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What did you accomplish in ZC today?


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#2446 Shane

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Posted 21 November 2014 - 04:05 AM

Why not "Mr. Two Jinxes Are Better Than One!"?

 

j/k :P


Edited by Shane, 21 November 2014 - 04:05 AM.

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#2447 Moon

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Posted 21 November 2014 - 05:12 AM

level 3 finished

 

starting development of 4th and final level


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#2448 Shane

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Posted 23 November 2014 - 08:54 AM

I worked a little more on my subscreen, started a few sprites that need just a bit more work and created a few screens. Basic stuff. :)


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#2449 TheLegend_njf

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Posted 24 November 2014 - 01:05 AM

https://www.youtube.com/watch?v=BYSSG--tUtY&feature=youtu.be

 

Finally finished the prologue. This is unofficial because there will be changes, but those changes will be minor. 


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#2450 Lejes

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Posted 24 November 2014 - 05:26 AM

Made an Ocarina of Time style Wallmaster for some reason. Also discovered that ZC uses something like haruspicy to determine whether one object will be drawn in front of another.


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#2451 Shane

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Posted 24 November 2014 - 05:33 AM

https://www.youtube.com/watch?v=BYSSG--tUtY&feature=youtu.be

 

Finally finished the prologue. This is unofficial because there will be changes, but those changes will be minor. 

"Them"? Don't be silly, they're

ancient-aliens-th_0.jpg

Good intro. Hilarious. 10/10 would play again. 


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#2452 Eddy

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Posted 24 November 2014 - 11:50 AM

Played and reviewed the best quest demo I've ever played for a very long time. It honestly blew me away, and for those who may be wondering what demo it is, the demo is Hero's Story 2: Cursed Blood by Nokutaa-Chan.

 

Really amazing work indeed.



#2453 TheLegend_njf

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Posted 24 November 2014 - 12:15 PM

Played and reviewed the best quest demo I've ever played for a very long time. It honestly blew me away, and for those who may be wondering what demo it is, the demo is Hero's Story 2: Cursed Blood by Nokutaa-Chan.
 
Really amazing work indeed.


That's quite an accomplishment Eddy. :P lol

Sounds great though.
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#2454 Jared

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Posted 25 November 2014 - 10:35 PM

zelda001_zpsa0bb409c.png

 

I've been itching to show progress. :)


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#2455 MarinaraSauce

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Posted 25 November 2014 - 10:58 PM

zelda001_zpsa0bb409c.png

 

I've been itching to show progress. :)

 

It looks a bit empty in the middle.  Maybe putting a tree or something there would help, but other than that it looks great.



#2456 Shane

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Posted 25 November 2014 - 11:10 PM

It looks a bit empty in the middle.  Maybe putting a tree or something there would help, but other than that it looks great.

I think he was just testing the tiles of his tileset. Otherwise yeah, I agree. :P



#2457 Jared

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Posted 25 November 2014 - 11:57 PM

What else do you think I should add, GrantGreif? :)



#2458 Yloh

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Posted 26 November 2014 - 01:32 AM

Two of my minidungeons have been redone, from the ground up, to make them much more interesting to play. The key, actual effort went into them.


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#2459 Lightwulf

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Posted 26 November 2014 - 03:22 AM

What else do you think I should add, GrantGreif? :)

I'm not GrantGreif, but I think you should add some bushes and/or other minor details.  Rocks, maybe.  If you have a signpost, you could add some type of path to your screen, like a path made of paving stones or rocks.



#2460 Shane

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Posted 26 November 2014 - 06:27 AM

BS graveyard stone paths (you know, the four variations?)


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