As for the Jungle, it is definitely a good challenge. The Moss Hornets are actually threatening, and can easily swarm you if you are not careful while the Angry Trappers are good for putting pressure on you. The tortoises, while dealing heavy damage per hit, turned up to be easier than I thought with the Rainbow Rod.
Those Angry Trappers make blocking yourself in less feasible; I almost died my first 1.2 Jungle trip. I got down very low and with Potion Sickness turned on. I got back up to around 200 HP before I got ambushed by an Angry Trapper. I never liked Hornets either, but the Moss Hornets make me hate them even MORE. But I'd rather take 40-50 damage and get poisoned than have a Tortoise hit me from out of nowhere for insane damage, or an Angry Trapper with a mile long reach hit me cheaply from out of nowhere.
I swear with every update, the devs are getting smarter with players and their exploits. Hole yourself up and spam Nettle Burst? Nice try; the enemies go through terrain, are immune to knockback, do 100+ damage a hit and have several thousand HP. Oh, and I almost forgot; so much defense you wouldn't do more than 10-20 damage a hit without giving them Ichor debuff or having Spectre's offensive set.
I mean with the Pirate Invasion, I have a world set up where all you have to do is use a teleporter to go below a lava and trap zone and wait. If I tried that with a Pumpkin or Frost Moon, it would fail miserably since the enemies are too strong for the lava and traps. That and them going through blocks or having attacks that go through them don't help.
Anyway, in other gaming news, I recently got 52 Slayer in Old School Runescape and only need 3 more levels until I can use Broad Bolts (basically they're very powerful and inexpensive, but require 55 Slayer to use since there is a monster unlocked at level 55 that requires special weapons to even damage).
Edited by RedmageAdam, 26 March 2014 - 09:06 PM.