2660 Neppy

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Posted 18 March 2012 - 07:40 PM

I really REALLY like your screen design blackbishop!! icon_biggrin.gif Seriously, it's all looking great, and the land bridge one is one of my favorites, even with it being a simple concept. icon_smile.gif

#2661 Mero

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Posted 18 March 2012 - 08:09 PM

More of those sentient blobs of salt water! Seriously, that's what they are.

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#2662 Moon

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Posted 18 March 2012 - 10:28 PM

Zelda Classic isn't working, so I had to take this shot in ZQuest. :/

http://i1182.photobu.../zelda062-1.png

#2663 Mero

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Posted 19 March 2012 - 08:03 AM

I don't like that screen much Dragonite, it's not bad though. In my opinion this screen could be much improved. Add some enemies, incorporate a theme some how. And perhaps add more ground objects such as rocks and stuff.

#2664 Echo

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Posted 19 March 2012 - 10:54 AM

The screen is fine how it is Dragonite. However, I do see one problem. If you are leaving the screen going down, the next screen below shows a tree in the way. Other than that, its a very nice simple screen.

#2665 Mero

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Posted 19 March 2012 - 10:56 AM

What can be done about this rooms empty floor plan. I was thinking about making it dark and putting in a maze. What do you guys think?

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EDIT: Decided to fill the room with sand.

Edited by blackbishop89, 19 March 2012 - 11:11 AM.


#2666 Moon

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Posted 19 March 2012 - 12:39 PM

QUOTE(Echo @ Mar 19 2012, 11:54 AM) View Post

The screen is fine how it is Dragonite. However, I do see one problem. If you are leaving the screen going down, the next screen below shows a tree in the way. Other than that, its a very nice simple screen.
Tree tops are solid in this quest.


#2667 Xenix

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Posted 19 March 2012 - 05:59 PM

Mkay, here's some more screenshots, plus I made some changes to the first one.
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What do you guys think?

#2668 Mero

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Posted 19 March 2012 - 06:11 PM

Take notice of the appearance of the sands edging be layered over the tile. Does it look okay?
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#2669 Echo

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Posted 19 March 2012 - 06:17 PM

QUOTE(Dragonite @ Mar 19 2012, 12:39 PM) View Post

Tree tops are solid in this quest.


Hence, why you will walk into a tree if you go down from your screenshot. Surely you can see what I'm talking about.

Edited by Echo, 19 March 2012 - 06:19 PM.


#2670 Moon

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Posted 19 March 2012 - 06:30 PM

I actually have smart screen scrolling on, but I will change something to avoid people getting annoyed. icon_wink.gif

QUOTE(blackbishop89 @ Mar 19 2012, 07:11 PM) View Post

Take notice of the appearance of the sands edging be layered over the tile. Does it look okay?
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I think it looks perfect, this is sure to be one of your best practice dungeons! icon_wink.gif



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