I started working on some random sprites with the ZQuest editor. That counts, right?
What did you accomplish in ZC today?
#2476
Posted 08 December 2014 - 01:56 PM
- Eddy, Jared and Astromeow like this
#2477
Posted 08 December 2014 - 11:39 PM
Made some modifications to Level 1-B in Golden Memories. Say good bye to "follow the string" puzzles! ![]()
- Shane and Jared like this
#2478
Posted 09 December 2014 - 03:42 AM
I've been tweaking & fixing up Temples of Turmoil. Hence all the updates on PZC with it. Pixcalibur and others have been a tremendous help catching these little problems. Each one is getting fixed so the game gets that much better!
I've balanced out a lot of the enemies too so it's nowhere near as chaotic. After NewJourneys slammed me with his harsh review...it kinda made me look at everything all over again. Can't please everyone I guess...all I can do is try.
- Eddy likes this
#2479
Posted 09 December 2014 - 04:33 AM
#2480
Posted 09 December 2014 - 10:31 PM
Well, I finished Mons Keep and revamped its design by adding a dark layer to make it seem like... a dark cave
Plus, today I tried to learn more about ZScript from Saffith's awesome tutorials... ![]()
- Shane likes this
#2481
Posted 09 December 2014 - 11:24 PM
Well, I finished Mons Keep and revamped its design by adding a dark layer to make it seem like... a dark cave
Plus, today I tried to learn more about ZScript from Saffith's awesome tutorials...
Whenever I hear the name "Mons Keep" I constantly keep seeing Pokémon for some bizzare reason. ![]()
Sounds like good progress! I've been picking up Zelda Classic again as of late. Quest 744 and Hero's Legend 2 expo demo are currently what I'm playing.
- Demonlink likes this
#2482
Posted 10 December 2014 - 07:54 AM

Because I wanted to have a profile shot for Hal to put in the Active Subscreen. This looks a lot more impressive when in the subscreen, which I will reveal later.

Edit: on pink background for comparison
Edited by Orithan, 10 December 2014 - 07:58 AM.
- Shane, Eddy, Jared and 1 other like this
#2483
Posted 10 December 2014 - 01:16 PM
Well, I finished Mons Keep and revamped its design by adding a dark layer to make it seem like... a dark cave
Plus, today I tried to learn more about ZScript from Saffith's awesome tutorials...
Have you been to Belgium lately? lol
On a serious note, sounds like some pretty cool progress and I really wish I could learn how to use ZScript lol probably one of these days...
@Orithan Those look pretty cool! I imagine this would look amazing on your subscreen.
- Demonlink likes this
#2484
Posted 10 December 2014 - 05:55 PM
I played around with some of the less frequently used aspects of tile drawing functions today.
http://i.imgur.com/ar9UsHm.png
This is leading into something productive, I swear.
- Jared and Lightwulf like this
#2485
Posted 10 December 2014 - 05:59 PM
I played around with some of the less frequently used aspects of tile drawing functions today.
http://i.imgur.com/ar9UsHm.png
This is leading into something productive, I swear.
Super stretchy Digdogger Kid? How much for 4 of them
?
Also grats TK on fixing up ToT and uploading your first two quests up here. Addressing all of the bugs found in Castles of Peril and adding in those shortcuts was quite a large undertaking.
#2486
Posted 10 December 2014 - 11:56 PM
Hope all future players of IOD and COP will enjoy them more since I fixed things up.
#2487
Posted 11 December 2014 - 12:00 AM
Finished floor 1 (excluding enemies and tile-warps) of level 3 and learnt how to do spoiler tags!
Next up... floor 2! then the boss floor.... then play testing... then fixing bugs found in play testing.... then other people play testing followed by new and improve bugs to fix! Fun fun fun! ![]()
Edited by Limebeer, 11 December 2014 - 12:00 AM.
- Lightwulf likes this
#2488
Posted 11 December 2014 - 02:38 AM
Weapons with collision detection disabled can no longer move offscreen without limit.
Turns out I was unintentionally using this bug, so its fix caused problems for my custom items in 2.50.1. But then I fixed it. And lost two pixels in the process. I don't expect to ever find them.
- Lightwulf likes this
#2489
Posted 11 December 2014 - 03:42 PM
Completely reworked one of the bosses in Golden Memories.
- Shane, Lightwulf and Demonlink like this
#2490
Posted 11 December 2014 - 04:39 PM
Started working on floor 2 of level 3.. though I need to rework how the layout for it is as it doesn't fit how I want it to... hmm though I just thought of something to do for it whilst writing this message ![]()
- Lightwulf likes this
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