Why not "Mr. Two Jinxes Are Better Than One!"?
j/k ![]()
Edited by Shane, 21 November 2014 - 04:05 AM.
Posted 21 November 2014 - 04:05 AM
Why not "Mr. Two Jinxes Are Better Than One!"?
j/k ![]()
Edited by Shane, 21 November 2014 - 04:05 AM.
Posted 21 November 2014 - 05:12 AM
level 3 finished
starting development of 4th and final level
Posted 23 November 2014 - 08:54 AM
I worked a little more on my subscreen, started a few sprites that need just a bit more work and created a few screens. Basic stuff. ![]()
Posted 24 November 2014 - 01:05 AM
https://www.youtube.com/watch?v=BYSSG--tUtY&feature=youtu.be
Finally finished the prologue. This is unofficial because there will be changes, but those changes will be minor.
Posted 24 November 2014 - 05:26 AM
Made an Ocarina of Time style Wallmaster for some reason. Also discovered that ZC uses something like haruspicy to determine whether one object will be drawn in front of another.
Posted 24 November 2014 - 05:33 AM
https://www.youtube.com/watch?v=BYSSG--tUtY&feature=youtu.be
Finally finished the prologue. This is unofficial because there will be changes, but those changes will be minor.
"Them"? Don't be silly, they're

Good intro. Hilarious. 10/10 would play again.
Posted 24 November 2014 - 11:50 AM
Played and reviewed the best quest demo I've ever played for a very long time. It honestly blew me away, and for those who may be wondering what demo it is, the demo is Hero's Story 2: Cursed Blood by Nokutaa-Chan.
Really amazing work indeed.
Posted 24 November 2014 - 12:15 PM
Played and reviewed the best quest demo I've ever played for a very long time. It honestly blew me away, and for those who may be wondering what demo it is, the demo is Hero's Story 2: Cursed Blood by Nokutaa-Chan.
Really amazing work indeed.
Posted 25 November 2014 - 10:58 PM
I've been itching to show progress.
It looks a bit empty in the middle. Maybe putting a tree or something there would help, but other than that it looks great.
Posted 25 November 2014 - 11:10 PM
It looks a bit empty in the middle. Maybe putting a tree or something there would help, but other than that it looks great.
I think he was just testing the tiles of his tileset. Otherwise yeah, I agree. ![]()
Posted 25 November 2014 - 11:57 PM
What else do you think I should add, GrantGreif? ![]()
Posted 26 November 2014 - 01:32 AM
Two of my minidungeons have been redone, from the ground up, to make them much more interesting to play. The key, actual effort went into them.
Posted 26 November 2014 - 03:22 AM
What else do you think I should add, GrantGreif?
I'm not GrantGreif, but I think you should add some bushes and/or other minor details. Rocks, maybe. If you have a signpost, you could add some type of path to your screen, like a path made of paving stones or rocks.
Posted 26 November 2014 - 06:27 AM
BS graveyard stone paths (you know, the four variations?)
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